Davide Tantillo
a636ef0964
Add followSlot method
2025-05-09 15:40:38 +02:00
Davide Tantillo
f9d73920d2
Fix physicsTranslate y opposite direction while dragging.
2025-05-09 15:40:38 +02:00
Davide Tantillo
3dd4e91ff5
Fixed a bug where an infinite loop occurred in Firefox when compareDocumentPosition results in DOCUMENT_POSITION_DISCONNECTED.
...
In both Chrome and Firefox, when an element is inside a webcomponent the comparison results in DOCUMENT_POSITION_DISCONNECTED. But in Firefox the element result in DOCUMENT_POSITION_FOLLOWING too, leading to an infinite loop.
2025-05-09 15:40:38 +02:00
Davide Tantillo
4d795da488
Add interactivity events.
2025-05-09 15:40:38 +02:00
Davide Tantillo
598fcc5cf4
WIP - Add interactivity events. isdraggable is currently broken.
2025-05-09 15:40:38 +02:00
Davide Tantillo
f7316acef5
Simplified drag calculation and drag debug removing an additional div.
2025-05-09 15:40:38 +02:00
Davide Tantillo
89976b7f48
Simplified clip to div by using scissor rather than changing viewport+camera.
...
In this way we can treat coordinates equally for cliped and not clipped widgets!
2025-05-09 15:40:38 +02:00
Davide Tantillo
2b6e1ff578
Allow multiple widgets for the same HTMLElement
2025-05-09 15:40:37 +02:00
Davide Tantillo
f9bada6d0c
Merge branch '4.2' into ts-webgl-overlay
2025-05-09 15:40:37 +02:00
Davide Tantillo
69cc3e81c1
[ts] Release 4.2.81
2025-05-08 13:01:28 +02:00
Davide Tantillo
e553d71807
[ts][pixi-v8] Spine allowChildren to true to prevent deprecation warning. Close #2841 .
2025-05-08 12:54:58 +02:00
Davide Tantillo
24529f5cd1
[haxe] port of commit 4a351ce: Fixed delay being negative, causing the track time to jump. See #2837 .
2025-05-07 17:53:18 +02:00
Harald Csaszar
c516c9a5cd
[csharp] port of commit 4a351ce: Fixed delay being negative, causing the track time to jump. See #2837 .
2025-05-07 14:21:34 +02:00
Nathan Sweet
262a0d270f
[libgdx] Fixed delay being negative, causing the track time to jump.
2025-05-07 13:18:56 +02:00
Mario Zechner
c9aca368d6
[ts] Port of #2837
2025-05-07 13:17:43 +02:00
Mario Zechner
3f440bfc4a
[c] Port of #2837
2025-05-07 13:11:49 +02:00
Mario Zechner
ec3231f861
[cpp] Port of #2837
2025-05-07 13:06:50 +02:00
Mario Zechner
5b2d479d4b
[godot] Fix loading of atlas page PNGs for non-resource paths (user://, absolute). Closes #2814
2025-05-06 16:11:03 +02:00
Harald Csaszar
480a4b18b7
[unity] Fixed BoundingBoxFollower and BoundingBoxFollowerGraphic ignoring deactivated skin bone. Closes #2836 .
2025-05-05 21:30:28 +02:00
Harald Csaszar
ff572ec8a4
[unity] Added null check at SkeletonRenderSeparator, closes #2823 .
2025-05-05 16:37:25 +02:00
Mario Zechner
80e853b74b
[godot] Fix GH action for extension
2025-05-05 15:44:37 +02:00
Mario Zechner
4f5e990b5f
[godot] Fetch major.minor from git branch name.
2025-05-05 14:26:35 +02:00
Mario Zechner
15b96b3ea8
Merge branch 'apple-fixes' of https://github.com/mihe/spine-runtimes into mihe-apple-fixes
2025-05-05 13:35:49 +02:00
James Chen
b57acb040c
Fix spine::Vector copy assignment. ( #2828 )
2025-05-05 13:24:21 +02:00
bofeng-song
7fd1e5340c
Fix the inconsistent behavior between Spine vector's setSize and std::vector's resize, which causes the Spine vector to allocate additional space upfront. ( #2830 )
2025-05-05 13:21:33 +02:00
Byeong Gwan
123426d3e3
[iOS] fix additive, normal blending ( #2822 )
2025-05-05 11:57:51 +02:00
Mario Zechner
ae8c4792ba
[godot] Update build dotnet SDK to 8.0.x
2025-04-30 17:02:30 +02:00
Mario Zechner
2712cffc00
[godot] Closes #2832 , SpineSprite.set_time_scale/get_time_scale
2025-04-30 14:01:50 +02:00
Davide Tantillo
6654484a33
[ts] Release 4.2.80
2025-04-24 16:08:06 +02:00
Davide Tantillo
1530550acd
[ts][pixi-v7][pixi-v8] Fixed slot objects ignoring negative parent bone scale. See #2818 .
2025-04-24 16:03:25 +02:00
Harald Csaszar
d7f3ab4723
[unity] Fixed Create Hinge Chain creating incorrect hierarchy on multiple children. Closes #2825 .
2025-04-23 21:31:58 +02:00
Davide Tantillo
3f65213f70
[ts] Release 4.2.79
2025-04-23 17:06:06 +02:00
Davide Tantillo
15766e8ef2
[ts][phaser-v3][phaser-v4] Fixed gameobject position when it is rotated.
2025-04-23 17:06:06 +02:00
badlogic
878a658ea9
[ue] Add missing default initializer to FSpineEvent, closes #2821
2025-04-23 13:59:54 +02:00
Davide Tantillo
4d63de47e4
[ts] Release 4.2.78
2025-04-23 12:37:47 +02:00
Davide Tantillo
62b5fc9e86
[ts][phaser-v3][phaser-v4] Aligned bounds and skeleton when gameobject origin is moved. Add AABBRectangleBoundsProvider.
2025-04-23 12:26:32 +02:00
Mario Zechner
29bfbd568d
Fix format check workflow dependencies
2025-04-18 15:59:12 +02:00
Mario Zechner
133df6fbba
Updated Linux builds to ubuntu-latest runners.
2025-04-18 15:53:20 +02:00
Mario Zechner
76b572e2bf
[godot] Fix UTF8 handling in texture atlas parsing, closes #2788
2025-04-18 15:30:26 +02:00
Mario Zechner
56cd91047c
[godot] Fix more handling of CJK in names, see #2788
2025-04-18 14:47:00 +02:00
Mario Zechner
88f69fb2a6
[godot] Fix handling of CJK in names, see #2788
2025-04-18 14:33:10 +02:00
Davide Tantillo
b3bcbfa3c6
[haxe] Update readme.
2025-04-18 09:57:14 +02:00
Davide Tantillo
710fb93b9b
[ts] Update readme.
2025-04-18 09:56:24 +02:00
Mario Zechner
0fd206d3ca
[ue] Closes #2557 , dereference UTrackEntry in TrackEntries
2025-04-17 14:25:41 +02:00
Mario Zechner
ed0206dde3
[ue] Closes #2728 , adhere to new API in UE 5.4+
2025-04-17 14:12:35 +02:00
Mario Zechner
ddfa736ae2
[ue] Closes #2803 , pool slate material brush names
2025-04-17 14:08:43 +02:00
Mario Zechner
febbbbcd17
[cpp] Closes #2773 , infinite loop in spine_skin_get_entries and subsequent freeing of name strings.
2025-04-17 11:52:02 +02:00
Byeong Gwan
759c8115c4
[iOS] Spine fix Metal deadlock ( #2816 )
2025-04-17 11:19:14 +02:00
Davide Tantillo
8b99da4cb4
[ts][phaser-4] Fix readme.
2025-04-17 10:01:31 +02:00
Davide Tantillo
1c60592511
[ts][phaser] Untrack erroneously added phaser-v3 dist folder.
2025-04-17 09:48:44 +02:00