118 Commits

Author SHA1 Message Date
badlogic
4406cdfba0 Updated examples in example projects. 2019-02-19 15:59:30 +01:00
badlogic
691cb23218 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-12-03 17:18:04 +01:00
badlogic
7a803f8b1b Updated example project exports. 2018-12-03 17:12:03 +01:00
badlogic
4fb76c8c0e Merge branch '3.7-beta' into 3.7-beta-cpp 2018-11-19 14:45:11 +01:00
badlogic
238523d0fc Updated assets in all runtime example projects except Unity and UE4. 2018-11-19 13:28:58 +01:00
badlogic
990ccc4606 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-11-15 15:58:42 +01:00
badlogic
939685f66c Added new PMA samples. 2018-11-15 10:59:50 +01:00
badlogic
c95af40579 Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually. 2018-11-15 10:58:30 +01:00
badlogic
58c68ab604 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-10-15 15:26:40 +02:00
badlogic
fdb3bd02d4 [corona] Added simple test harness. 2018-10-15 15:26:23 +02:00
badlogic
7c398be3b6 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-06 16:01:12 +02:00
badlogic
751c6e23db [lua] Added event volume and balance, see #1171. 2018-09-06 15:57:27 +02:00
badlogic
a4584a1a1c [ts] Added event volume and balance, see #1171. 2018-09-06 14:45:55 +02:00
badlogic
3a64a3d389 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-03 15:16:37 +02:00
badlogic
74734bc542 [runtimes] Re-exported samples with 3.7. 2018-09-03 15:16:20 +02:00
badlogic
31ca0b7ce8 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-14 16:12:34 +02:00
badlogic
fd7b0caec4 [lua] Ported stretchy IK. 2018-08-14 16:12:15 +02:00
badlogic
e724231c5f Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-14 15:09:15 +02:00
badlogic
4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 2018-08-14 14:30:11 +02:00
badlogic
f12728f0d2 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-09 15:18:15 +02:00
Mario Zechner
cdc2d5bc88 [ts] Ported stretchy IK. See #1142. 2018-08-06 15:09:08 +02:00
Mario Zechner
ac7fe7ca80 Updated examples to 3.7, including stretchy ik. 2018-08-03 14:57:10 +02:00
badlogic
54653d3a9e Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-24 15:01:36 +02:00
badlogic
84dcd6ba25 [lua] Ported flipX/flipY -> scaleX/scaleY change. See #1142. 2018-07-24 15:01:20 +02:00
badlogic
ca6a6fc930 Updated all READMEs. 2018-06-08 14:18:51 +02:00
badlogic
71a50183c7 [lua] Manually merged PR #1103. 2018-06-07 17:26:37 +02:00
badlogic
54e99f1454 [lua] Ported additive blending, see #1060, see #1029 2018-01-29 15:37:13 +01:00
badlogic
90e1a5ca5a Updated owl. 2018-01-19 13:15:31 +01:00
badlogic
18eec077e4 Updated owl to key blink animation properly. 2018-01-18 15:52:09 +01:00
badlogic
b547280eb9 Updated samples, added owl. 2018-01-18 15:18:31 +01:00
badlogic
d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 2017-10-04 15:08:22 +02:00
badlogic
84fe30a2bf [runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957 2017-07-31 11:29:03 +02:00
badlogic
dfb8861de4 Updated supported versions in README.md 2017-07-12 11:25:54 +02:00
badlogic
3be988e12f Updated READMEs to point to correct zips 2017-07-12 11:20:55 +02:00
badlogic
fdee465333 [lua][love][corona] Added vertex effect support. See #898 2017-06-27 15:46:44 +02:00
badlogic
add46aeda6 [corona] Another fix for color handling in renderer. 2017-06-19 18:23:13 +02:00
badlogic
14bd5ecbfe [corona] Fixed color handling in renderer. 2017-06-19 18:08:22 +02:00
badlogic
9bd1153518 Updated examples and runtime demo code 2017-06-19 16:47:28 +02:00
badlogic
8123422f33 [lua] Fixed SkeletonClipping. [corona] Refactored rendering, should be a bit faster as it avoids a bunch of copies. Fixed RegionAttachment to be in alignement with reference implementation 2017-05-04 13:17:54 +02:00
badlogic
1fafbd0cb7 [corona] Added coin sample, added clipping attachment loading, fixed bug in Corona renderer. 2017-05-03 14:45:25 +02:00
badlogic
abc5ff272d [lua] Added convex decomposition 2017-05-03 14:16:32 +02:00
badlogic
d218cf1544 [lua] Added triangulator. 2017-05-03 13:44:34 +02:00
badlogic
848f3d382c [runtimes] Updated remaining samples/runtimes 2017-04-11 13:14:53 +02:00
badlogic
8920840ecf [starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets 2017-04-11 13:11:02 +02:00
badlogic
0b40dd7a9f Updated exports 2017-03-27 10:19:51 +02:00
badlogic
9cd5f25cdb [ts] Moved conversion to typed array to minimize allocations 2017-02-23 13:33:40 +01:00
badlogic
0a2ca732cd [lua][corona] Ported 3.6 changes except TransformConstraint update 2017-02-22 14:40:55 +01:00
badlogic
fe8eae4b8e [c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports 2017-01-30 16:31:16 +01:00
badlogic
aca4060fad [lua] Ported AnimationState changes 2016-11-24 13:00:46 +01:00
NathanSweet
d52d2e72ee Updated READMEs, supported version is 3.5.xx. 2016-11-15 23:29:27 +01:00