NathanSweet
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4a4098ed45
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Committed spine-c into spine-unity.
Screw it, it's easier for Unity people.
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2013-04-23 21:54:52 +02:00 |
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NathanSweet
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ff66231378
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Meta files for Unity 3.5.
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2013-04-22 12:15:04 +02:00 |
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NathanSweet
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75552e397f
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More text.
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2013-04-22 12:10:59 +02:00 |
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NathanSweet
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a37a59ee59
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Example project instructions.
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2013-04-22 12:09:49 +02:00 |
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NathanSweet
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2eb8627894
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Fixes needed for Unity 3.5.
Unity 3.5 is pretty terrible. :(
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2013-04-22 11:55:22 +02:00 |
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NathanSweet
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643439dc9c
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Separate Unity 4 and 3.5 examples.
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2013-04-22 11:54:57 +02:00 |
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NathanSweet
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5b346095cf
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Fixed curves for spine-csharp.
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2013-04-21 20:08:05 +02:00 |
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NathanSweet
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7bd6f62a2b
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Added AnimationState clear.
id return value for factory methods.
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2013-04-18 23:31:29 +02:00 |
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NathanSweet
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f2a08876c7
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Support for disposing textures.
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2013-04-18 12:20:24 +02:00 |
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NathanSweet
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143f99a81f
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Refactoring for multi page atlas support.
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2013-04-17 22:09:58 +02:00 |
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NathanSweet
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23e04c3b08
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Refactoring to bring spine-libgdx up to date with spine-csharp and spine-xna.
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2013-04-16 12:44:55 +02:00 |
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NathanSweet
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d4f2011aba
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License headers.
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2013-04-16 11:40:44 +02:00 |
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Calvin Rien
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0f767689f6
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"using UnityEditor" is not necessary.
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2013-04-15 18:32:08 -07:00 |
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Calvin Rien
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3dd401b342
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Made Unity project directory structure more plugin compliant.
Added .sln for spine-csharp that compiles under MonoDevelop. Modifie spine-csharp.csproj to compile under MonoDevelop (mac).
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2013-04-15 18:04:13 -07:00 |
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NathanSweet
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d3bd35a0e3
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Reorganized Unity project.
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2013-04-15 12:02:48 +02:00 |
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NathanSweet
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a9d03f668f
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Unity runtime.
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2013-04-15 11:17:13 +02:00 |
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