10 Commits

Author SHA1 Message Date
Randolph Burt
a0f59c43c8 Update MonoGame iOS example in line with recent changes.
* Migrate to unified API to support 64 bit platforms.
 * Remove call to game.exit() in ExampleGame.cs as this is no longer supported.
 * Use MonoGame.ios Nuget package instead of relying on external repo being present on the machine.
2016-03-17 22:16:22 +00:00
John
119e19c212 [Monogame] Fixed compatibility with spine-csharp 2015-12-31 15:34:11 +08:00
Randolph Burt
93841ec3b2 Added Xamarin iOS MonoGame example/demo. 2014-09-04 22:53:57 +01:00
Randolph Burt
0a738cd6a5 Update MonoGame Xamarin iOS app project with IK classes. 2014-09-01 22:40:27 +01:00
Randolph Burt
1f83f5152f Apply latest runtime changes to MonoGame (iOS) (Meshes, FFD and skinning). 2014-04-24 21:32:19 +01:00
Randolph Burt
f6174bf4f3 Updated Monogame projects to include additional event timeline source files 2013-09-23 18:42:43 +01:00
Randolph Burt
0a991d3486 Updated monogamy projects with links to BoundingBox classes 2013-09-20 23:31:05 +01:00
Randolph Burt
a670b03c72 Added platform specific DefineConstants for RELEASE configuration for MonoGame IOS 2013-07-03 21:27:01 +01:00
Randolph Burt
f4570538b3 Fixed typo's in iOS project file 2013-06-19 21:37:00 +01:00
NathanSweet
858aef4c91 Moved monogame folders. 2013-06-19 22:19:54 +02:00