906 Commits

Author SHA1 Message Date
Mario Zechner
c0b76ccdc8 [ts] Release 4.1.48 2023-11-28 13:36:27 +01:00
Mario Zechner
b62cb372e5 [ts] Fix for #2412 2023-11-28 13:28:00 +01:00
Mario Zechner
ab92e26ca8 [ts] Release 4.1.47 2023-11-28 12:18:37 +01:00
Mario Zechner
eae8468dc2 [phaser] Use GLTexture.DISABLE_UNPACK_PREMULTIPLIED_ALPHA_WEBGL 2023-11-28 12:13:13 +01:00
Mario Zechner
8a80baa0ac [cpp][ts] Improved test beds. 2023-11-27 12:06:52 +01:00
Mario Zechner
14089dba6a [ts] Release 4.2.26 2023-11-26 13:23:12 +01:00
Mario Zechner
b09e189c64 [ts] Add missing .js extensions. 2023-11-06 13:32:35 +01:00
Mario Zechner
5c2afe7bd5 [ts] Release 4.1.45 2023-11-06 12:45:28 +01:00
Mario Zechner
9d4d86ced3 [ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407 2023-11-06 12:42:00 +01:00
Mario Zechner
c00ffb2e2d [ts] Release 4.1.44 2023-11-06 11:45:40 +01:00
Vadim Goncharov
09bb49b5db
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410) 2023-11-06 11:41:47 +01:00
Mario Zechner
8d3af4d6e3 [ts] Release 4.1.43 2023-10-24 19:42:34 +02:00
Mario Zechner
8d4ed3056a [phaser] Closes #2390, reset static gameWebGLRenderer to remounts in React/Vue work. 2023-10-24 19:13:43 +02:00
Mario Zechner
e283fada77 [pixi] Added note on status of runtime. 2023-10-18 15:09:17 +02:00
Mario Zechner
087b2688db [c] Closes #2394, double free of sequences in mesh attachments. 2023-10-11 11:44:36 +02:00
Mario Zechner
24a2ae07e6 [ts] 4.1.42 release 2023-09-22 16:06:20 +02:00
Mario Zechner
f38790eeed [pixi] Update to 7.3.0, generalize loaders due to PIxi API change. 2023-09-22 16:03:50 +02:00
Mario Zechner
c198203695 [ts] Closes #2370, added SpineCanvas.dispose and callback. 2023-09-22 15:55:59 +02:00
Mario Zechner
b5c5fb6bde Formatting. 2023-09-14 13:12:53 +02:00
Mario Zechner
ed326999af [ts] Release 4.1.41 2023-09-13 22:28:17 +02:00
Mario Zechner
a397b8fe3f [webgl] Fix blend modes, see #2025, #2347 2023-09-13 22:26:27 +02:00
Mario Zechner
d5326a9823 Revert "split webgl blendmodes into separate destination color/alpha values (#2347)"
This reverts commit 07c05431bf8754415736052046123a97ab475d2c.

# Conflicts:
#	spine-ts/spine-webgl/src/SkeletonRenderer.ts
2023-09-13 19:43:45 +02:00
Mario Zechner
4f33a2aae6 [phaser] Closes #2348, fix visibility test 2023-09-07 13:37:40 +02:00
Mario Zechner
6b8170bc2a [ts] Release 4.1.40 2023-09-05 22:44:56 +02:00
Mario Zechner
3acbc2ab7a Formatting 2023-09-05 22:36:04 +02:00
Mario Zechner
7b98021228 [phaser] Update examples to Phaser 3.60.0 2023-09-05 22:35:30 +02:00
spayton
f80bc5e110
The new SpineGameObject should use the gameObject's scene ref, not the system scene (#2357) 2023-09-05 22:30:54 +02:00
Mario Zechner
31e346e84a [ts] Release 4.1.39 2023-09-05 15:24:11 +02:00
Mario Zechner
2f33d326a8 [phaser] Closes #2356, only instantiate a single SceneRenderer for the whole game. 2023-09-05 15:22:33 +02:00
Mario Zechner
600e43de24 Formatting 2023-09-04 10:56:28 +02:00
Mario Zechner
603ef985da [ts] Release 4.1.38 2023-09-04 10:51:12 +02:00
Mario Zechner
4af059f326 [phaser] Minor clean-up. 2023-09-04 10:49:38 +02:00
Mario Zechner
99f6aa5ced [phaser] Backport of #2337 2023-09-04 10:47:27 +02:00
spayton
07c05431bf
split webgl blendmodes into separate destination color/alpha values (#2347) 2023-09-04 10:40:16 +02:00
Mario Zechner
6ec9637ed6 [phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html. 2023-09-04 10:35:24 +02:00
Mario Zechner
e404d0bede [phaser] Closes #2348, SpineGameObject.willRender() didn't reset state correctly in case an object is inside a container. 2023-09-04 10:23:38 +02:00
Mario Zechner
c56c9b5cef [threejs] Fix color in fragment shader of log depth buffer example. 2023-09-04 09:54:50 +02:00
Mario Zechner
8e84ad990d |threejs] Add logarithmic depth buffer example. 2023-09-04 09:54:05 +02:00
Mario Zechner
2c79b368fb [ts] Release 4.1.37 2023-08-06 03:09:27 +02:00
Mario Zechner
4c3e3178bc [phaser] Fix PMA parsing. 2023-08-06 03:00:37 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
8d04c7a75b [pixi] Clean-up and extend examples 2023-07-18 14:51:57 +02:00
Mario Zechner
6fafd96eca [pixi] License headers, see #2305 2023-07-12 15:15:56 +02:00
Mario Zechner
2ba7133254 [pixi] Assets for examples, see #2305 2023-07-12 15:13:40 +02:00
Mario Zechner
045e1551ed [ts] Release 4.1.36 2023-07-12 15:00:38 +02:00
Mario Zechner
cb0f78bed2 [phaser] Add Origin mixin, don't call updateSize() on changes to scale. 2023-07-12 14:41:48 +02:00
Mario Zechner
f759199223 [ts] Release 4.1.35 2023-07-11 13:47:20 +02:00
Mario Zechner
90b6b6f730 [ts] 4.1.34 release, broken. 2023-07-11 13:46:03 +02:00
Mario Zechner
0672c6c862 [phaser] Bounds providers return zero bounds in case there are no attachments to calculate the bounds with. 2023-07-11 09:10:28 +02:00
Mario Zechner
b210ff5b9e [ts] Release 4.1.33 2023-06-30 15:27:40 +02:00