Nathan Sweet
0b01c0036e
[as3][c][cpp][csharp][libgdx][ts] Fixed SkeletonBinary scale not being applied to some timelines.
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closes #1928
2021-07-20 13:31:31 -04:00
Harald Csaszar
ba07ea9f91
[cpp] Fixed compile error of incorrect printf format types, zu instead of lu (reported by VS19 but not VC17 in UE4).
2021-07-13 15:54:00 +02:00
badlogic
679b1d9c6c
[cpp] Force c++11 on spine-cpp Cmake build, closes #1922
2021-07-09 17:29:42 +02:00
badlogic
e842e67d19
[c][cpp] CMake clean-up, update to C++11.
2021-07-01 11:04:12 +02:00
badlogic
a1959ee1a0
Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0
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# Conflicts:
# spine-c/spine-c/src/spine/PathConstraint.c
2021-07-01 10:40:55 +02:00
badlogic
87658c7d31
[c][cpp] Spotless formatter
2021-07-01 10:40:18 +02:00
Nathan Sweet
87b9821e00
[as3][c][cpp][cs][libgdx][lua] Fixed crash with path constraint proportional spacing and tangent rotate modes.
2021-06-30 14:11:26 -04:00
badlogic
30702a3bff
[c][cpp] Fix AnimationState::clearNext()
2021-06-21 17:45:34 +02:00
badlogic
6a01b42dba
[cpp] Rset mixBlend, see #1903
2021-06-15 13:29:56 +02:00
Mario Zechner
de697385fc
[runtimes] Fix up README.md files using correct editor version.
2021-06-14 15:31:17 +02:00
Mario Zechner
34b355eabd
[cpp] RTTI should not inherit from SpineObject, closes #1870
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Depending on the destruction order of static RTTI instances and SpineExtension instances, we'd call SpineExtension::beforeFree in ~RTTI, when SpineExtension has already been destructed.
2021-06-14 15:12:56 +02:00
Mario Zechner
6d384cd75c
[cpp] Copy EventQueueEntry instead of taking pointer to reallocatable instance. Closes #1827 .
2021-06-14 14:55:45 +02:00
Mario Zechner
3af35555a9
[c][cpp] Expose colors on bones, attachments. Closes #1823
2021-06-14 14:50:07 +02:00
badlogic
07d3633881
[c][cpp] Port IK constraint changes
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See
33bce01fee
f9862b10b3
2021-06-09 14:44:24 +02:00
Mario Zechner
857b2b64d8
[cpp] port of constraint application oder, see #1896
2021-06-07 16:45:14 +02:00
Mario Zechner
4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
2021-06-07 16:13:25 +02:00
Nathan Sweet
a5be08a62a
More clean up.
2021-06-05 21:16:36 -04:00
Nathan Sweet
a8b79a66e1
[c, cpp] Renamed frameIndex parameters.
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frame: frame number, 0 to frameCount - 1.
frameIndex: index into frames[].
2021-06-04 10:50:26 -04:00
Nathan Sweet
7df74c2fa4
Various fixes, clean up.
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* Added missing CurveTimeline#shrink calls. c and cpp got BOZO comments until the method is added.
* SkeletonJson#readCurve clean up.
* ts, use shorthand for null checks.
* csharp, don't use unnecessary hasNext local.
2021-06-03 21:42:35 -04:00
Nathan Sweet
7aa940a961
Fixes for reading mix X/Y.
2021-06-03 15:33:48 -04:00
Nathan Sweet
6dfae6df3c
Missing port: Fixed AnimationState crash when the number of timelines changes during a mix.
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Ref impl commit: b99df7286aa933411f90eda6dbdeffd936058ae4
2021-05-31 01:26:41 -04:00
badlogic
5411717c1a
[c] 4.0 porting, texture atlas parsing and key value storage in regions.
2021-05-12 15:18:39 +02:00
RH
fb3ca1702e
Allow SkeletonBinary and SkeletonJson to own externally created AttachmentLoader ( #1846 )
2021-04-30 18:06:14 +02:00
badlogic
5d50d8f28e
[c] 4.0 porting, atlas parsing.
2021-04-08 20:56:58 +02:00
badlogic
733aab6e73
[c] 4.0 porting, timelines complete.
2021-04-02 21:35:58 +02:00
badlogic
5d3c3dbfc4
[c] More 4.0 porting, further refactoring of timelines.
2021-04-01 16:38:24 +02:00
badlogic
f8560fc551
[cpp] Completed 4.0 port.
2021-03-06 10:03:31 +01:00
badlogic
1a928d9c65
[cpp] 4.0 porting, fix SkeletonBinary.
2021-03-05 16:37:47 +01:00
badlogic
3a503336bf
[cpp] 4.0 porting, fix Atlas region UVs.
2021-03-05 16:10:18 +01:00
badlogic
cf3a28e3a4
[cpp] More 4.0 porting, Atlas, fixes.
2021-03-05 15:44:19 +01:00
badlogic
4375342576
[cpp] More 4.0 porting, SkeletonJson.
2021-03-05 13:47:50 +01:00
badlogic
dbd708c866
[cpp] More 4.0 porting, SkeletonBinary.
2021-03-04 19:19:21 +01:00
badlogic
df6de224e3
[cpp] More 4.0 porting, animation state.
2021-03-04 17:30:45 +01:00
badlogic
7b154fb92f
[cpp] More 4.0 porting, all of animation and timelines.
2021-03-03 16:46:54 +01:00
badlogic
653c06a6b8
[cpp] 4.0 port, half done.
2021-03-02 16:54:14 +01:00
Harald Csaszar
ac23599638
Merge branch '3.8' into 4.0-beta
2021-02-25 12:00:57 +01:00
Harald Csaszar
2112d7f6f5
[cpp] Fixed SkeletonBinary access violation if atlas and skeleton data mismatch (when attachment not found). Closes #1849 .
2021-02-25 11:58:40 +01:00
Harald Csaszar
ad0cbe21ba
Merge branch '3.8' into 4.0-beta
2021-02-16 20:01:25 +01:00
Harald Csaszar
e9f900c333
[cpp] Fixed shadow declaration warnings. Closes #1808 .
2021-02-16 19:59:28 +01:00
badlogic
ee3f088e6c
Merge branch '3.8' into 4.0-beta
2020-10-23 11:26:34 +02:00
HALX99
e1692353f2
Add missing const-qualifiers ( #1732 )
2020-10-06 13:42:39 +02:00
badlogic
0d252ff4d7
Merge branch '3.8' into 4.0-beta
2020-08-26 16:19:04 +02:00
badlogic
9dbc4b408a
[cpp] Closes #1711 , duplicate namespace specifier.
2020-08-26 16:18:52 +02:00
badlogic
fdc96d8c8e
Merge branch '3.8' into 4.0-beta
2020-08-26 16:12:52 +02:00
badlogic
1662ebea4f
[cpp] Closes #1736 , remove nullptr usage.
2020-08-26 16:12:42 +02:00
badlogic
c7a210a391
Merge branch '3.8' into 4.0-beta
2020-08-26 16:07:00 +02:00
badlogic
b4548b9166
[c][cpp] Closes #1742 , incorrect rotation value applied for 2 bone IK.
2020-08-26 16:06:41 +02:00
badlogic
c47ea763fe
[cpp] Closes #1713 , dark color was not set in Slot::setToSetupPose().
2020-08-13 14:54:34 +02:00
badlogic
1219d09959
Closes #1703 , expose atlas regions via Atlas::getRegions()
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Also removed Atlas::abortAtlas().
2020-08-13 14:53:32 +02:00
badlogic
10ecbcf8f3
Merge branch '3.8' into 4.0-beta
2020-08-13 14:50:18 +02:00