Harald Csaszar
c5dc860bce
Updated license URL to https.
2025-08-01 16:44:02 +02:00
Davide Tantillo
eef9cb1f82
[ts] Release 4.2.88
2025-07-31 17:22:37 +02:00
Davide Tantillo
97d2667818
[ts][pixi-v7][pixi-v8] Fix multiple autoUpdate calls setting multiple tickers.
2025-07-31 17:17:51 +02:00
Davide Tantillo
e2bd01aef0
[ts][pixi-v7] Removed unnecessary update on autoUpdate warning.
2025-07-31 17:10:57 +02:00
Davide Tantillo
c7cf509071
[ts][canvaskit] Use Uint32Array for colors to avoid canvaskit to allocate one each vertices creation.
2025-07-22 15:42:50 +02:00
Davide Tantillo
532fdb87eb
[ts][canvaskit] Properly fix vertices info misalignment that led to crash when clipping (0b426772).
2025-07-22 11:25:51 +02:00
Harald Csaszar
a0c9d6a6aa
[unity] Fixed SkeletonGraphic shader texcoord precision issue. Closes #2892 .
2025-07-18 19:14:00 +02:00
Davide Tantillo
18f9bf8d71
[ts][canvaskit] Fix headless example.
2025-07-18 12:44:57 +02:00
Davide Tantillo
e2cf38a46d
[ts] Release 4.2.87
2025-07-18 11:27:23 +02:00
Davide Tantillo
0f91c7554b
[ts] Formatting.
2025-07-18 11:24:39 +02:00
Davide Tantillo
351b2c6164
[ts][webgl][player] Dispose ManagedWebGLRenderingContext.
2025-07-18 10:30:51 +02:00
Davide Tantillo
0b42677299
[ts][canvaskit] Fix memory access error with clipping.
2025-07-18 10:27:33 +02:00
Davide Tantillo
ac344759d1
[ts][player] Fix embed examples.
2025-07-11 11:43:24 +02:00
Davide Tantillo
ad05fe87a1
[ts] Release 4.2.86
2025-07-11 11:27:21 +02:00
Davide Tantillo
35f4fd19a6
[ts][pixi-v8] Fix pma issue from previous release.
2025-07-11 11:20:50 +02:00
Davide Tantillo
408d85fe87
[ts] Release 4.2.85
2025-07-11 11:17:14 +02:00
Davide Tantillo
8afc6426f8
[ts][pixi-v7][pixi-v8] Allow asset loaders to be explicitly requested. Close #2876 , #2744 .
...
This allows to easily load assets from base64 or blob.
2025-07-11 11:04:28 +02:00
Davide Tantillo
5b5326d99e
[ts][webcomponents] Avoid recreating texture when image is passed through cache.
2025-07-09 14:40:26 +02:00
Davide Tantillo
6c46fcbbc6
[ts][webcomponents] Sharable cache for AssetManager.
2025-07-08 16:41:17 +02:00
Mario Zechner
3e0471787a
[c] Closes #2879 , wrong timeline type instantiated in SkeletonJson.c.
2025-07-07 11:40:41 +02:00
Harald Csaszar
f59983d207
[unity] Increased officially compatible Unity version to 6000.1.
2025-07-04 19:21:15 +02:00
Mario Zechner
225df0f6dd
[c] fix referenceScale scaling, closes #2864
2025-07-04 11:18:28 +02:00
Harald Csaszar
2e9fcc6fb0
[unity] Fixed URP shader compile error with URP 17.1. Closes #2878 .
2025-07-03 20:36:16 +02:00
Mario Zechner
16cc202b2e
[godot] Fix gdextension file for web binaries
2025-07-02 12:11:09 +02:00
Mario Zechner
30cb160192
Update .gitignore
2025-06-27 23:23:11 +02:00
Harald Csaszar
636d65d72a
[unity] Fixed animations not mixing out on some Update When Invisible modes, leaving e.g. leftover slots. Closes #2873 .
2025-06-27 15:56:43 +02:00
Davide Tantillo
7247873cf9
[ts][webcomponents] Avoid useless UWT, if skeleton scale does not change.
2025-06-26 16:01:03 +02:00
Davide Tantillo
f7f517d2cf
Formatting.
2025-06-24 11:05:59 +02:00
Davide Tantillo
5ae592d6e6
[ts] Release 4.2.84
2025-06-24 10:50:18 +02:00
Mario Zechner
044cb3366e
Fix formatters gradle wrapper version for jreleaser.
2025-06-24 10:38:36 +02:00
Davide Tantillo
b0c4ce785f
[ts] alive-server in run dev.
2025-06-24 10:36:12 +02:00
Davide Tantillo
341dd63f62
[ts] Fix MeshAttachment copy changing uvs type.
2025-06-24 10:33:50 +02:00
Davide Tantillo
5967b3c3f0
[ts] Release 4.2.83
2025-06-13 16:52:08 +02:00
Davide Tantillo
946868a04e
[ts][pixi-v7] Aligned slot object mask to spine-pixi-v8 to fix non removed masks. See #2872 .
2025-06-13 16:46:12 +02:00
Mario Zechner
e1c6b54312
.gitignore
2025-06-02 18:38:47 +02:00
Mario Zechner
17f91cbc7e
[glfw] Clean up CMakeLists.txt, disable glbindings/glfw examples
2025-06-02 16:36:05 +02:00
Mario Zechner
0a349d7914
[glfw] Fix clean-up in example to use spine-cpp-lite APIs.
2025-06-02 15:54:39 +02:00
Luke Ingram
b0890856cd
[godot] Port of 6a08383
...
Adds specular map support to spine-godot on the Spine Runtimes 4.2 branch.
This was tested by porting the changes and compiling the spine-godot editor (version 4.3-stable) from source.
2025-05-28 23:23:56 -04:00
Mario Zechner
5b93cafb99
[libgdx][android] Snapshot 4.2.11-SNAPSHOT
2025-05-28 20:14:09 +02:00
Mario Zechner
3aa7d29086
[libgdx][android] Fix release publishing to Central Portal
2025-05-28 18:55:53 +02:00
Mario Zechner
1d311d9135
[libgdx][android] Migrate to Central Portal publishing with unified version management
2025-05-28 18:17:20 +02:00
Mario Zechner
97d49b37b7
License header update
2025-05-26 13:24:06 +02:00
Mario Zechner
c9456593db
[godot] Closes #2861 , force min ios version 12.0 via compiler/linker flag
2025-05-23 14:02:40 +02:00
Davide Tantillo
b90b6996c0
[ts][webcomponents] Stop RAF if tab is hidden.
2025-05-23 09:56:35 +02:00
Mario Zechner
a27b63fc5e
[haxe] Clean-up of documentation, remove HTML tags
2025-05-22 22:35:49 +02:00
Mario Zechner
0ffe43b83e
[haxe] Clean-up of documentation, remove HTML tags
2025-05-22 22:34:05 +02:00
Mario Zechner
0c6788cd97
[haxe] More documentation synchronization with reference implementation
2025-05-22 22:11:12 +02:00
Harald Csaszar
6d6e85229a
[monogame] Reverted commits 390f496 and 631aa17 and fixed vertices re-allocation differently. See #2854 .
2025-05-22 19:14:13 +02:00
Davide Tantillo
51b908db89
[ts][webcomponents] Fix resize callback.
2025-05-22 17:09:35 +02:00
Davide Tantillo
b63a29e3b5
[ts][webcomponents] Moved dispose example in its own file.
2025-05-22 17:03:23 +02:00