9889 Commits

Author SHA1 Message Date
Harald Csaszar
c5dc860bce Updated license URL to https. 2025-08-01 16:44:02 +02:00
Davide Tantillo
eef9cb1f82 [ts] Release 4.2.88 2025-07-31 17:22:37 +02:00
Davide Tantillo
97d2667818 [ts][pixi-v7][pixi-v8] Fix multiple autoUpdate calls setting multiple tickers. 2025-07-31 17:17:51 +02:00
Davide Tantillo
e2bd01aef0 [ts][pixi-v7] Removed unnecessary update on autoUpdate warning. 2025-07-31 17:10:57 +02:00
Davide Tantillo
c7cf509071 [ts][canvaskit] Use Uint32Array for colors to avoid canvaskit to allocate one each vertices creation. 2025-07-22 15:42:50 +02:00
Davide Tantillo
532fdb87eb [ts][canvaskit] Properly fix vertices info misalignment that led to crash when clipping (0b426772). 2025-07-22 11:25:51 +02:00
Harald Csaszar
a0c9d6a6aa [unity] Fixed SkeletonGraphic shader texcoord precision issue. Closes #2892. 2025-07-18 19:14:00 +02:00
Davide Tantillo
18f9bf8d71 [ts][canvaskit] Fix headless example. 2025-07-18 12:44:57 +02:00
Davide Tantillo
e2cf38a46d [ts] Release 4.2.87 2025-07-18 11:27:23 +02:00
Davide Tantillo
0f91c7554b [ts] Formatting. 2025-07-18 11:24:39 +02:00
Davide Tantillo
351b2c6164 [ts][webgl][player] Dispose ManagedWebGLRenderingContext. 2025-07-18 10:30:51 +02:00
Davide Tantillo
0b42677299 [ts][canvaskit] Fix memory access error with clipping. 2025-07-18 10:27:33 +02:00
Davide Tantillo
ac344759d1 [ts][player] Fix embed examples. 2025-07-11 11:43:24 +02:00
Davide Tantillo
ad05fe87a1 [ts] Release 4.2.86 2025-07-11 11:27:21 +02:00
Davide Tantillo
35f4fd19a6 [ts][pixi-v8] Fix pma issue from previous release. 2025-07-11 11:20:50 +02:00
Davide Tantillo
408d85fe87 [ts] Release 4.2.85 2025-07-11 11:17:14 +02:00
Davide Tantillo
8afc6426f8 [ts][pixi-v7][pixi-v8] Allow asset loaders to be explicitly requested. Close #2876, #2744.
This allows to easily load assets from base64 or blob.
2025-07-11 11:04:28 +02:00
Davide Tantillo
5b5326d99e [ts][webcomponents] Avoid recreating texture when image is passed through cache. 2025-07-09 14:40:26 +02:00
Davide Tantillo
6c46fcbbc6 [ts][webcomponents] Sharable cache for AssetManager. 2025-07-08 16:41:17 +02:00
Mario Zechner
3e0471787a [c] Closes #2879, wrong timeline type instantiated in SkeletonJson.c. 2025-07-07 11:40:41 +02:00
Harald Csaszar
f59983d207 [unity] Increased officially compatible Unity version to 6000.1. 2025-07-04 19:21:15 +02:00
Mario Zechner
225df0f6dd [c] fix referenceScale scaling, closes #2864 2025-07-04 11:18:28 +02:00
Harald Csaszar
2e9fcc6fb0 [unity] Fixed URP shader compile error with URP 17.1. Closes #2878. 2025-07-03 20:36:16 +02:00
Mario Zechner
16cc202b2e [godot] Fix gdextension file for web binaries 2025-07-02 12:11:09 +02:00
Mario Zechner
30cb160192 Update .gitignore 2025-06-27 23:23:11 +02:00
Harald Csaszar
636d65d72a [unity] Fixed animations not mixing out on some Update When Invisible modes, leaving e.g. leftover slots. Closes #2873. 2025-06-27 15:56:43 +02:00
Davide Tantillo
7247873cf9 [ts][webcomponents] Avoid useless UWT, if skeleton scale does not change. 2025-06-26 16:01:03 +02:00
Davide Tantillo
f7f517d2cf Formatting. 2025-06-24 11:05:59 +02:00
Davide Tantillo
5ae592d6e6 [ts] Release 4.2.84 2025-06-24 10:50:18 +02:00
Mario Zechner
044cb3366e Fix formatters gradle wrapper version for jreleaser. 2025-06-24 10:38:36 +02:00
Davide Tantillo
b0c4ce785f [ts] alive-server in run dev. 2025-06-24 10:36:12 +02:00
Davide Tantillo
341dd63f62 [ts] Fix MeshAttachment copy changing uvs type. 2025-06-24 10:33:50 +02:00
Davide Tantillo
5967b3c3f0 [ts] Release 4.2.83 2025-06-13 16:52:08 +02:00
Davide Tantillo
946868a04e [ts][pixi-v7] Aligned slot object mask to spine-pixi-v8 to fix non removed masks. See #2872. 2025-06-13 16:46:12 +02:00
Mario Zechner
e1c6b54312 .gitignore 2025-06-02 18:38:47 +02:00
Mario Zechner
17f91cbc7e [glfw] Clean up CMakeLists.txt, disable glbindings/glfw examples 2025-06-02 16:36:05 +02:00
Mario Zechner
0a349d7914 [glfw] Fix clean-up in example to use spine-cpp-lite APIs. 2025-06-02 15:54:39 +02:00
Luke Ingram
b0890856cd [godot] Port of 6a08383
Adds specular map support to spine-godot on the Spine Runtimes 4.2 branch.
This was tested by porting the changes and compiling the spine-godot editor (version 4.3-stable) from source.
2025-05-28 23:23:56 -04:00
Mario Zechner
5b93cafb99 [libgdx][android] Snapshot 4.2.11-SNAPSHOT 2025-05-28 20:14:09 +02:00
Mario Zechner
3aa7d29086 [libgdx][android] Fix release publishing to Central Portal 2025-05-28 18:55:53 +02:00
Mario Zechner
1d311d9135 [libgdx][android] Migrate to Central Portal publishing with unified version management 2025-05-28 18:17:20 +02:00
Mario Zechner
97d49b37b7 License header update 2025-05-26 13:24:06 +02:00
Mario Zechner
c9456593db [godot] Closes #2861, force min ios version 12.0 via compiler/linker flag 2025-05-23 14:02:40 +02:00
Davide Tantillo
b90b6996c0 [ts][webcomponents] Stop RAF if tab is hidden. 2025-05-23 09:56:35 +02:00
Mario Zechner
a27b63fc5e [haxe] Clean-up of documentation, remove HTML tags 2025-05-22 22:35:49 +02:00
Mario Zechner
0ffe43b83e [haxe] Clean-up of documentation, remove HTML tags 2025-05-22 22:34:05 +02:00
Mario Zechner
0c6788cd97 [haxe] More documentation synchronization with reference implementation 2025-05-22 22:11:12 +02:00
Harald Csaszar
6d6e85229a [monogame] Reverted commits 390f496 and 631aa17 and fixed vertices re-allocation differently. See #2854. 2025-05-22 19:14:13 +02:00
Davide Tantillo
51b908db89 [ts][webcomponents] Fix resize callback. 2025-05-22 17:09:35 +02:00
Davide Tantillo
b63a29e3b5 [ts][webcomponents] Moved dispose example in its own file. 2025-05-22 17:03:23 +02:00