13 Commits

Author SHA1 Message Date
Mario Zechner
9fcc5a8b8c [haxe] Formatting 2025-07-16 01:35:13 +02:00
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Davide
7f2e4c1df7
[haxe] Support for HaxeFlixel (#2764)
* [haxe] Flixel support

* [haxe][flixel] WIP fix alpha and color tinting not working on meshes.

* [haxe][flixel] Added most of examples - Color/alpha is broken on flixel for meshes.

* [haxe][flixel] Flixel color bug example

* [haxe][flixel] Add same example of starling to Flixel.

* [haxe][flixel] Fix rotation for clipped attachments.

* [haxe][flixel] Minor modifications to avoid warning on flixel 6.0.0.

* [haxe] Updated readme.

* [haxe][flixel] Remove unused assets.

* [haxe] Removed useless flipX/flipY on core Skeleton.hx.
2025-02-24 10:44:05 +01:00
Davide Tantillo
9b5dcdac1f [haxe] Physics porting completed - Added 4 physics examples 2024-04-16 13:01:37 +02:00
Davide Tantillo
bb9d23c4d0 [haxe] Physics porting - Missing Skeleton loaders, examples and TODO 2024-04-13 18:31:10 +02:00
Mario Zechner
a7bb103ec9 [haxe] Fix Scene touch handling, fix PathConstraint 2023-10-24 18:52:55 +02:00
Mario Zechner
f2f1a8ce46 [haxe] Fix SkeletonSprite.advanceTime to use the actual delta time. 2023-09-14 12:26:34 +02:00
Mario Zechner
8f8bf06610 [haxe] License headers. 2023-09-14 11:33:15 +02:00
Mario Zechner
9eab06f3ba [haxe] Fix texture atlas loading, sequence example. 2023-09-13 19:35:30 +02:00
Mario Zechner
fdfc4642ad [haxe] minimal scene framework, fixes for Haxe C++, clean-up of API 2023-09-13 15:36:03 +02:00
Mario Zechner
4cc4f15f47 [haxe] Fix json parsing, rendering. 2023-09-12 17:44:06 +02:00
Mario Zechner
30311f2cd8 [haxe] More porting from 4.0 -> 4.1, WIP 2023-09-11 14:06:13 +02:00
Mario Zechner
ec0ff67084 [haxe] Initial commit 2023-09-08 14:06:49 +02:00