Mario Zechner
|
d4ef1b7a35
|
Formatting pass.
|
2022-08-29 13:48:49 +02:00 |
|
Mario Zechner
|
ba0e78e167
|
[godot] Related to #2134, validate .json and .skel files before import.
|
2022-08-17 20:39:11 +02:00 |
|
Mario Zechner
|
4239af0a1a
|
[godot] Fix up formatter.
|
2022-05-31 12:29:25 +02:00 |
|
Mario Zechner
|
11910df2ab
|
[godot] Make compilation work for 4.0 again.
|
2022-05-30 13:53:10 +02:00 |
|
badlogic
|
4326314fd1
|
[godot] pragma once, clean-up SpineSlotNode, add SpineBoneNode + example
|
2022-04-30 14:59:16 +02:00 |
|
badlogic
|
7fe9e7cbdf
|
[godot] (u)int64_t -> int
|
2022-04-26 13:34:03 +02:00 |
|
badlogic
|
a09e765c33
|
[godot] Added SpineAnimationTrack to sequence Spine animations with AnimationPlayer, see examples/08-annimation-player
|
2022-04-24 20:05:22 +02:00 |
|
Mario Zechner
|
ccc43a3864
|
[godot] 4.x compatibility.
|
2022-04-21 02:40:26 +02:00 |
|
Mario Zechner
|
2ec5d44ed3
|
[godot] Fix all clang-tidy issues.
|
2022-04-20 15:10:00 +02:00 |
|
Mario Zechner
|
ac5bab64b4
|
[godot] Remove empty destructors.
|
2022-04-20 14:22:43 +02:00 |
|
Mario Zechner
|
32a5fd05b6
|
[godot] Clean-up includes.
|
2022-04-20 14:07:25 +02:00 |
|
badlogic
|
4394b8d32b
|
[godot] Add undo/redo support for animation mixes.
|
2022-04-15 15:20:56 +02:00 |
|
badlogic
|
ef6e4aa559
|
[godot] Fix animation mixes layout.
|
2022-04-15 01:51:34 +02:00 |
|
badlogic
|
60a1ca98d9
|
[godot] More work on animation mixes inspector.
|
2022-04-15 00:05:47 +02:00 |
|
badlogic
|
22c0f2a9eb
|
[godot] SpineSkeletonDataResource animation mixes UI functional.
|
2022-04-13 21:28:46 +02:00 |
|
badlogic
|
91a7a1f3cc
|
[godot] More animation mixes UI Work.
|
2022-04-13 17:03:07 +02:00 |
|
Mario Zechner
|
935c7b463b
|
[godot| Animation mixes editor property beginnings.
|
2022-04-13 13:54:29 +02:00 |
|
Mario Zechner
|
5b9385e185
|
[godot] Beginnings of making animation mixes nicely inspector editable
|
2022-04-12 23:26:56 +02:00 |
|
badlogic
|
00f83a1317
|
[godot] Clean-up SpineEditorPlugin.
|
2022-04-12 14:13:14 +02:00 |
|
Mario Zechner
|
8bf0525020
|
[godot] Move spine_godot outside the Godot source tree.
|
2022-04-09 17:56:41 +02:00 |
|