pharan
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d288fab664
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[unity] Handle TextAssets not found.
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2017-05-30 19:20:06 +08:00 |
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pharan
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791e955caf
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[unity] Apply SkeletonRenderer.initialFlip with Skeleton constructor.
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2017-05-24 20:51:49 +08:00 |
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pharan
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8cb99365cd
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[unity] Add initialFlip fields for SkeletonGraphic.
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2017-05-24 20:49:26 +08:00 |
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pharan
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f62b6b2326
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[unity] Minor cleanup in editors and formatting.
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2017-05-24 19:43:18 +08:00 |
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pharan
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47724ea9d8
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[unity] New SpineAttributes and Skeleton extensions.
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2017-05-22 16:31:36 +08:00 |
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pharan
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f18a3cadb2
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[unity] Updates to examples and editor fixes + new SpineAttributes
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2017-05-22 16:30:52 +08:00 |
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John
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cab5f21175
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[unity] Allow negative Animator state speed (#889)
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2017-05-20 10:25:12 +08:00 |
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pharan
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69a0644445
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[unity] Add editor undo support for SkeletonRenderSeparator.
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2017-05-20 10:17:49 +08:00 |
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pharan
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0bdd3d52e3
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[unity] Updated Mix and Match API, examples, and old sample scripts.
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2017-05-20 10:17:14 +08:00 |
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pharan
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439c8e8e22
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[unity] SkeletonBakingWindow and various editor fixes.
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2017-05-20 10:13:45 +08:00 |
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pharan
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7570c69aa2
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[unity] Removed leftover debug.
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2017-05-20 10:09:08 +08:00 |
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pharan
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d1a2b3125f
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[unity] Added skinField param to [SpineAttachment] attribute.
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2017-05-19 08:45:55 +08:00 |
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pharan
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3fe876adcd
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[unity] Fix SpineAttributes not seeing sibling fields in arrays and serialized structs/classes.
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2017-05-19 08:45:44 +08:00 |
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pharan
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f9c04584c3
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[unity] Skin.Clear()
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2017-05-19 08:42:09 +08:00 |
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pharan
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6756f01557
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[unity] Fix tintBlack data applied in wrong order.
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2017-05-18 11:18:07 +08:00 |
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pharan
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4872bf0f6a
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[unity] Add Rigidbody button for SkeletonUtilityBoneInspector.
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2017-05-18 10:58:21 +08:00 |
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pharan
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c0fe346610
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[unity] Renamed shader filenames to match Unity standard.
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2017-05-18 09:55:14 +08:00 |
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pharan
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9adfbd1594
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[unity] Moved some unused classes. Keeping the files until 3.7 to keep unitypackage upgrades painless.
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2017-05-18 09:54:41 +08:00 |
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pharan
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2cb188e568
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[unity] Some editor fixes.
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2017-05-18 09:52:13 +08:00 |
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pharan
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f5c8a36391
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[unity] Additional Skin extensions.
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2017-05-18 09:10:15 +08:00 |
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pharan
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3c1894a7d5
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[unity] More editor improvements.
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2017-05-18 09:09:28 +08:00 |
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pharan
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a43bdc4361
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[unity] More SkeletonDebugWindow, improved inspectors and icons for SpineAttributeDrawers!
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2017-05-17 15:50:09 +08:00 |
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pharan
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742ffe5497
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[unity] Make SkeletonDebug an EditorWindow.
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2017-05-16 06:03:05 +08:00 |
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pharan
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7d8c2a8771
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[unity] Minor formatting changes.
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2017-05-15 12:49:23 +08:00 |
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pharan
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549052e087
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[unity] Add some runtime instantiation methods.
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2017-05-15 12:48:50 +08:00 |
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pharan
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90e1b5e89f
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[unity] First phase update examples.
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2017-05-15 12:48:05 +08:00 |
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pharan
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b28f4761e1
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[unity] SkeletonDebug now serves as debugging component.
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2017-05-15 12:45:52 +08:00 |
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John
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ddce81c522
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[unity] Handle BoneFollower parent negative matrix scale.
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2017-05-11 04:03:13 +08:00 |
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pharan
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015ade60ea
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[unity] Allow empty slots as separators.
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2017-05-11 01:39:21 +08:00 |
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pharan
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8e138b56e0
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[unity] Add initial flip to SkeletonRenderer. Initialized similar to initial skin and initial animation.
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2017-05-10 04:02:12 +08:00 |
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pharan
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4633c903d3
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[unity] BoneFollower collider warnings and convenience button.
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2017-05-10 04:01:18 +08:00 |
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pharan
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80c8b5bbc4
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[unity] Default z-spacing preferences.
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2017-05-10 03:59:51 +08:00 |
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badlogic
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4ee17864a2
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Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material
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2017-05-09 13:32:19 +02:00 |
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pharan
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eb94d4e1f2
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[unity] AttachmentTools can now use source material properties.
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2017-05-07 02:57:05 +08:00 |
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pharan
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1565b40bd3
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[unity] Fixes to some sample scripts.
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2017-05-07 02:56:37 +08:00 |
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pharan
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ad9e87e81f
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[unity] Updated Sprite Shaders module and samples.
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2017-05-07 02:56:05 +08:00 |
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pharan
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7409c8a092
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[unity] Fix bugs. Use faster/arrays generation if not clipping.
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2017-05-05 22:46:09 +08:00 |
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pharan
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e185e7f310
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[unity] Major render refactoring. Add clipping. See SpineMesh.cs
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2017-04-30 21:41:45 +08:00 |
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pharan
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1a6c2b8d9f
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[unity] Minor editor fixes.
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2017-04-30 21:29:56 +08:00 |
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pharan
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b0f178b68d
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[unity] Minor BoneFollower optimization.
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2017-04-30 21:28:13 +08:00 |
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Ran QUAN / 権然
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65304384d6
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[unity] Fix bug in CloneVertexAttachment (#885)
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2017-04-25 13:56:49 +08:00 |
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John
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e86c93fced
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[unity] AttachmentTools for Texture2D
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2017-04-19 15:44:20 +08:00 |
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pharan
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52fc282984
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[unity] Update shaders.
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2017-04-17 18:10:58 +08:00 |
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pharan
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87677c34e3
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[unity] Auto-set advanced rendering settings.
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2017-04-17 18:09:04 +08:00 |
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pharan
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7392883e49
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[unity] Handle Unity 5.6
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2017-04-17 18:07:49 +08:00 |
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pharan
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affb9cf941
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[unity] Fix unneeded Unity 5 compiler condition.
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2017-04-17 18:06:42 +08:00 |
|
John
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2cd9467d27
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[unity] Fix unneeded Unity 5 compiler condition.
Also fixes compatibility with Unity 2017
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2017-04-15 18:12:35 +08:00 |
|
John
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b0a25f5448
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[unity] Fix unneeded Unity 5 compiler condition.
Also fixes compatibility with Unity 2017
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2017-04-15 18:11:38 +08:00 |
|
John
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419b5a688d
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[unity] Fix clone methods return value. Sorry!
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2017-04-15 06:36:40 +08:00 |
|
John
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e4f4e61dad
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[unity] Fix clone methods return value. Sorry!
|
2017-04-15 06:35:57 +08:00 |
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