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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-20 16:56:43 +08:00
Code Issues Packages Projects Releases Wiki Activity
7,245 Commits 18 Branches 33 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Mario Zechner
e0d4fbc34a [godot] Ensure proper parameter names for objects in bound methods. 2022-04-20 14:33:30 +02:00
Mario Zechner
32a5fd05b6 [godot] Clean-up includes. 2022-04-20 14:07:25 +02:00
badlogic
4394b8d32b [godot] Add undo/redo support for animation mixes. 2022-04-15 15:20:56 +02:00
badlogic
8472ca8a25 [godot] Fix property editor not returning true on handling animation mixes. 2022-04-15 10:36:48 +02:00
badlogic
ef6e4aa559 [godot] Fix animation mixes layout. 2022-04-15 01:51:34 +02:00
badlogic
60a1ca98d9 [godot] More work on animation mixes inspector. 2022-04-15 00:05:47 +02:00
badlogic
22c0f2a9eb [godot] SpineSkeletonDataResource animation mixes UI functional. 2022-04-13 21:28:46 +02:00
badlogic
91a7a1f3cc [godot] More animation mixes UI Work. 2022-04-13 17:03:07 +02:00
Mario Zechner
935c7b463b [godot| Animation mixes editor property beginnings. 2022-04-13 13:54:29 +02:00
Mario Zechner
5b9385e185 [godot] Beginnings of making animation mixes nicely inspector editable 2022-04-12 23:26:56 +02:00
badlogic
00f83a1317 [godot] Clean-up SpineEditorPlugin. 2022-04-12 14:13:14 +02:00
Mario Zechner
8bf0525020 [godot] Move spine_godot outside the Godot source tree. 2022-04-09 17:56:41 +02:00
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