66 Commits

Author SHA1 Message Date
Davide Tantillo
4536789e39 WIP - Refactor + animation and skin attribute change will reinit the widget 2024-09-26 14:22:59 +02:00
Davide Tantillo
d178f5de7c WIP - Doc before refactor 2024-09-26 14:22:59 +02:00
Davide Tantillo
b4f11c2f21 Refactor drag logic. Drag works with clip too. 2024-09-26 14:22:59 +02:00
Davide Tantillo
e67aa324fe Removed SpineCanvasApp dependency. 2024-09-26 14:22:59 +02:00
Davide Tantillo
847c152f2a Added clip. 2024-09-26 14:22:59 +02:00
Davide Tantillo
6c0b1b8c2c Fixed loading spinner example 2024-09-26 14:22:59 +02:00
Davide Tantillo
26d1ca739d Add OffScreenUpdateBehaviour 2024-09-26 14:22:59 +02:00
Davide Tantillo
59a7715b2e mostly work - when overflow top/bottom...are > 0, widgets slightly jump on up and down fast scroll. 2024-09-26 14:22:59 +02:00
Davide Tantillo
96282273f8 Loading 2024-09-26 14:22:59 +02:00
Davide Tantillo
221e3f6624 web component 2024-09-26 14:22:59 +02:00
Davide Tantillo
d92046f325 Scroll should be resolved 2024-09-26 14:22:58 +02:00
Davide Tantillo
394b97b105 Zoom fix - WIP horizontal scroll bug see comment at line 495 2024-09-26 14:22:58 +02:00
Davide Tantillo
7f5b934a64 overlay fix scroll cut 2024-09-26 14:22:58 +02:00
Davide Tantillo
2da5b06c2d overlay 2024-09-26 14:22:58 +02:00
Davide Tantillo
3b5d74e0e8 overlay 4 2024-09-26 14:22:58 +02:00
Davide Tantillo
9d1109c9dc canvas4 2024-09-26 14:22:58 +02:00
Davide Tantillo
544fd4d8cd [ts] poc wegl overlay 2024-09-26 14:22:58 +02:00
Davide Tantillo
09ea76aa14 [ts] poc wegl overlay 2024-09-26 14:22:58 +02:00
Mario Zechner
a911384e67 Re-export examples and copy to runtimes 2024-05-16 16:08:40 +02:00
Davide Tantillo
b3435430b8 [examples] Updated mix-and-match not inheriting rotation on feet 2024-05-03 09:24:01 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Davide Tantillo
08121daf5e
[ts] Updated sack examples animation name 2024-04-03 13:58:28 +02:00
Mario Zechner
7446227041 Updated sack project in all runtime examples using it. 2024-04-03 13:50:49 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Davide Tantillo
0bd4a1af07
[ts][pixi] Started physics example porting 2024-03-21 18:21:29 +01:00
Mario Zechner
8c515501ee [ts][webgl] Additional physics samples 2024-03-19 11:53:14 +01:00
Mario Zechner
55f2d6863b [ts] Add physics example exports 2024-03-19 10:23:37 +01:00
Mario Zechner
dcb73ec24e Updated example exports 2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Mario Zechner
1c4aa3ccb0 [ts][player] Update physics example. 2023-12-06 03:18:31 +01:00
Mario Zechner
cf18003c49 [ts] Fix for physics constraint shear 2023-12-05 19:49:00 +01:00
Mario Zechner
7a253b49ab [ts][webgl] Add viewport meta to examples. 2023-12-05 17:09:15 +01:00
Mario Zechner
b03b172589 [ts][webgl] Physics example with dragging. 2023-12-05 16:42:45 +01:00
Mario Zechner
02773518b1 [ts] Fix physics! 2023-12-05 15:10:38 +01:00
Mario Zechner
dfc05e075e [ts] Fix field initializers of PhysicsConstraintData 2023-12-05 14:07:54 +01:00
Mario Zechner
4d72bf940c [ts] Formatting 2023-12-03 22:07:56 +01:00
Mario Zechner
2eb1033b65 Update example exports to 4.2.09-beta 2023-12-01 17:04:11 +01:00
Mario Zechner
5e0bb98fa0 [ts][webgl] Added sack example 2023-12-01 15:01:58 +01:00
Mario Zechner
c90823f698 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/example/drag-and-drop.js
#	spine-ts/spine-webgl/package.json
2023-11-28 12:19:02 +01:00
Mario Zechner
8a80baa0ac [cpp][ts] Improved test beds. 2023-11-27 12:06:52 +01:00
Mario Zechner
98da54402f [ts] Update all examples to pass Physics to updateWorldTransform() 2023-11-26 13:10:58 +01:00
Mario Zechner
f0ad8e2024 [ts] 4.1.27 release. 2023-04-17 16:26:38 +02:00
Mario Zechner
98f060b435 [ts] Refactor how textures are stored in texture regions, fix renderers, add custom attachment WebGL example. 2023-04-17 16:12:26 +02:00
Mario Zechner
e01ba364df [ts][webgl] Added example demonstrating how to drag bones. Closes #2151. 2022-09-12 14:02:09 +02:00
Mario Zechner
5a9982b2fb [ts] Removed VertexEffect, see #2076 2022-05-30 14:55:29 +02:00
Mario Zechner
e4372e5329 [ts] Enable TS strict mode. Closes #2058 2022-04-07 21:24:48 +02:00
Mario Zechner
1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 2022-03-25 13:40:03 +01:00
Mario Zechner
1fb3b53c5b [ts][webgl] Closes #1976, PolygonBatcher disables CULL_FACE and restores the previous setting on end() 2022-03-20 15:06:49 +01:00
Mario Zechner
8910544049 Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-03-17 00:10:28 +01:00
Mario Zechner
e436d873fa [ts][webgl] Fix drag-and-drop.js not setting animation. 2022-03-16 23:48:47 +01:00