Mario Zechner
b75f155024
[godot] Fix GH workflow
2024-12-11 19:57:11 +01:00
Mario Zechner
2f593fab38
[godot] Fix GH workflow
2024-12-11 19:54:39 +01:00
Mario Zechner
f1d9dd25c1
[godot] Fix GH workflow
2024-12-11 19:53:21 +01:00
Mario Zechner
02c845349d
[godot] Fix GH workflow.
2024-12-11 19:48:44 +01:00
Mario Zechner
3fa1a7a68e
[godot] Fix GH workflow
2024-12-11 19:39:18 +01:00
Mario Zechner
929ec3e477
[godot] FIx GH workflows...
2024-12-11 19:07:39 +01:00
Mario Zechner
56ea6fca71
[godot] Fix paths in GH workflow.
2024-12-11 19:04:39 +01:00
Mario Zechner
adcb11985f
[godot] GH extension build
2024-12-11 18:59:44 +01:00
Mario Zechner
88b1c2c279
[godot] Remove the windows dev builds in gdextensions file.
2024-12-11 16:49:14 +01:00
Mario Zechner
0fc80d5b8b
[godot] No extension editor builds for ios, android, web
2024-12-10 16:08:00 +01:00
Mario Zechner
f7da1e48ab
[godot] Fix up setup script.
2024-12-10 16:04:17 +01:00
Mario Zechner
41a6a96785
[godot] Ignore bin folder in Git.
2024-12-10 16:02:26 +01:00
Mario Zechner
612fd27cee
[godot] Remove bin/ from extension example.
2024-12-10 16:00:32 +01:00
Mario Zechner
84f070ccb8
[godot] Fix up build scripts
2024-12-10 15:47:24 +01:00
badlogic
db34a71cfa
Merge branch '4.2' of https://github.com/esotericsoftware/spine-runtimes into 4.2
2024-12-10 15:45:25 +01:00
badlogic
72846c46f0
[godot] Rework extension build system.
2024-12-10 15:45:17 +01:00
Davide Tantillo
007f39f519
[ts] Release 4.2.68
2024-12-10 14:23:46 +01:00
Davide Tantillo
ae5ae4ddf2
[haxe] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705 .
2024-12-10 14:15:49 +01:00
Davide Tantillo
7e92141215
[ts] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705 .
2024-12-10 14:14:21 +01:00
Luke Ingram
e9cce58a1f
[libgdx] Updates the Spine Runtimes License Agreement date, updates links to documentation.
2024-12-09 19:02:05 -04:00
Harald Csaszar
08a29352ef
[csharp] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705 .
2024-12-09 18:15:49 +01:00
Mario Zechner
140335636c
[c] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705
2024-12-09 15:00:59 +01:00
Mario Zechner
9bd964514d
[cpp] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705
2024-12-09 14:56:24 +01:00
Mario Zechner
d1117b8248
Formatting
2024-12-09 14:52:06 +01:00
Nathan Sweet
8d058fb4f4
[libgdx] Improved AnimationState behavior when paused.
...
Ie, when time scale is 0 or `update(0)` is used.
* Better check for whether the from entry has been applied at least once.
* Discard the from entry if both the from and to entries haven't advanced. Ie, the mix hasn't started for the from entry.
2024-12-06 12:44:01 -10:00
Davide Tantillo
a4b5605921
[ts][pixi-v7] Run tsfmt
2024-12-06 16:40:29 +01:00
Davide Tantillo
a905b92e79
[ts][pixi-v7] Prevent always setup pose rendering for the first frame as did in 6ab5ddf9 for pixi-v8.
2024-12-06 16:36:28 +01:00
Mario Zechner
a2859f68e0
[cpp] Closes #2672 , JSON inherit timeline parsing didn't advance key map properly.
2024-12-06 12:55:59 +01:00
Mario Zechner
fa0e27b555
[ue] Do not access TrackEntry during Destroy, as it may be invalid at that point.
2024-12-06 12:17:16 +01:00
Davide Tantillo
ab545be08c
[ts] Release 4.2.67
2024-12-06 11:43:50 +01:00
Davide Tantillo
7594c959dc
[ts][threejs] Add support for lighting and shadow. Upgraded three to 0.162.0. Added new constructor.
2024-12-06 11:22:53 +01:00
Davide Tantillo
20827bf371
[ts][player] Small fix in physics example
2024-12-04 10:07:29 +01:00
Davide Tantillo
e8cd734ef2
[ts] Update build script to include esm bundles
2024-12-03 10:16:51 +01:00
Davide Tantillo
7adb09c0f8
[ts] Changed location of esm bundles to dist/esm
2024-12-03 10:03:34 +01:00
Harald Csaszar
906793db81
[unity] Exposed public SkeletonGraphic.SetScaledPivotOffset method outside of the editor.
2024-12-02 19:44:31 +01:00
Harald Csaszar
a6bf66ba32
[spine-unity] Fixed too long filenames causing CMAKE fetch errors. Closes #2700 .
2024-11-28 18:56:29 +01:00
Harald Csaszar
fcce08a14a
[unity] Fixed Mesh bounds computation always including origin. Closes #2701 .
2024-11-28 18:17:12 +01:00
Davide Tantillo
13a0a68275
[ts][pixi-v8] Aligned bounds to pixi 8.6 updates.
2024-11-28 11:05:59 +01:00
badlogic
1da920ad74
[ue] Fixes #2691
2024-11-26 17:05:58 +01:00
Davide Tantillo
dc2bcb02e1
[ts] Aligned Skeleton updateWorldTransformWith with reference runtime. Close #2695 .
2024-11-26 16:16:18 +01:00
Mario Zechner
8c66239ae5
[godot] Nuclear option, diffs don't apply on Windows runner...
2024-11-25 17:06:06 +01:00
Mario Zechner
c236688c6f
[godot] GHA debug output...
2024-11-25 16:57:42 +01:00
Mario Zechner
9514811835
[godot] Final try fixing GHA build errors on windows runners
2024-11-25 16:43:25 +01:00
Mario Zechner
379c42fed3
[godot] Try another fix to get thorvg building on GHA
2024-11-25 16:15:12 +01:00
Mario Zechner
5d94d72c1e
[godot] Apply throvg build fix from https://github.com/godotengine/godot/issues/95861\#issuecomment-2486021565
2024-11-25 15:17:26 +01:00
Mario Zechner
defefd8d48
[godot] Switch to windows-2022 runner
2024-11-25 15:02:34 +01:00
Mario Zechner
350faf2153
Formatting
2024-11-25 14:57:26 +01:00
Davide Tantillo
e55c467d64
[ts] Removed phaser as project dependency since e23beb7 add it as spine-phaser peerDependency
2024-11-25 10:46:01 +01:00
Davide Tantillo
b4dfa16d36
[ts] All packages build as esm bundles too.
2024-11-25 10:46:01 +01:00
Luke Ingram
4d9337930e
[monogame] Update getting started URI.
2024-11-23 16:55:49 -04:00