Harald Csaszar
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f7aaa25ee1
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[unity] Optimized RootMotion components behaviour when using FixedUpdate timing at SkeletonAnimation, avoiding unnecessary calls. See #2046.
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2022-03-18 11:37:25 +01:00 |
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Harald Csaszar
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322d042309
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[unity] RootMotion component: minor addition of last commit, avoiding unnecessary update.
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2022-03-17 17:50:24 +01:00 |
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Harald Csaszar
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69b2a5ce13
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[unity] Fixed RootMotion components temp movement not being completely cleared when using FixedUpdate. Closes #2046.
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2022-03-17 17:44:29 +01:00 |
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Mario Zechner
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aa7ad12222
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[ts] 4.1.12 release.
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2022-03-17 11:56:13 +01:00 |
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Mario Zechner
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216423231d
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-17 11:54:49 +01:00 |
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Mario Zechner
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b23ff3b216
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[ts] 4.0.24 release.
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2022-03-17 11:54:09 +01:00 |
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Mario Zechner
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dd7a651144
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[ts][threejs] Allow passing material customizer to SkeletonMesh.
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2022-03-17 11:48:32 +01:00 |
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Mario Zechner
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e67e970705
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[ts] 4.1.11 release
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2022-03-17 00:12:23 +01:00 |
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Mario Zechner
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8910544049
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-17 00:10:28 +01:00 |
|
Mario Zechner
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4df4bcfb76
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[ts] 4.0.23 release.
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2022-03-17 00:09:41 +01:00 |
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Mario Zechner
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c14cef967f
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[ts][threejs] Clipping not properly ended for all code paths.
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2022-03-17 00:07:46 +01:00 |
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Mario Zechner
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e436d873fa
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[ts][webgl] Fix drag-and-drop.js not setting animation.
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2022-03-16 23:48:47 +01:00 |
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Harald Csaszar
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1361a72758
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Merge branch '4.0' into 4.1-beta
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2022-03-15 19:23:19 +01:00 |
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Harald Csaszar
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dbabe96e6c
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[unity] Increased package.json version number of URP shaders UPM package.
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2022-03-15 19:21:46 +01:00 |
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Harald Csaszar
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ac73e8dc7d
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Merge branch '4.0' into 4.1-beta
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2022-03-15 19:20:58 +01:00 |
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Harald Csaszar
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5a32e002b8
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[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044.
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2022-03-15 19:17:51 +01:00 |
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Mario Zechner
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cdf67f0072
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[ts][canvas] Update mouse click example to use bounding box attachments.
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2022-03-14 13:02:56 +01:00 |
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Mario Zechner
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1d0fc4395c
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[ts] Release 4.1.10
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2022-03-14 11:36:41 +01:00 |
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Mario Zechner
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5a4f65b2ea
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Merge branch '4.0' into 4.1-beta
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2022-03-14 11:29:35 +01:00 |
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Mario Zechner
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6d4b8e68bc
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[ts][canvas] Improve examples
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2022-03-14 11:29:21 +01:00 |
|
Mario Zechner
|
3b1f7617df
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-14 11:26:35 +01:00 |
|
Mario Zechner
|
3ca76acdca
|
[ts] Release 4.0.22
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2022-03-14 11:25:53 +01:00 |
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Mario Zechner
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58f0bc0d0c
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Added promise based AssetManager.loadAll(), Skeleton.getBoundsRect() helper method.
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2022-03-14 11:23:53 +01:00 |
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Mario Zechner
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17ad70740e
|
[cpp] Fix parsing of SequenceTimeline from JSON
lastDelay was never set.
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2022-03-11 18:30:05 +01:00 |
|
Mario Zechner
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b33e66e1d2
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Merge branch '4.0' into 4.1-beta
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2022-03-11 18:07:46 +01:00 |
|
Mario Zechner
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f4a92fbfae
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[c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE
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2022-03-11 18:07:30 +01:00 |
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Harald Csaszar
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ed576e58e9
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[runtimes] Minor: added changelog.md documentation line of 4.0 to 4.1.
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2022-03-10 17:15:52 +01:00 |
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Harald Csaszar
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1ec9150965
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Merge branch '4.0' into 4.1-beta
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2022-03-10 17:14:43 +01:00 |
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Harald Csaszar
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9cd38191fc
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[unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337.
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2022-03-10 17:00:26 +01:00 |
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Mario Zechner
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0baf925392
|
[ts] 4.1.9 release.
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2022-03-08 22:08:55 +01:00 |
|
Mario Zechner
|
e96f3a0a98
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/.vscode/launch.json
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-08 22:06:38 +01:00 |
|
Mario Zechner
|
d485ce0696
|
[ts] 4.0.21 release.
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2022-03-08 22:05:22 +01:00 |
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Mario Zechner
|
6887aa617a
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[threejs] Fix clipping not being ended, better alpha test support.
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2022-03-08 22:03:01 +01:00 |
|
Harald Csaszar
|
935cb3b491
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Merge branch '4.0' into 4.1-beta
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2022-03-07 18:10:46 +01:00 |
|
Harald Csaszar
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5ff19ea31c
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[unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL.
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2022-03-07 17:57:18 +01:00 |
|
Harald Csaszar
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4a10e10e91
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[unity] Corrected spine-csharp package.json file, it contained src as folders directory (where it already resides).
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2022-03-07 17:50:18 +01:00 |
|
Harald Csaszar
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b8da2fa27b
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[unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337.
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2022-03-02 22:46:03 +01:00 |
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Harald Csaszar
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5e8e4c21f1
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[unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337.
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2022-03-02 22:35:11 +01:00 |
|
Harald Csaszar
|
9acc768353
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[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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2022-03-02 22:15:13 +01:00 |
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Harald Csaszar
|
20c421c1d4
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[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037.
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2022-03-01 19:23:18 +01:00 |
|
badlogic
|
147342973e
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# examples/raptor/export/raptor-pma.png
# examples/raptor/export/raptor-pro.json
# examples/raptor/export/raptor-pro.skel
# examples/raptor/export/raptor.png
# spine-ue4/Content/GettingStarted/Assets/Raptor/Textures/raptor.uasset
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.json
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.png
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.uasset
# spine-ue4/Content/GettingStarted/Assets/Spineboy/Textures/spineboy.uasset
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.json
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.png
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.uasset
|
2022-03-01 17:27:24 +01:00 |
|
badlogic
|
324c0910eb
|
[ue4] Fix raptor example project not containing footstep event
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2022-03-01 17:13:37 +01:00 |
|
Mario Zechner
|
e5698e265a
|
Merge branch '4.0' into 4.1-beta
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2022-03-01 13:57:08 +01:00 |
|
Mario Zechner
|
594bf66074
|
[sfml] Update to SFML 2.5.1
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2022-03-01 13:10:44 +01:00 |
|
Harald Csaszar
|
b2c45b7fde
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Merge branch '4.0' into 4.1-beta
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2022-03-01 12:27:56 +01:00 |
|
Harald Csaszar
|
4cb0f16ae6
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[unity] Minor: removed a debug log statement added in commit 299ab8f.
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2022-03-01 12:24:03 +01:00 |
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Harald Csaszar
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b7f4bbc5e3
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[unity] Added missing added changes of previous commit 6a3fb6a.
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2022-03-01 11:32:41 +01:00 |
|
Harald Csaszar
|
6a3fb6a42a
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[unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates.
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2022-02-28 16:14:44 +01:00 |
|
Harald Csaszar
|
299ab8fff8
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[unity] Improved memory utilization during build pre- and post processing.
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2022-02-24 21:34:05 +01:00 |
|
Harald Csaszar
|
3688bdb25e
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[unity] SkeletonRootMotion components now support rotation root motion.
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2022-02-23 20:49:15 +01:00 |
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