Harald Csaszar
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b792cc4b73
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[unity] Fixed runtime import hanging on "Importing small assets" in Unity 2019.3 and creating multiple Assets/Editor1, Assets/Editor2, etc dirs. Closes #1384.
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2019-06-18 15:58:26 +02:00 |
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Harald Csaszar
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1d0cce3707
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[csharp] Port of more skin API changes, commits: 659c390, 7ee57dc, b3c2170, b71970a, 42c1c4a, 70cdf2d. See #841
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2019-06-04 18:24:40 +02:00 |
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Harald Csaszar
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bab8257fc6
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[unity] Fixed version numbers at importer.
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2019-06-03 16:18:51 +02:00 |
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Harald Csaszar
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b23ef5ef1a
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[unity] Fixed game and scene view updates on skin change for SkeletonRenderer. Closes #1361
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2019-05-24 11:47:32 +02:00 |
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Harald Csaszar
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c63bc7b88f
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[csharp] See #1346: Port bone/constraint association with skins. Also contains second (and final) partial port of commit ff5b854. Adapted spine-unity for skin changes. Fixed a bug in Skin setter property.
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2019-05-22 18:37:57 +02:00 |
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Harald Csaszar
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0791df8c4c
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[csharp] Ported skin API changes part2, see #841. Port of changes of commit ff5b854860f639af1c111596bc407cbe12124d1e.
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2019-05-20 11:43:00 +02:00 |
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Harald Csaszar
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a009c35b82
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[csharp] Ported skin API changes, see #841.
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2019-05-17 13:54:56 +02:00 |
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badlogic
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23982e8206
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Merge branch '3.7' into 3.8-beta
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2019-05-15 17:05:28 +02:00 |
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Harald Csaszar
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26e3f928f7
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[unity][csharp] Fixed one more potential locale-based parsing exception. See #1354.
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2019-05-13 16:50:49 +02:00 |
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Harald Csaszar
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e8eb894304
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[unity][csharp] Fixed one more potential locale-based parsing exception. See #1354.
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2019-05-13 16:49:07 +02:00 |
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Harald Csaszar
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dae8f78409
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[unity] Supressed 3rd warning in 3.7 branch in Unity 2019.1, fix only in 3.8 due to API changes. See #1336.
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2019-05-13 13:06:39 +02:00 |
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Harald Csaszar
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3b17c20c9b
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[unity] Fixed conflicts after merge of 3.7 into 3.8-beta branch.
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2019-05-03 14:07:12 +02:00 |
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badlogic
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4f3d2d8057
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Merge branch '3.7' into 3.8-beta
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2019-05-03 10:53:34 +02:00 |
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Harald Csaszar
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db6c39007b
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[unity] Fixed Timeline scripts not automatically being recompiled when Timeline Package Support - Enable was selected. Closes #1326.
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2019-05-02 18:54:15 +02:00 |
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Harald Csaszar
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25386671b1
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[unity] Fixed Timeline scripts not automatically being recompiled when Timeline Package Support - Enable was selected. Closes #1326.
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2019-05-02 18:53:06 +02:00 |
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Harald Csaszar
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da97eeb62f
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[unity] Menu section added for old git 3.7 branch menu, for easier consistent git merges later. Timeline support in Unity 2019, see #1326.
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2019-05-02 12:45:54 +02:00 |
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Harald Csaszar
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b198c9b48d
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[unity] More robustness changes for asmdef files and Timeline support in Unity 2019, see #1326.
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2019-05-02 12:43:58 +02:00 |
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Harald Csaszar
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66f5ca29ac
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[unity] Renamed .asmdef files to .txt files to prevent overwriting important automatic modifications when unpacking newer unitypackages over it. For Timeline support in Unity 2019, see #1326.
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2019-05-02 12:43:31 +02:00 |
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Harald Csaszar
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cb615007d6
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[unity] Added support for Timeline in Unity 2019, using existing components. Please visit Edit-Preferences-Spine to enable Timeline support. Closes #1326.
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2019-05-02 12:43:03 +02:00 |
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Harald Csaszar
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3c6f8f96e4
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[unity] Menu section added for old git 3.7 branch menu, for easier consistent git merges later. Timeline support in Unity 2019, see #1326.
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2019-05-02 12:20:34 +02:00 |
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badlogic
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7c01654321
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[unity] Added missing license headers.
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2019-05-02 11:46:52 +02:00 |
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badlogic
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09130b15df
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Merge branch '3.7' into 3.8-beta
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2019-05-02 11:43:36 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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Harald Csaszar
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d9962bfb09
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[unity] More robustness changes for asmdef files and Timeline support in Unity 2019, see #1326.
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2019-04-30 19:58:00 +02:00 |
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Harald Csaszar
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c6fa814c6d
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[unity] Renamed .asmdef files to .txt files to prevent overwriting important automatic modifications when unpacking newer unitypackages over it. For Timeline support in Unity 2019, see #1326.
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2019-04-30 18:36:47 +02:00 |
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Harald Csaszar
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0d2ab87816
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[unity] Added support for Timeline in Unity 2019, using existing components. Please visit Edit-Preferences-Spine to enable Timeline support. Closes #1326.
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2019-04-30 18:10:48 +02:00 |
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Harald Csaszar
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d4829f014f
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[unity] Fixed casting exception when use custom atlas asset. Closes #1342.
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2019-04-29 17:54:51 +02:00 |
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Harald Csaszar
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cd703b38cf
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[unity] Fixed casting exception when use custom atlas asset. Closes #1342.
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2019-04-29 17:54:25 +02:00 |
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Harald Csaszar
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a180194c0a
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[unity] Saving Spine - Preferences in EditorPrefs too for consistency, used when first creating SpineSettings.asset in a new project. See 1336.
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2019-04-27 09:58:08 +02:00 |
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Harald Csaszar
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bb52cce293
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[unity] Automatically copying previous Spine - Preferences settings over to SpineSettings.asset at first creation. See 1336.
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2019-04-26 19:21:49 +02:00 |
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Harald Csaszar
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bd69b9bc38
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[unity] Now using SettingsProvider for Preferences - Spine menu. This stores Spine settings in Assets/Editor/SpineSettings.asset which can be shared with team members. Fixes a warning. Closes #1336.
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2019-04-26 18:42:04 +02:00 |
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Harald Csaszar
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89e759a8f5
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[unity] Fixed initial animation not being mixed out in some circumstances due to PoseSkeleton call. Removed PoseSkeleton and PoseWithAnimation extension methods to prevent related issues on user side. Fixed incorrect random Nth frame preview in Scene view for SkeletonAnimation and SkeletonGraphic. Closes #1340.
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2019-04-25 18:41:56 +02:00 |
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Harald Csaszar
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58e495ecae
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[unity] Fixed unnecessary updates in editor when SkeletonRenderer is selected. Closes #1339.
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2019-04-25 16:37:31 +02:00 |
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Harald Csaszar
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e09ea0b212
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[unity] Fixed unnecessary updates in editor when SkeletonRenderer is selected. Closes #1339.
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2019-04-25 16:35:11 +02:00 |
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Harald Csaszar
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4ff249fa30
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[unity] Removed 2 of 3 warnings in Unity 2019.1. See #1336.
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2019-04-22 22:13:44 +02:00 |
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Harald Csaszar
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ee3655f4d3
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[unity] Removed 2 of 3 warnings in Unity 2019.1. See #1336.
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2019-04-22 22:09:23 +02:00 |
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Harald Csaszar
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bf93b00e6b
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[unity] Fixed SkeletonDataAsset auto-update mechanism on .json file change for both scene view and inspector. Closes #1330.
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2019-04-18 19:53:55 +02:00 |
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Harald Csaszar
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14a98545a1
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[unity] Fixed SkeletonDataAsset auto-update mechanism on .json file change for both scene view and inspector. Closes #1330.
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2019-04-18 19:53:03 +02:00 |
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Harald Csaszar
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356fb38442
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[unity] Fixed broken inspector preview in Unity7 2019. Closes #1331.
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2019-04-17 18:10:01 +02:00 |
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Harald Csaszar
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299ffc6de8
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[unity] Fixed broken inspector preview in Unity7 2019. Closes #1331.
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2019-04-17 18:09:20 +02:00 |
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Harald Csaszar
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d03de3fdf7
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[unity] Fixed wrong atlas assets being assigned upon import when multiple skeletons are exported to the same directory. Closes #1312.
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2019-03-26 17:03:40 +01:00 |
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Harald Csaszar
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91532f19b1
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[unity] Fixed wrong atlas assets being assigned upon import when multiple skeletons are exported to the same directory. Closes #1312.
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2019-03-26 17:00:39 +01:00 |
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Harald Csaszar
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ad20319387
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[unity] Added missing Create 2D Hinge Chain button at SkeletonUtilityBone inspector, only 3D version was available. Closes #1310.
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2019-03-20 18:18:55 +01:00 |
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Harald Csaszar
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0d44a041e9
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[unity] Added missing Create 2D Hinge Chain button at SkeletonUtilityBone inspector, only 3D version was available. Closes #1310.
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2019-03-20 18:17:00 +01:00 |
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Harald Csaszar
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75d16a4fc9
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[unity] Improved warnings for incorrect material settings, now not triggering at non-Spine shaders. See #1305.
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2019-03-12 18:55:00 +01:00 |
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Harald Csaszar
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f004e74965
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[unity] Fixed Exception in incorrect material setting detection mechanism. Fixes #1305.
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2019-03-12 18:34:25 +01:00 |
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Harald Csaszar
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d64decbe3d
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[unity] Fixed another occurrence of compile errors in Unity 2017.3 when enabling TK2D define due to asmdef files. See #1280.
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2019-02-26 16:58:20 +01:00 |
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Harald Csaszar
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540c61d619
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[unity] Corrected #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941.
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2019-02-19 19:54:59 +01:00 |
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Harald Csaszar
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b8a208d382
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[unity] Added #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941.
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2019-02-19 19:42:49 +01:00 |
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Harald Csaszar
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17c19a9ce7
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[unity] Added support for Unity's SpriteMask to SkeletonAnimation and SkeletonMecanim. All mask interaction modes supported. See #941.
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2019-02-19 18:58:14 +01:00 |
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