badlogic
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691767ca1f
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Merge branch '3.8' into 3.9-beta
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2020-06-03 17:44:21 +02:00 |
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badlogic
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c64e6adbde
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[ts] Fix 1-bone IK, see #1692.
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2020-06-03 17:27:30 +02:00 |
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badlogic
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befba130ad
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Merge branch '3.8' into 3.9-beta
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2020-06-03 13:24:37 +02:00 |
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badlogic
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ba1cb75b07
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[ts] RegionAttachment.copy() refered to window.name instead of this.name. Closes #1672.
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2020-06-03 13:24:22 +02:00 |
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badlogic
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c07e813412
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Merge branch '3.8' into 3.9-beta
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2020-06-03 13:22:53 +02:00 |
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badlogic
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bb60264572
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[ts] Fix Pool.freeAll item insertion. Closes 1680.
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2020-06-03 13:22:42 +02:00 |
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Harald Csaszar
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69f78b03e1
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Merge branch '3.8' into 3.9-beta
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2020-05-20 16:48:55 +02:00 |
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badlogic
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4c2788a558
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[ts] Port of additional fix for #1668.
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2020-05-20 16:13:43 +02:00 |
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badlogic
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0bcd19ef55
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Merge branch '3.8' into 3.9-beta
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2020-05-06 19:47:25 +02:00 |
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badlogic
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6a317a1e3f
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[runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668.
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2020-05-06 19:47:08 +02:00 |
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Nathan Sweet
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b0407a850c
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Merge branch '3.8' into 3.9-beta
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2020-04-19 16:46:41 +02:00 |
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Nathan Sweet
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1896102d70
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Merge branch '3.8' into 3.9-beta
# Conflicts:
# spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java
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2020-04-19 15:33:59 +02:00 |
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badlogic
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ccbcf77cdc
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[ts] Remove LAST calculation. Additional fix for #1653.
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2020-04-15 14:49:52 +02:00 |
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badlogic
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673b6754aa
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[ts] Port AnimationState deform mixing while attachment timelines mix out. See #1653.
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2020-04-14 16:57:18 +02:00 |
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badlogic
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d885ae45a2
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Merge branch '3.8' into 3.9-beta
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2020-04-13 10:29:36 +02:00 |
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badlogic
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2d0fd7f7b3
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[ts] Added simple WebGL example.
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2020-04-10 10:17:29 +02:00 |
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badlogic
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d1d5e126a5
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Merge branch '3.8' into 3.9-beta
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2020-01-11 15:03:24 +01:00 |
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badlogic
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1855870d37
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[ts] Forcing text/html mimetype on text assets downloaded by AssetManager and SharedAssetManager. Closes #1583.
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2020-01-11 15:03:13 +01:00 |
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badlogic
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161c3a9140
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Merge branch '3.8' into 3.9-beta
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2020-01-11 14:34:53 +01:00 |
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Matthias Matthäy
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7311dc9931
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Set image source after crossOrigin and event handlers to allow crossOrigin image loading (#1533)
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2020-01-11 14:27:18 +01:00 |
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badlogic
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8175736f27
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Merge branch '3.8' into 3.9-beta
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2020-01-11 14:11:31 +01:00 |
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badlogic
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e60a60ccd5
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[ts][threejs] SkeletonMesh now takes an option SkeletonMeshMaterialParametersCustomizer function that allows you to modify the ShaderMaterialParameters before the material is finalized. Use it to modify things like THREEJS' Material.depthTest etc. See #1590.
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2020-01-11 14:08:58 +01:00 |
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badlogic
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934bec56b7
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Merge branch '3.8' into 3.9-beta
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2019-12-20 12:27:35 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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a9bdb3cd4f
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Merge branch '3.8' into 3.9-beta
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2019-12-14 02:29:44 +01:00 |
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badlogic
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033703e900
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[player] Implemented generator reset.
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2019-12-14 02:29:32 +01:00 |
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badlogic
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b19ff070cb
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Merge branch '3.8' into 3.9-beta
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2019-12-14 02:20:06 +01:00 |
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badlogic
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121467572c
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[player] Added Player.stopRendering() to interrupt the requestAnimationFrame loop.
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2019-12-14 02:19:22 +01:00 |
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badlogic
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a5428585e2
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[player] Reworked generator.
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2019-12-14 01:57:01 +01:00 |
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badlogic
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ebe44b0e13
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Merge branch '3.8' into 3.9-beta
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2019-12-12 14:41:18 +01:00 |
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badlogic
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154849484c
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[ts] Updated threejs backend to version r111. Closes #1560.
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2019-12-05 14:07:58 +01:00 |
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Harald Csaszar
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feba925a79
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Merge branch '3.8' into 3.9-beta
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2019-12-02 18:24:03 +01:00 |
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badlogic
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a2bae9dea4
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[ts] Generator background image UI and application.
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2019-11-28 10:35:16 +01:00 |
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badlogic
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c37916a731
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[ts][player] Only accept background image bounds if fully specified.
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2019-11-27 15:15:56 +01:00 |
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badlogic
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fca2f0c7af
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[ts] web player generator.
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2019-11-26 18:12:13 +01:00 |
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badlogic
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93bc9dcf4e
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Merge branch '3.8' into 3.9-beta
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2019-11-19 15:28:47 +01:00 |
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badlogic
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9d2353bc46
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[ts] workflow test.
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2019-11-19 15:08:26 +01:00 |
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badlogic
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82433093b4
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Added spine-libgdx and spine-ts Github Actions workflows.
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2019-11-19 15:01:38 +01:00 |
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badlogic
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f956dc4bfc
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Merge branch '3.8' into 3.9-beta
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2019-11-15 12:57:48 +01:00 |
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badlogic
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5eb76df99f
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[ts] Fixed curve parsing in SkeletonJson. Closes #1537.
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2019-11-15 12:57:36 +01:00 |
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badlogic
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16bd92f443
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[ts][player] Added asset embedding examples for Spine Web Player.
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2019-11-07 15:42:14 +01:00 |
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badlogic
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60c9d8c252
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Merge branch '3.8' into 3.9-beta
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2019-11-05 15:21:06 +01:00 |
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badlogic
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8e0a2e0c75
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[ts][player] Added AssetManager.setRawDataURI(path, name). Allows to set a path and corresponding raw data URI which enables embedding of resources like skeletons, atlases, and so on directly in HTML/JS. Added SpinePlayerConfig.rawDataURIs, see the player example for a demonstration. Also closes #1541, closes #1539.
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2019-11-05 15:20:50 +01:00 |
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badlogic
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bc2816867e
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Merge branch '3.8' into 3.9-beta
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2019-10-31 19:27:56 +01:00 |
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badlogic
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b81f77b993
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[ts] Added AssetManager#setRawDataURI(path, data). Allows to set raw data URIs for a specific path, which in turn enables embedding assets into JavaScript/HTML. See #1535.
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2019-10-31 19:27:33 +01:00 |
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badlogic
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114dd18c46
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Merge branch '3.8' into 3.9-beta
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2019-10-31 17:10:50 +01:00 |
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badlogic
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4e96ebcda2
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[ts][webgl] Added . When it will disable the corresponding WebGL pixel store behaviour.
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2019-10-31 17:10:22 +01:00 |
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badlogic
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a0d99cfa0b
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Merge branch '3.8' into 3.9-beta
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2019-10-09 14:18:02 +02:00 |
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badlogic
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f68ac18a82
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[ts][webgl] Validate magnification filters before setting them in GLTexture. Closes #1508.
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2019-10-09 14:17:52 +02:00 |
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badlogic
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9862acb756
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Merge branch '3.8' into 3.9-beta
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2019-10-03 16:50:22 +02:00 |
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