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1.6.13
1.7.08
2.0.18
2.1.08
2.1.25
3.1.07
3.4.02
3.5.35
3.5.51
3.6.32
3.6.39
3.6.53
3.7.83
3.7.94
3.8.95
4.0.02.1
4.0.31
4.0.64
4.1.00
spine-libgdx-3.5.51.1
spine-libgdx-3.6.34.0
spine-libgdx-3.6.51.1
spine-libgdx-3.6.52.1
spine-libgdx-3.6.53.1
spine-libgdx-3.7.0.1
spine-libgdx-3.7.83.1
spine-libgdx-3.7.94.1
spine-libgdx-3.8.55.1
spine-libgdx-3.8.99.1
spine-libgdx-4.0.18.1
spine-libgdx-4.1.0
spine-libgdx-4.2.0
spine-libgdx-4.2.1
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3.5
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1.6.13
1.7.08
2.0.18
2.1.08
2.1.25
3.1.07
3.4.02
3.5.35
3.5.51
3.6.32
3.6.39
3.6.53
3.7.83
3.7.94
3.8.95
4.0.02.1
4.0.31
4.0.64
4.1.00
spine-libgdx-3.5.51.1
spine-libgdx-3.6.34.0
spine-libgdx-3.6.51.1
spine-libgdx-3.6.52.1
spine-libgdx-3.6.53.1
spine-libgdx-3.7.0.1
spine-libgdx-3.7.83.1
spine-libgdx-3.7.94.1
spine-libgdx-3.8.55.1
spine-libgdx-3.8.99.1
spine-libgdx-4.0.18.1
spine-libgdx-4.1.0
spine-libgdx-4.2.0
spine-libgdx-4.2.1
-
7396c1cb1d
[ts][pixi-v7][pixi-v8] Add ticker properties to provide custom ticker. See #3031.
Davide Tantillo
2026-02-24 10:55:33 +01:00 -
bbb07886cf
[ts][pixi-v7][pixi-v8] Add ticker properties to provide custom ticker. See #3031.
Davide Tantillo
2026-02-24 11:07:08 +01:00 -
758058ec39
Bone follower: add with pick, allows multiple followers, remove with pick, remove all.
Davide Tantillo
2026-02-20 15:34:40 +01:00 -
842092e606
[ts][pixi-v7] Fix setup pose flash on first frame. See #3029.
Davide Tantillo
2026-02-20 12:40:52 +01:00 -
cbb49edd2a
[ts] Release 4.2.104
Davide Tantillo
2026-02-20 12:44:23 +01:00 -
ba02dfa483
[ts][pixi-v7] Fix setup pose flash on first frame. See #3029.
Davide Tantillo
2026-02-20 12:40:52 +01:00 -
71baae2cc8
Add tutorial 2 for bounds.
Davide Tantillo
2026-02-20 09:39:16 +01:00 -
8f6018ad0b
[unity] Fixed error on Unity 2018.3 due to asmdef reference. Resolved by removed reference and using reflection instead.
Harald Csaszar
2026-02-19 23:08:19 +01:00 -
45f0e32262
[unity] Fixed remaining obsolete method calls in Editor project part. Uses new API to apply regions as texture sprite slices.
Harald Csaszar
2026-02-19 21:51:58 +01:00 -
01cec79ecb
[ts][pixi-v8] Upgraded examples to PixiJS 8.16.
Davide Tantillo
2026-02-18 12:33:11 +01:00 -
25c5962f11
[ts][pixi-v8] Upgraded examples to PixiJS 8.16.
Davide Tantillo
2026-02-18 12:29:44 +01:00 -
b6d0f8ca39
[ts] Release 4.2.103
Davide Tantillo
2026-02-18 12:24:45 +01:00 -
923a81b5c7
[ts][pixi-v8] Implemented canvas rendering (no support for slot objects). Pixi min version 8.16. See #3023.
Davide Tantillo
2026-02-18 12:20:32 +01:00 -
afa4b71b45
[ts][pixi-v8] Implemented canvas rendering (no support for slot objects). Pixi min version 8.16. See #3023.
Davide Tantillo
2026-02-18 12:14:37 +01:00 -
49c338f6cf
[c] Fix heap-buffer-overflow in _readVertices for weighted vertices.
4.2-issue-2992-fix
Luke Ingram
2026-02-17 12:49:27 -04:00 -
ea452616b4
[cocos2dx] Fix UV precision in two-color tint shader for Android GPUs.
Mario Zechner
2026-02-16 09:52:48 +01:00 -
e8231db647
[unity] Added missing part in changelog for previous commit. See #1945.
Harald Csaszar
2026-02-13 16:14:57 +01:00 -
f1b4d9b770
[unity] Added DestroyGeneratedAssets method to RepackAttachmentsOutput struct for ease of use. Updated examples to use new idiom. See #1945.
Harald Csaszar
2026-02-13 15:56:14 +01:00 -
64b0031db0
[unity] Fixed compile error on Unity 2017 of previous commit 5beb3c9. See #1945.
Harald Csaszar
2026-02-12 20:23:12 +01:00 -
5beb3c9352
[unity] Added new GetRepackedSkin and GetRepackedAttachments variants which maintain blend modes. Closes #1945.
Harald Csaszar
2026-02-12 19:51:39 +01:00 -
ad8f19632a
[ts] Release 4.2.102
Davide Tantillo
2026-02-12 17:39:49 +01:00 -
01e8d8e074
[ts][pixi-v7] Fixed wrong slot object zIndex. See #3027.
Davide Tantillo
2026-02-12 17:37:38 +01:00 -
6e664a14cf
Add tutorial1 project.
Davide Tantillo
2026-02-10 17:38:24 +01:00 -
ea4d15519d
Use totalZ rather than the deprecated totalZElevation.
Davide Tantillo
2026-02-10 16:54:46 +01:00 -
bc6f750a39
Add support for z elevation.
Davide Tantillo
2026-02-10 12:48:17 +01:00 -
8aba39f7d5
Upgrade ts-defs to r771.
Davide Tantillo
2026-02-09 11:44:11 +01:00 -
ab79c143c3
[unity] Added 'Outline Shaders URP OutlinePass' example scene for Outline shader option commit fef6658, see #1824.
Harald Csaszar
2026-02-06 21:49:02 +01:00 -
20d724bc03
[ts] Fix missing .js extension.
Davide Tantillo
2026-02-06 16:05:08 +01:00 -
13ad9fe1b4
[ts] Release 4.2.101
Davide Tantillo
2026-02-06 16:07:01 +01:00 -
85b9e6905b
[ts] Fix missing .js extension.
Davide Tantillo
2026-02-06 16:05:08 +01:00 -
1fd2c858ca
Restored IsAnimationPlaying in actions.ts.
Davide Tantillo
2026-02-06 10:54:28 +01:00 -
4e5c6e2688
[unity] Updated changelog to last commit. See #1824.
Harald Csaszar
2026-02-05 20:29:37 +01:00 -
fef6658917
[unity] Every Spine URP shader now has an Outline option to switch to the respective Outline shader variant. Closes #1824.
Harald Csaszar
2026-02-05 20:25:23 +01:00 -
54d7009745
[unity] Fixed skeleton baker animation event int and float params not supported at the same time. Closes #3022.
Harald Csaszar
2026-02-05 11:07:11 +01:00 -
0b6dda9072
[unity] Fixed skeleton baker animation event int and float params not supported at the same time. Closes #3022.
Harald Csaszar
2026-02-05 11:07:11 +01:00 -
731aa2bdf1
Fix on drag handle action.
Davide Tantillo
2026-02-04 16:41:11 +01:00 -
a4b7081ba3
Add Setup Pose and Setup Bone Slot Pose actions.
Davide Tantillo
2026-02-04 15:33:25 +01:00 -
3e15e3f688
Changed Updated Bone Pose to Set Bone Pose with the ability of holding a pose, and modif rotation and scale too. Add Release Bone Hold.
Davide Tantillo
2026-02-04 15:01:22 +01:00 -
5011d97d4a
[unity] Added package json file without unity dependency for packaging scripts.
Harald Csaszar
2026-02-02 22:47:01 +01:00 -
703dd39af7
[unity] Changed package version numbers of on-demand loading and addressables packages from preview package to normal release.
Harald Csaszar
2026-02-02 22:13:21 +01:00 -
f46c3fa67e
Add Spine icon.
Davide Tantillo
2026-02-02 10:10:02 +01:00 -
6b1209d34a
Fix setting invalid bounds.
Davide Tantillo
2026-02-02 10:07:18 +01:00 -
18ce3ae156
Add license header where missing.
Davide Tantillo
2026-01-30 15:13:21 +01:00 -
3ff5a9e943
Code review.
Davide Tantillo
2026-01-30 15:10:12 +01:00 -
cd22906a5b
[unity] Added support for blend modes at Spine Visual Element (UI Toolkit). Closes #3019. See #1943.
Harald Csaszar
2026-01-30 12:26:45 +01:00 -
2a01da00df
Fixed debug skeleton position.
Davide Tantillo
2026-01-29 15:00:04 +01:00 -
7f092113d8
Add alert modal when manually inserting animations or skins.
Davide Tantillo
2026-01-28 17:01:45 +01:00 -
5e33132153
Add debug code for zoomFactor.
Davide Tantillo
2026-01-28 16:48:37 +01:00 -
3fa9330c83
Add link property for animation and skin selection.
Davide Tantillo
2026-01-28 12:03:19 +01:00 -
61e29d51d9
[ts] Release 4.2.100
Davide Tantillo
2026-01-27 16:16:08 +01:00 -
e5f7ffbb80
[ts][pixi-v7][pixi-v8] Slot objects follow bone using local matrix making its transform equivalent to the one of the slot. See #3015.
Davide Tantillo
2026-01-27 16:11:41 +01:00 -
d3e3cd0369
[ts][pixi-v8] Upgraded example to pixi 8.7.
Davide Tantillo
2026-01-27 16:00:18 +01:00 -
0b3dba8998
[ts][pixi-v7][pixi-v8] Slot objects follow bone using local matrix making its transform equivalent to the one of the slot. See #3015.
Davide Tantillo
2026-01-27 15:59:36 +01:00 -
6133cabd7e
[unity] Increased required spine-unity runtime version for last commit. See #3016.
Harald Csaszar
2026-01-27 12:43:27 +01:00 -
663df0ec03
[unity] Fixed SpineVisualElement not rendering back-faces by providing a Flip Back Faces property (UI Elements). Closes #3016.
Harald Csaszar
2026-01-27 12:41:26 +01:00 -
cd47971c95
[ts] Release 4.2.99
Davide Tantillo
2026-01-27 10:24:52 +01:00 -
609c07c365
[ts] Allow setSkin to accept null to unset skins.
Davide Tantillo
2026-01-27 10:18:20 +01:00 -
1447b85c6e
Update texture sampling based on r469 changes.
Davide Tantillo
2026-01-27 09:31:46 +01:00 -
c681ab4ef4[cocos] Update README to fix typo
Luke Ingram
2026-01-26 20:59:01 -04:00 -
092decd240
[unity] Increased officially compatibly Unity version of 4.3-beta to 6000.3.
Harald Csaszar
2026-01-26 18:33:26 +01:00 -
3ba6e0f789
[unity] Fixed RenderExistingMesh resetting material mapping if MeshFilter added after Awake. Closes #3014.
Harald Csaszar
2026-01-26 18:30:43 +01:00 -
25991c282a
Fix editor crash due to skin ending with comma.
Davide Tantillo
2026-01-26 16:01:38 +01:00 -
bab3bf625c
Add link property for animation selection (dummy).
Davide Tantillo
2026-01-26 10:29:46 +01:00 -
06d5d32a41
[unity] Fixed one more compile error on older Unity versions introduced in last commit 1af0805. See #3013.
Harald Csaszar
2026-01-23 22:28:21 +01:00 -
da7d20c4bc
[unity] Fixed compile error on older Unity versions introduced in last commit 1af0805. See #3013.
Harald Csaszar
2026-01-23 21:46:11 +01:00 -
1af080578d
[unity] Fixed deprecation warnings on Unity 6000.3. Closes #3013.
Harald Csaszar
2026-01-23 21:38:05 +01:00 -
7dd315e2dd
Add enable collision property and logic. Add AddEmptyAnimation and ClearTrack actions.
Davide Tantillo
2026-01-23 17:17:29 +01:00 -
24e8a86081
Update ts definitions to r469.
Davide Tantillo
2026-01-22 15:10:05 +01:00 -
1eb1c4c90eMerge branch 'EsotericSoftware:4.2' into 4.2
KK
2026-01-21 10:23:26 +08:00 -
35f0b1c26e
[unity] Added automatic load balancing for threading system for improved performance. Closes #3012.
Harald Csaszar
2026-01-19 21:44:44 +01:00 -
ec0158aab7
[ts][pixi-v8] Added example shadow-projection-shader
Harm
2026-01-17 15:11:02 +01:00 -
45dbd74fdc
[ts][phaser-v4] Get correct matrix when context is rendering into framebuffer. See #3009.
Davide Tantillo
2026-01-16 12:46:25 +01:00 -
d06d0c1406
[ts][phaser-v4] Prevent Spine game object to clear webgl. See #3008.
Davide Tantillo
2026-01-13 15:34:56 +01:00 -
6105ba2e33
[ts] Release 4.2.98
Davide Tantillo
2026-01-16 12:49:15 +01:00 -
e155ffdf93
[ts][phaser-v4] Get correct matrix when context is rendering into framebuffer. See #3009.
Davide Tantillo
2026-01-16 12:46:25 +01:00 -
c38f27e273
[ts] Release 4.2.97
Davide Tantillo
2026-01-14 11:58:07 +01:00 -
875c06caea
[ts][phaser-v4] Prevent Spine game object to clear webgl. See #3008.
Davide Tantillo
2026-01-13 15:34:56 +01:00 -
dd6fae39db
[unity] Fixed SpineAnimationClip Inspector slowing down Editor. Closes #3007.
Harald Csaszar
2026-01-12 17:23:14 +01:00 -
6aedab232e
Add listener to animation state rather than on each track.
Davide Tantillo
2026-01-12 16:33:37 +01:00 -
329ff5b073
Changed scaleX and scaleY props meaning, they are now offset ratio with the bounds. Removed usage of skeleton scale, in favor of C3Matrix scale. Add getter/setter to editor instance for numeric properties. Width and height changes scale the skeleton, not only bbox.
Davide Tantillo
2026-01-09 15:58:47 +01:00 -
adfb71b5d3
Layout is refreshed when spine logo is loaded.
Davide Tantillo
2025-12-18 09:33:47 +01:00 -
9fb8da80dbFix JSON description formatting in zh-CN.json (#3006)
星
2026-01-09 21:18:34 +08:00 -
7790fd360dFix JSON description formatting in zh-CN.json
星
2026-01-09 20:35:40 +08:00 -
90671a3c54[c3] fix translate json file
星
2026-01-09 20:29:47 +08:00 -
278fa090fe[c3] fix translate json file
星
2026-01-09 20:28:17 +08:00 -
65d7d4b8fe
[godot] Explicitly adds the flag needed to install the MoltenVK XCFramework.
Luke Ingram
2026-01-08 12:23:06 -04:00 -
690b4bac40
[unity] SkeletonRenderSeparator now respects Mask Interaction mode of parent SkeletonRenderer. Closes #1870.
Harald Csaszar
2026-01-08 15:16:48 +01:00 -
c01a7e1203
[unity] Minor: Fixed materials of example scene "SpriteMask and RectMask2D". See #3004.
Harald Csaszar
2026-01-08 13:33:10 +01:00 -
b07297d743
[unity] Fixed SkeletonRenderer Mask Interaction not being persisted on 4.3 branch. Closes #3004.
Harald Csaszar
2026-01-08 13:04:25 +01:00 -
38b32bde58Add boundsProvider parameter to renderToImage function
KK
2026-01-08 17:50:15 +08:00 -
5ab48156b4
[unity] Fixed broken Skeleton baking on 4.3 branch. Closes #3001.
Harald Csaszar
2026-01-07 18:00:01 +01:00 -
07b8d96e19
[godot] Updates Vulkan SDK version
Luke Ingram
2025-12-16 15:29:25 -04:00 -
e3f7e90912
[godot] Fix GDExtension crash on editor shutdown
Mario Zechner
2025-12-16 15:20:01 +01:00 -
d050ae6682
[godot] Port PR #2996 fixes and fix GDExtension shutdown crash
Mario Zechner
2025-12-16 15:18:12 +01:00 -
de8ae9ef6bMerge pull request #2996 from EsotericSoftware/4.2-godot-fixes-2899-2980-2985
Luke Ingram
2025-12-15 20:30:23 -04:00 -
55d46f2019
[godot] Removes unnecessary files and comments.
Luke Ingram
2025-12-15 18:12:36 -04:00 -
52b114d18a
[godot] Updates Vulkan SDK to newest minimum version available
Luke Ingram
2025-12-15 16:00:42 -04:00 -
f5f1f1d297
Spine events data stores track and animation when triggered.
Davide Tantillo
2025-12-15 16:12:26 +01:00 -
ed94892283
Add GetEventData expression.
Davide Tantillo
2025-12-15 15:44:29 +01:00 -
57363110c3
Add is animation playing condition.
Davide Tantillo
2025-12-15 12:17:18 +01:00