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1.6.13
1.7.08
2.0.18
2.1.08
2.1.25
3.1.07
3.4.02
3.5.35
3.5.51
3.6.32
3.6.39
3.6.53
3.7.83
3.7.94
3.8.95
4.0.02.1
4.0.31
4.0.64
4.1.00
spine-libgdx-3.5.51.1
spine-libgdx-3.6.34.0
spine-libgdx-3.6.51.1
spine-libgdx-3.6.52.1
spine-libgdx-3.6.53.1
spine-libgdx-3.7.0.1
spine-libgdx-3.7.83.1
spine-libgdx-3.7.94.1
spine-libgdx-3.8.55.1
spine-libgdx-3.8.99.1
spine-libgdx-4.0.18.1
spine-libgdx-4.1.0
spine-libgdx-4.2.0
spine-libgdx-4.2.1
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3.5
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1.6.13
1.7.08
2.0.18
2.1.08
2.1.25
3.1.07
3.4.02
3.5.35
3.5.51
3.6.32
3.6.39
3.6.53
3.7.83
3.7.94
3.8.95
4.0.02.1
4.0.31
4.0.64
4.1.00
spine-libgdx-3.5.51.1
spine-libgdx-3.6.34.0
spine-libgdx-3.6.51.1
spine-libgdx-3.6.52.1
spine-libgdx-3.6.53.1
spine-libgdx-3.7.0.1
spine-libgdx-3.7.83.1
spine-libgdx-3.7.94.1
spine-libgdx-3.8.55.1
spine-libgdx-3.8.99.1
spine-libgdx-4.0.18.1
spine-libgdx-4.1.0
spine-libgdx-4.2.0
spine-libgdx-4.2.1
-
d70e5f82cb
[ios] expose
SpineCppLiteso that the library user can build there own runtime based on swift package => macOS, spriteKit texture
pbk
2025-11-12 09:54:55 +09:00 -
bb47e82044
[ios] backport from 4.3-beta: expose explict module for c & cpp
pbk
2025-11-12 09:48:24 +09:00 -
e9ecd36c53
[godot] Fix type registration, extension example assets
Mario Zechner
2025-11-10 17:38:07 +01:00 -
82e54c3b4c
Removed unused assets from ts and haxe.
Davide Tantillo
2025-11-10 17:32:58 +01:00 -
814095fe11
Update runtime.sh for spine-godot extension
Mario Zechner
2025-11-10 17:26:42 +01:00 -
be2e8ff514
Formatting
Mario Zechner
2025-11-10 15:43:02 +01:00 -
fba64447bf[iOS][swift] move
SpineiOStarget behindSpineiOSWrapperwhich gates platform condition, so that the library user won't get compiler crash on non iOS target (macOS) (#2970)
Byeong Gwan
2025-11-10 22:44:44 +09:00 -
feb4597da5
[unity][4.3] Fixed SkeletonMecanim Scene Preview being broken. Closes #2972.
Harald Csaszar
2025-11-07 19:03:16 +01:00 -
d04d14ffe8
[unity] Minor: arranged SkeletonRenderer and SkeletonGraphic subclass-only properties properly.
Harald Csaszar
2025-11-07 14:17:12 +01:00 -
a2b83f338d
[unity] Fixed SkeletonGraphic exception on some Unity versions when blend modes used. Closes #2971.
Harald Csaszar
2025-11-07 14:16:38 +01:00 -
ff2ee5397b
Add expression current-animation.
Davide Tantillo
2025-11-07 10:57:14 +01:00 -
6af077c0a6
Add expression current-skin.
Davide Tantillo
2025-11-07 10:50:16 +01:00 -
01611e6a17
[iOS][swift] move
SpineiOStarget behindSpineiOSWrapperwhich gates platform condition, so that the library user won't get compiler crash on non iOS target (macOS)
pbk
2025-11-07 12:08:15 +09:00 -
d698e53e3eAdd Godot Spine Skin init method to binds (#2874)
Vladimir
2025-11-06 13:53:10 +01:00 -
e4eff7d41d[cpp-lite] wrong type casting inside drawable dispose (#2884)
Byeong Gwan
2025-11-06 21:52:09 +09:00 -
a52100cd00[ios] expose explict module for c & cpp (#2906)
Byeong Gwan
2025-11-06 21:50:13 +09:00 -
4191737c1c[android]optimize skeleton drawable load, Avoid app crashes caused by loading errors. (#2947)
Wastrel Du
2025-11-06 20:48:25 +08:00 -
3ffea502e7
[godot] Fix version macros for extension as well, see #2958
Mario Zechner
2025-11-06 13:28:14 +01:00 -
e063bae54d
[godot] Closes #2958, compatibitlity with deprecated=no
Mario Zechner
2025-11-06 13:22:37 +01:00 -
0c189465c7
Add expressions to get bone-x, bone-y- bone-rotation.
Davide Tantillo
2025-11-06 12:39:31 +01:00 -
5658eec015
[flutter] Added AtlasFlutter.fromMemroy, SkeletonDataFlutter.fromMemory, SkeletonDrawableFlutter.fromMemory, and SpineWidget.fromMemory. See CHANGELOG.md for details and #2939
Mario Zechner
2025-11-06 12:36:53 +01:00 -
c626d59b0e
Fix MathUtils import.
Davide Tantillo
2025-11-06 12:10:05 +01:00 -
332a001192
[ts] Update some dependencies to latest version
Mario Zechner
2025-11-06 12:08:56 +01:00 -
c47b829019
Add set-track-alpha and set-track-mix-blend.
Davide Tantillo
2025-11-06 12:00:38 +01:00 -
ff9be77a4e
[godot] Fix Vulkan installer script
Mario Zechner
2025-11-06 11:56:46 +01:00 -
f2b9e1c8c8
[flutter] Fix test pubspec.yml
Mario Zechner
2025-11-06 11:48:43 +01:00 -
8ed7554f14
Add set-skeleton-color.
Davide Tantillo
2025-11-06 11:46:08 +01:00 -
34e56af5c5
Add set-slot-color and reset-slot-colors.
Davide Tantillo
2025-11-06 11:42:15 +01:00 -
2918788364
Add set-physics-mode.
Davide Tantillo
2025-11-06 11:07:22 +01:00 -
3075b5b9b6
Add set-animation-mix.
Davide Tantillo
2025-11-06 10:57:58 +01:00 -
e90d5d5d82
Add set-animation-time.
Davide Tantillo
2025-11-06 10:48:25 +01:00 -
10edf10dce
Add set-animation-speed.
Davide Tantillo
2025-11-06 10:40:10 +01:00 -
2fa8601e05
Add create/add/set-custom-skin.
Davide Tantillo
2025-11-06 10:20:50 +01:00 -
5fed1d6a33
Add to gitignore dist folder of c3 lib.
Davide Tantillo
2025-11-05 15:37:55 +01:00 -
dbf1453e10
Add set attachment action and slot attachment expression.
Davide Tantillo
2025-11-05 15:33:17 +01:00 -
279e083baa
[ts] Allow skeleton.setAttachment to accept null as attachmentName.
Davide Tantillo
2025-11-05 15:27:28 +01:00 -
be761e2792
Add set empty animation.
Davide Tantillo
2025-11-05 12:40:20 +01:00 -
57c2fa1cfd
Add play, stop, isPlaying.
Davide Tantillo
2025-11-05 12:31:06 +01:00 -
8767b81e17
Made OnAnimationEvent more generic allowing empty params to be used as any.
Davide Tantillo
2025-11-05 11:57:56 +01:00 -
ff8024ed83
Improved OnAnimationEvent.
Davide Tantillo
2025-11-04 17:21:54 +01:00 -
34bd5a1479
Add is skeleton loaded condition.
Davide Tantillo
2025-11-04 17:05:39 +01:00 -
2e37fb3855
Add flip x action and condition.
Davide Tantillo
2025-11-04 16:53:51 +01:00 -
f09ded2744
Use chokidar to watch for json file changes a run the copy asset script.
Davide Tantillo
2025-11-04 15:39:52 +01:00 -
0eea3e98ec
Reduced npm scripts for c3.
Davide Tantillo
2025-11-04 12:38:50 +01:00 -
e7787cc49c
c3-lib is built and copied even if c3 runtime is not edited.
Davide Tantillo
2025-11-04 12:22:40 +01:00 -
21c2166fcb
Move c3-lib inside c3 runtime.
Davide Tantillo
2025-11-04 12:16:48 +01:00 -
c175c1c5d0
Simplified c3-lib build.
Davide Tantillo
2025-11-04 12:03:02 +01:00 -
a64ec68c3f
Animation error in editor.
Davide Tantillo
2025-11-04 11:33:31 +01:00 -
1dfb28e731
[unity] Fix SkeletonSubmeshGraphic issue with multiple Graphics components
sr4dev
2025-11-04 14:06:38 +09:00 -
7f5502233f
[unity] Added drag & drop instantiation option
SkeletonGraphic (UI) Mecanim. Removed oldGameObject - Spine - SkeletonRenderercomponent menu entries.
Harald Csaszar
2025-11-03 21:37:35 +01:00 -
a5a5483f68
[unity] Minor: Updated Chinese 4.3-split-component-upgrade-guide.
Harald Csaszar
2025-11-03 17:25:04 +01:00 -
afeb48933d
[unity] Fixed missing added file changes of preceding commit. See #2965.
Harald Csaszar
2025-11-03 16:38:03 +01:00 -
9cccd52c2e
[unity] Fixed SkeletonAnimation isUpdatedExternally accidentally being persisted. Closes #2965.
Harald Csaszar
2025-11-03 16:30:10 +01:00 -
f8c82e0fb9
Format.
Davide Tantillo
2025-11-03 15:36:03 +01:00 -
abbd63013b
Small type fixes.
Davide Tantillo
2025-11-03 15:10:08 +01:00 -
281d36e634
Pull addAnimation from #2949.
Davide Tantillo
2025-11-03 12:42:05 +01:00 -
19396f435c
Pull some improvements from #2949, style fixes, name changes to remove template plugin names.
Davide Tantillo
2025-11-03 12:16:02 +01:00 -
9af308b2df
Add support for multiply and screen blend mode.
Davide Tantillo
2025-10-29 10:04:42 +01:00 -
e4f6d229c1
Updated c3 to r459 that introduces multiply and screen blending modes.
Davide Tantillo
2025-10-29 09:53:11 +01:00 -
4b80ec9a81
Removed padUint16ArrayForWebGPU since the bug has been fixed from Scirra.
Davide Tantillo
2025-10-14 12:59:34 +02:00 -
eac735e5a9
Add vertices colors also for editor.
Davide Tantillo
2025-10-14 12:56:16 +02:00 -
881449a60b
Updated c3 to r457 that introduces vertex colors also to editor SDK.
Davide Tantillo
2025-10-14 12:50:21 +02:00 -
4c1263207b
Add missing reference to spine-construct3.
Davide Tantillo
2025-09-24 16:09:26 +02:00 -
28555dbfd2
Updated c3 to r455 that introduces updateRender.
Davide Tantillo
2025-09-24 16:09:08 +02:00 -
75f30e297d
Add pma, wraps and filter management.
Davide Tantillo
2025-08-18 18:21:23 +02:00 -
235a96ca5c
Add padding for indices to fix temporarily C3 bug.
Davide Tantillo
2025-08-18 18:21:06 +02:00 -
abb14cf6ea
Asset export. Committed in ts folder, not main repo examples folder.
Davide Tantillo
2025-08-14 17:39:09 +02:00 -
46920ff54f
Improved reset bounds management.
Davide Tantillo
2025-08-14 17:37:34 +02:00 -
45d94a3201
Updated ts-def to r452.
Davide Tantillo
2025-08-14 09:05:00 +02:00 -
da12c23c73
Bounds added as properties. Works also in runtime.
Davide Tantillo
2025-08-13 17:58:23 +02:00 -
8dec202923
Fixed bounds...finally!
Davide Tantillo
2025-08-13 11:45:33 +02:00 -
93c56d08d0
c3 backup
Davide Tantillo
2025-08-12 09:56:27 +02:00 -
1d6d3f14f7[unity] Minor: Updated Japanese 4.3-split-component-upgrade-guide.
Misaki Eymard
2025-10-31 09:54:38 +09:00 -
4ed262dc89
[c3] Improve development scripts
star2000
2025-10-30 19:01:14 +08:00 -
28b7fb5f7fMerge branch 'EsotericSoftware:c3' into c3
星
2025-10-30 18:28:07 +08:00 -
75da4d6be5
[haxe] Fix SkeletonData default fps.
Davide Tantillo
2025-10-30 09:49:40 +01:00 -
a76e90fdf3
[ts] Fix PathAttachment missing this and SkeletonData default fps.
Davide Tantillo
2025-10-30 09:49:05 +01:00 -
1a9ea6edd0
[haxe] Fix missing BonePose shearX.
Davide Tantillo
2025-10-29 17:41:49 +01:00 -
236989ffec
[ts] Fix missing BonePose shearX
Davide Tantillo
2025-10-29 17:37:57 +01:00 -
4200024fbb
Formatting
Mario Zechner
2025-10-29 14:59:01 +01:00 -
63e3e010fb
[flutter] Fix publish.sh to run dart pub publish without capture
Mario Zechner
2025-10-29 14:21:45 +01:00 -
58e30c494a
[flutter] Fix linter errors
Mario Zechner
2025-10-29 14:12:27 +01:00 -
bf5fed0ba9
[flutter] Fix version in CHANGELOG.md
Mario Zechner
2025-10-29 13:15:25 +01:00 -
679714d938
[flutter] 4.3.0
Mario Zechner
2025-10-29 13:11:42 +01:00 -
4cdff21b54
Remove Rust test
Mario Zechner
2025-10-29 12:26:21 +01:00 -
8a40c7b9f4
Add support for multiply and screen blend mode.
Davide Tantillo
2025-10-29 10:04:42 +01:00 -
6a373d1df8
Updated c3 to r459 that introduces multiply and screen blending modes.
Davide Tantillo
2025-10-29 09:53:11 +01:00 -
1d0d88905e
[c3] update addon.json
star2000
2025-10-29 10:14:12 +08:00 -
7f70bb488a
[c3] change altas and skeleton config type to projectfile
star2000
2025-10-29 10:13:52 +08:00 -
8dea9b830f
[c3] update sdk type to r459
star2000
2025-10-29 09:16:11 +08:00 -
9efea584a0
[unity] Minor: Updated English 4.3-split-component-upgrade-guide with preceding breaking change.
Harald Csaszar
2025-10-28 20:25:53 +01:00 -
4d076ba430
[unity][4.3-beta] Fixed mask interaction not being updated at runtime. Breaking change: maskInteraction -> MaskInteraction. Closes #2962.
Harald Csaszar
2025-10-28 17:23:42 +01:00 -
42da98a3dd[ts] Replace Array constructors with dynamic initialization (#2955)
Musa Asukhanov
2025-10-28 13:05:58 +03:00 -
87d3785dd1
Merge branch '4.3-beta' into koteelok
Davide Tantillo
2025-10-28 11:04:14 +01:00 -
eb4fb09765
[ts][phaser-v3][phaser-v4] Fix atlas page url duplication when using file:// + baseURL (#2961)
Davide Tantillo
2025-10-27 17:29:20 +01:00 -
95ff960cf5
[ts] Release 4.2.95
Davide Tantillo
2025-10-27 17:25:25 +01:00 -
4f3f5bed15[ts][phaser-v3][phaser-v4] Fix atlas page url duplication when using file:// + baseURL (#2961)
Aomsir
2025-10-28 00:21:11 +08:00 -
3ef1edfa9e
[ts][phaser] Fallback to src in atlas page loading.
Davide Tantillo
2025-10-27 17:19:51 +01:00 -
022a4bacbd
[unity] Fixed very long build times due to a regression in commit 32dfaf1 which removed some past improvements. See #2960
Harald Csaszar
2025-10-27 16:21:01 +01:00 -
a90979be3f
fix(loader): use file.url instead of file.src for atlas basePath (align with Phaser #6642)
Aomsir
2025-10-27 23:09:28 +08:00