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mirror of https://github.com/Siccity/xNode.git synced 2026-02-04 14:24:54 +08:00

463 Commits

Author SHA1 Message Date
MowfaqAlarbi
6f3622a1a9
Delete LICENSE.md.meta 2021-07-10 09:27:50 +02:00
MowfaqAlarbi
d9993ff8ee
Delete README.md 2021-07-10 09:27:42 +02:00
MowfaqAlarbi
13d9ece103
Delete README.md.meta 2021-07-10 09:27:21 +02:00
MowfaqAlarbi
6d15b60f86
Delete Scripts.meta 2021-07-10 09:27:12 +02:00
MowfaqAlarbi
2f0093ee81
Delete package.json 2021-07-10 09:27:03 +02:00
MowfaqAlarbi
ed720dc068
Delete package.json.meta 2021-07-10 09:26:51 +02:00
MowfaqAlarbi
da9af2b100
Delete Scripts directory 2021-07-10 09:26:36 +02:00
MowfaqAlarbi
358b152545
Delete xNode-master directory 2021-07-10 09:26:19 +02:00
MowfaqAlarbi
3b879ed725
Add files via upload 2021-07-04 21:13:45 +02:00
Thor Brigsted
9e711f2453 Cleanup 2019-09-07 00:56:47 +02:00
Thor Brigsted
d4345b769e Simplified code 2019-09-07 00:51:14 +02:00
Thor Brigsted
51a25c2c7e More cleanup 2019-09-06 19:43:36 +02:00
Thor Brigsted
e6440bfd30 Cleanup 2019-09-06 19:42:48 +02:00
MowfaqAlarbi
5c1072765f
Done the select feature 2019-09-04 16:56:46 +02:00
MowfaqAlarbi
6657fd4371
Add files via upload 2019-09-04 16:50:42 +02:00
MowfaqAlarbi
a6f0c9737a
Update NodeGraphEditor.cs 2019-09-04 16:45:48 +02:00
MowfaqAlarbi
0cf1a0d925
update from 1.7 2019-09-04 16:45:11 +02:00
Thor Brigsted
8c26042eef Un-reverted changes made after 1.7 2019-09-04 15:52:30 +02:00
MowfaqAlarbi
935cc56602
Update NodeEditorAction.cs 2019-09-04 05:31:57 +02:00
MowfaqAlarbi
257d012c4d
called the create drag mechanic here 2019-09-04 03:30:59 +02:00
MowfaqAlarbi
a187a66613
preformed the drag creating mechanic here 2019-09-04 03:26:49 +02:00
Simon Rodriguez
c16ad1fff0 Added functionality that focuses on selected nodes. (#173)
Resets view if no nodes are selected.
2019-09-03 22:18:30 +02:00
Thor Brigsted
43bcb54fda Odin inspector support (#182)
* Added Odin Inspector support
* Added support for ports
2019-09-02 00:41:57 +02:00
Thor Brigsted
6fa3bdf2ad Marked NodeEnumDrawer ShowContextMenuAtMouse public 2019-08-12 22:07:27 +02:00
Thor Brigsted
c995bdf0bc Added NodeEnumDrawer.EnumPopup so you can use it from your own node editor scripts 2019-08-12 01:01:57 +02:00
Thor Brigsted
788b8d8a0b Automatically remove "Node" postfix from creation menu 2019-08-12 00:11:14 +02:00
Thor Brigsted
650522223c Fixed minor jittering with tooltips 2019-08-11 23:52:33 +02:00
Thor Brigsted
25d208d278 Fixed #156 - Incorrect drawing of custom graph editor OnGUI 2019-08-08 09:56:10 +02:00
Thor Brigsted
80c8b36ab8 Removed unused hashset 2019-08-05 00:51:47 +02:00
Thor Brigsted
f38ff44261 Fixed #175 - Adjusted skipped DLLs check 2019-08-05 00:26:10 +02:00
Thor Brigsted
d45f396ebf Revert "Improved zoom with the help of Jeroenimoo0's PR"
This commit caused issues with the selection box
2019-08-04 22:41:38 +02:00
Thor Brigsted
ba48e32a22 Moved RerouteReference to own script 2019-08-04 22:25:51 +02:00
Thor Brigsted
5bc267d23b Fixed #119 - node port background color inconsistency 2019-07-24 23:52:31 +02:00
Thor Brigsted
bb847a3044 Moved IsMac to NodeEditorUtilities 2019-07-24 10:25:29 +02:00
Thor Brigsted
891ecebc3f Put NodeEditorReflection into its own static class 2019-07-24 10:04:05 +02:00
Mikhail
93fa101af8 Multiple dynamicPortList IndexOutofRange fix. (#176) 2019-07-22 00:41:58 +02:00
Simon Rodriguez
723ecc43c1 Ports losing connections (#171)
* clear connections before removing port, so the connected nodes don't have invalid references.

* Try reconnecting the previous ports connections in the new port.
Skip reconnecting if the port is dynamic or if the direction has changed.
2019-07-10 00:07:23 +01:00
Simon Rodriguez
6a629d159c Added type constraints to output port (#170) 2019-07-09 10:44:00 +01:00
Thor Brigsted
8e0bd964ad Fixed #107 - OnValidate
OnValidate is now called on rename as well.
Removed outdated OnValidate fix. It probably never worked anyway.
2019-07-01 09:58:47 +02:00
Thor Brigsted
d0e1cd5d66 Fixed #144 - Added virtual GetPortTooltip in NodeGraphEditor 2019-06-29 16:56:50 +02:00
elrod
95884080b0 Resetting random generator state/seed after random color extraction. (#160) 2019-06-29 16:38:25 +02:00
William Henry
9b239c3564 Added Drop event to Node Graph (#157)
Override NodeGraphEditor.OnDropObjects to deal with items dropped into the graph through DragAndDrop
2019-06-29 00:04:39 +02:00
Thor Brigsted
8d64843d42 Node skin is now white with default grey tint
This lets you get more outrageous colors with [NodeTint]
2019-06-28 23:08:18 +02:00
Greg Poole
c264f4877b Git readme tweak (#167) 2019-06-28 13:30:27 +02:00
Thor Brigsted
91aecabd1a
Fixed UPM Readme #166 2019-06-28 00:19:29 +02:00
Greg Poole
f0fd6b9634 Add Unity Package Manager support (#165) 2019-06-26 23:42:36 +02:00
Hao Wu
f8ba6339c8 Added validation support for Context Menu items (#162)
* Added validation support for Context Menu items
2019-06-26 10:25:01 +02:00
Thor Brigsted
4e1d9b6721 Reformat RenamePopup.cs
Was inconsistently formatted as tabs instead of spaces
2019-06-26 10:13:12 +02:00
Adsitoz
55dddf8142 Rename Revert (#164)
- Not working the same way across all versions of Unity.
2019-06-26 10:08:22 +02:00
Simon Rodriguez
5d45300935 Unified all functions that set the default node name (#161) 2019-06-23 11:54:14 +02:00