kikiloveswift
000df07027
[ios] Fix the issue where the SkeletonBounds instance couldn’t be initialized ( #2669 )
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Co-authored-by: liqiang <liqiangbj01@kanyun.com>
2024-11-14 12:21:14 +01:00
kikiloveswift
648170f325
[ios] Provide the ability to convert an Attachment into a BoundingBoxAttachment. ( #2671 )
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Co-authored-by: liqiang <liqiangbj01@kanyun.com>
2024-11-14 12:19:17 +01:00
Davide Tantillo
a815fc40d8
[ts] Add missing license headers.
2024-11-14 11:16:20 +01:00
Davide Tantillo
3512e3ddff
[ts][pixi] Add bunnymark example to compare performance among releases.
2024-11-14 10:56:11 +01:00
Davide Tantillo
5cc203b772
[ts][pixi-v8] Fixed physics2 example.
2024-11-13 12:33:55 +01:00
Davide Tantillo
417d7c2239
[ts][pixi-v8] Cleanup examples and updated runtime.sh script.
2024-11-13 11:33:16 +01:00
Davide Tantillo
2fa1c28fba
[ts] Release 4.2.65
2024-11-13 11:08:02 +01:00
Davide Tantillo
a4ea2979cd
[ts][canvaskit] Removed additional slash from texture url.
2024-11-13 11:04:39 +01:00
Davide Tantillo
814f0ae8fd
[ts][pixi-v8] Removed useless warning about update invocation with autoUpdate.
2024-11-13 10:17:14 +01:00
Davide Tantillo
fb3855ad65
[ts][pixi-v8] Clean up SpinePipe after Spine object is destroyed. Closes #2678 .
2024-11-13 09:38:08 +01:00
Davide
8a8fc74f8e
[ts][pixi-v8] Moved state.apply and UWT right after time updates. ( #2679 )
2024-11-13 09:14:28 +01:00
Davide Tantillo
6ab5ddf92d
[ts] Release 4.2.64
2024-11-12 10:07:55 +01:00
Davide Tantillo
6ddf908899
[ts][pixi-v8] Ensure cached uvs array sized. Closes #2677 .
2024-11-12 10:00:05 +01:00
Harald Csaszar
5bd3f3aeb9
[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader. Closes #2676 .
2024-11-11 18:46:28 +01:00
Harald Csaszar
cb98ed71bc
[unity] Added remark for custom blend modes not being supported by SpineVisualElement.
2024-11-08 19:12:29 +01:00
Davide Tantillo
6a5c97da27
[haxe] Release 4.2.1
2024-11-08 11:44:54 +01:00
Davide Tantillo
c6eaac2b1f
[haxe] Fix bone inherit. Closes #2664 .
2024-11-08 10:54:21 +01:00
Davide Tantillo
97a83c2430
[ts][pixi] Updated ts example on v7 and added to v8
2024-11-07 15:55:07 +01:00
Mario Zechner
9d14027ebb
[sdl] Call spSkeleton_update() for physics.
2024-11-07 15:36:57 +01:00
Davide Tantillo
b2b0a3dc42
[ts] Release 4.2.63
2024-11-07 15:17:01 +01:00
Davide Tantillo
6cc8809406
[ts][pixi] Move pixi to pixi-v7
2024-11-07 14:49:36 +01:00
Davide Tantillo
ca00e56136
[ts] Run tsfmt
2024-11-07 11:34:50 +01:00
Nathan Sweet
55e8cd3880
[libgdx] Increased minimum Java version to 1.8.
2024-11-06 21:56:32 -10:00
Davide Tantillo
e8719ebb99
[ts] Run tsfmt
2024-11-06 17:57:46 +01:00
Mat Groves
ecbe9b0247
Add PixiJS v8 support to spine ( #2641 )
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* add v8 support to spine!
* Renamed examples folder for consistency.
* Gitignore dist.
* Tsconfig.
* Package json.
* Modification due to strictNullChecks=true.
* Run tsfmt.
* Use clipper.clipTriangles not deprecated version.
* Aligned example to spine-pixi (v7).
* Fix clipping dark tint wrong param.
* Removed useless clipper.
* Push texture issue repro example
* fix attachment.uvs by copying them
* SlotObject alpha connected to skeleton and slot alpha.
* add topology for future v8 release
* Dark tint rendered is enabled if at least one slot has dark tint, or by configuration.
Fixed clipping while using dark tint.
* Optimized clipping by using clipTrianglesUnpacked.
* Repro example for clipping issue.
* Aligned constructor and from signature of spine-pixi(-v7) to v8. Deprecated old signatures.
* Removed useless function.
* Fixed clipping issue flagging attachment as dirty if indices change.
* Clipping attachments clip slot object through Pixi Graphics masks.
* Add autoUpdate in SpineFromOptions
* Added javadoc to pixiv8
* Updated pixi7 examples to use SpineFromOptions interface
* Aligned atlas loader to use texturePreference for bundles.
* Add pool to manage slot objects masks
* Fixed minor issues with SpineDebugRenderer
* Aligned spine-pixi-v8 with latest spine-core
* Updated build and publish script
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Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
2024-11-06 17:23:01 +01:00
Mario Zechner
b610bd7b7a
[godot] Fixes #2670 , animation tracks must be set to discrete, so we only get a single name/loop change for each key.
2024-11-06 16:11:44 +01:00
Davide Tantillo
c3d510e3c8
[ts] Release 4.2.62
2024-11-05 17:31:40 +01:00
Davide Tantillo
8a03d8a7c7
[ts][phaser] Automatically set UNPACK_PREMULTIPLY_ALPHA_WEBGL to false when spine texture is created, then restore it.
2024-11-05 16:09:13 +01:00
kikiloveswift
4f7fe00427
ADD: spine-ios support Cocoapods :Static Framework ( #2658 )
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Co-authored-by: liqiang <liqiangbj01@kanyun.com>
2024-11-05 15:48:35 +01:00
Mario Zechner
19d3d1b29b
[ios] Closes #2666 , expose SkeletonBounds via spine-cpp-lite/Swift
2024-11-05 15:46:53 +01:00
Mario Zechner
9207cd2a40
[cpp][glfw] Fix reading bounding box attachments in SkeletonBinary, closes #2668 , add binary Spineboy to example
2024-11-05 13:55:28 +01:00
Mario Zechner
28fb83d1d7
[cpp] Fix passing argument by reference
2024-11-05 13:27:01 +01:00
Mario Zechner
eef05281fd
[godot] Do not register editor types for template extension builds.
2024-10-30 10:45:21 +01:00
Mario Zechner
33ea72017b
[godot] Fix branch enumeration in setup script.
2024-10-30 10:17:26 +01:00
Mario Zechner
220678f336
[android] Next snapshot
2024-10-29 10:26:46 +01:00
Mario Zechner
f38683f9d9
[android] 4.2.8 release
2024-10-29 10:26:32 +01:00
hiki
41532fea5f
FIX: clipEnd not called issue when attachment is null ( #2662 )
2024-10-29 09:11:27 +01:00
misaki-eymard
76361f67a0
[godot] Update the Raptor texture atlas in the example project to the correct one. See #2663
2024-10-28 11:52:24 +09:00
Mario Zechner
405db7da51
[godot] Another fix for the template build script. See #2657
2024-10-23 12:03:08 +02:00
Mario Zechner
32be2c1ef1
[godot] Fix build script for Android template, closes #2657
2024-10-23 11:21:48 +02:00
Mario Zechner
623e2b9786
[godot] Fix web builds for Godot <= 4.2
2024-10-17 15:21:39 +02:00
Mario Zechner
cf5b340210
[godot] Another build script fix.
2024-10-17 12:12:09 +02:00
Mario Zechner
da3fa70d97
[godot] Fix build script.
2024-10-17 11:44:56 +02:00
Mario Zechner
9ea50d85a5
[godot] Try to fix web build on GitHub.
2024-10-17 11:30:42 +02:00
Mario Zechner
e4469dc77b
[godot] Fix compilation with emscripten.
2024-10-17 09:00:18 +02:00
Mario Zechner
09542677f4
Fix Godot GH actions
2024-10-17 08:37:22 +02:00
Mario Zechner
5b15994403
Merge branch '4.2' into gdextension
2024-10-15 15:14:41 +02:00
Mario Zechner
bd34b7a9c8
[c] Fix incorrect != in spBone_parentToWorld
2024-10-15 15:14:29 +02:00
Mario Zechner
6063071809
[c] Fix incorrect != in spBone_parentToWorld
2024-10-15 14:57:07 +02:00
alvov
54ecc39017
Add sources to source maps via TS configuration option
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Fixes #2652
2024-10-10 10:40:30 +02:00