3386 Commits

Author SHA1 Message Date
badlogic
04ea2da945 Merge branch '3.6' into 3.7-beta 2017-07-12 11:26:06 +02:00
badlogic
dfb8861de4 Updated supported versions in README.md 2017-07-12 11:25:54 +02:00
badlogic
b1732079ca Merge branch '3.6' into 3.7-beta 2017-07-12 11:21:09 +02:00
badlogic
3be988e12f Updated READMEs to point to correct zips 2017-07-12 11:20:55 +02:00
badlogic
ec2393d61f Added update-readmes.sh to change .zip links in README.mds. 2017-07-12 11:18:41 +02:00
badlogic
fc72709c48 Updated README.mds to point to the correct .zip link 2017-07-12 11:18:18 +02:00
badlogic
8ad5ea0c46 Merge branch '3.6' into 3.7-beta 2017-07-12 10:57:29 +02:00
badlogic
c7b0329918 Recompiled .swc's after change to Bone, fixed constructor of Vertex 2017-07-12 10:57:17 +02:00
aram-ahak
1843dccfe8 bug fix ( skeleton not initialized when _parent is not null) (#930) 2017-07-12 10:55:40 +02:00
badlogic
2ba07148cd Merged 3.6 into 3.7-beta manually 2017-07-12 10:55:02 +02:00
badlogic
4f0708deb0 Manually merged PR #929 2017-07-12 10:54:27 +02:00
badlogic
e3825e60c4 Manually merged PR #929 2017-07-12 10:53:34 +02:00
badlogic
115ada277f <Merge branch '3.6' into 3.7-beta 2017-07-11 16:36:34 +02:00
badlogic
b6f88e81b0 Fixed XNA/MonoGame project 2017-07-11 16:33:14 +02:00
badlogic
3fb745f060 Merge branch '3.6' into 3.7-beta 2017-07-11 15:56:14 +02:00
badlogic
5c71fcaaf8 [lua] Fixed Skin:attachAll, wrong indexing. Fixed MeshAttachment:setParentMesh, didn't set worldVerticesLength 2017-07-11 15:55:49 +02:00
John
f3e544319d [unity] Fix SkeletonGraphic texture updating. 2017-07-11 12:47:23 +08:00
John
76b7e245bd [csharp] Fixes for clipping.
based on : ea6319820f
Fixes: https://github.com/EsotericSoftware/spine-runtimes/pull/936
2017-07-11 06:37:32 +08:00
John
c84792fa18 [csharp] Fix unused vertices local.
https://github.com/EsotericSoftware/spine-runtimes/pull/935
2017-07-11 06:30:00 +08:00
John
efff171461 Merge pull request #934 from dorisugita/patch-5
null check
2017-07-10 14:13:20 +08:00
Shinsuke Sugita
5ad6934fd1 null check
atlas may become null
2017-07-10 10:13:26 +09:00
pharan
9d242ea90a [unity] Cleanup BoundingBoxFollower support for active skin. 2017-07-06 06:43:05 +08:00
pharan
90789b130c [unity] Minor cleanup. 2017-07-06 06:42:23 +08:00
pharan
16821f0bf7 [unity] BoneFollowerGraphic Component. 2017-07-06 06:42:00 +08:00
John
9223881909 [unity] Ignore empty active skin and duplicates. 2017-07-04 18:11:15 +08:00
badlogic
4b2d233807 Merge branch '3.6' into 3.7-beta 2017-07-04 11:21:51 +02:00
badlogic
15011e81b7 [ue4] Added simple C++ example 2017-07-04 11:21:12 +02:00
badlogic
4a246d53e2 Merge branch '3.6' into 3.7-beta 2017-07-04 10:44:15 +02:00
badlogic
807c4d27bd [lua] Ported fix for DeformTimeline, see #932 2017-07-04 10:43:59 +02:00
badlogic
6137da3eb2 Merge branch '3.6' into 3.7-beta 2017-07-04 10:33:27 +02:00
badlogic
8b14b18fda [c] Ported fix for DeformTimeline, see #932 2017-07-04 10:33:16 +02:00
John
263c6278e2 [unity] BoundingBoxFollower also uses active skin. 2017-07-04 08:57:38 +08:00
John
dac38e5843 [unity] Allow overwrite initialize + logs. 2017-07-03 17:15:13 +08:00
pharan
f1aa76570f [unity] Updated shaders to Unity 5.6. 2017-06-29 17:14:55 +08:00
pharan
216441ac4a [unity] Cleanup line endings. 2017-06-29 17:14:27 +08:00
pharan
a3e4bdd3d8 Merge branch '3.6' into 3.7-beta 2017-06-28 22:44:36 +08:00
John
c9c360fa88 [unity] Fix SkeletonAnimator inspector property. 2017-06-28 22:22:36 +08:00
John
7ef8c6f9b0 [unity] AddBoundingBoxAsComponent options. 2017-06-28 18:10:55 +08:00
John
afd8272dc6 [unity] Fix ragdoll2D parts being kinematic. 2017-06-28 18:09:15 +08:00
John
220b5b5282 [unity] Don't process icons in play mode. 2017-06-28 16:05:23 +08:00
John
7f367dd496 [unity] Don't process icons in play mode. 2017-06-28 16:03:23 +08:00
badlogic
2567339fa6 [as3] Ported fix for DeformTimeline, see #932 2017-06-27 16:32:51 +02:00
badlogic
59dc784cb2 [ts] Ported fix for DeformTimeline, see #932 2017-06-27 16:25:30 +02:00
badlogic
35830069a6 Merge branch '3.6' into 3.7-beta 2017-06-27 16:15:38 +02:00
badlogic
c6fefe8fa0 [c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931 2017-06-27 16:15:23 +02:00
badlogic
13bfb1bd0f Merge branch '3.6' into 3.7-beta 2017-06-27 15:47:37 +02:00
badlogic
fdee465333 [lua][love][corona] Added vertex effect support. See #898 2017-06-27 15:46:44 +02:00
badlogic
1b495bbe72 Merge branch '3.6' into 3.7-beta 2017-06-27 14:34:27 +02:00
badlogic
943b4f98a7 [as3][starling] Added VertexEffect and implementations plus support for Starling. See #898 2017-06-27 14:25:02 +02:00
John
7361358121 [unity] AttachmentTools handle Points and Clipping 2017-06-27 15:36:18 +08:00