24 Commits

Author SHA1 Message Date
Mario Zechner
18f792543e [godot] Fix attempt for iOS patch 2025-11-19 13:43:08 +01:00
Mario Zechner
2af04b6eee [godot] Fix iOS build error with Vulkan headers and C++ modules
Adds compiler flag -Wno-error=module-import-in-extern-c to suppress compilation errors when building for iOS with newer Xcode versions. The Vulkan headers include stdint.h inside extern "C" blocks, which conflicts with C++ modules.

The fix is applied via a patch file during setup.sh execution.
2025-11-19 09:45:43 +01:00
Mario Zechner
cac3383d4f [godot] Fix compile_commands.json generation on Ubuntu without X11
The setup.sh script was always trying to generate compile_commands.json
for IDE integration, which triggered SCons platform auto-detection. On
Ubuntu runners without X11 libraries (used for Android/Web builds),
this caused the build to fail.

Changes:
- Only generate compile_commands.json in dev mode (CI uses dev=false)
- Explicitly specify the platform parameter for SCons
- On Linux, check if X11 libraries are available before attempting generation
- Skip generation gracefully if X11 is not available

This fixes the Android and Web template builds in GitHub Actions.
2025-11-17 14:26:46 +01:00
Mario Zechner
c6495719ca [c][cpp][flutter][ios] Make attachment in Skin.setAttachment optional 2025-09-23 17:07:03 +02:00
Mario Zechner
98a39e9079 [godot] Fix build for new spine-cpp structure 2025-09-15 18:04:30 +02:00
Mario Zechner
8c66239ae5 [godot] Nuclear option, diffs don't apply on Windows runner... 2024-11-25 17:06:06 +01:00
Mario Zechner
9514811835 [godot] Final try fixing GHA build errors on windows runners 2024-11-25 16:43:25 +01:00
Mario Zechner
379c42fed3 [godot] Try another fix to get thorvg building on GHA 2024-11-25 16:15:12 +01:00
Mario Zechner
32be2c1ef1 [godot] Fix build script for Android template, closes #2657 2024-10-23 11:21:48 +02:00
Mario Zechner
728b96b85e [godot] Fix setup script, remove .idea references. 2024-10-09 11:18:04 +02:00
Mario Zechner
64c3e9af16 [godot] Restore old build/setup.sh 2024-10-08 17:17:50 +02:00
Mario Zechner
14992a57c3 [godot] Fix up extension build and setup script, add VS Code task and launch config 2024-10-08 15:16:47 +02:00
Mario Zechner
1101e71ec3 GDExtension support, heavy WIP 2024-07-05 19:05:42 +02:00
Mario Zechner
5cdedfa845 [godot] Update setup.sh doc string with latest stable version. 2024-03-19 22:06:11 +01:00
Mario Zechner
4fb96bb24f [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 12:18:54 +01:00
badlogic
88e231a27a [godot] Disable Live++ patching in setup.sh 2023-09-20 15:04:14 +02:00
Mario Zechner
b405686823 [godot] More C# build work. 2023-07-21 14:42:45 +02:00
Mario Zechner
e525c77d18 [godot] Rework v4 build scripts to support optionally support C#. 2023-07-19 17:53:01 +02:00
Mario Zechner
bdb9e130bc [godot] Add mono flag to 4.x build. 2023-07-19 11:56:34 +02:00
Luke Ingram
d3004bfbf7 [godot] Updates scripts to handle spaces in file paths (#2244). 2023-04-25 13:35:06 -04:00
badlogic
0b5621ccd4 [godot] Fix v3 Live++ patch, launch configs and tasks. 2023-01-24 16:52:33 +01:00
Mario Zechner
a7a2d844e1 [godot] Use our .clang-format. 2022-11-29 09:46:52 +01:00
Mario Zechner
1c150203ab [godot] Fixes for latest 4.0 commits, automatically install MoltenVK on macOS via setup.sh 2022-07-29 14:57:56 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00