Mario Zechner
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0cfa6905e1
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[flutter] 4.2.12 release
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2023-04-04 13:32:41 +02:00 |
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Mario Zechner
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f0e51bf7dd
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/pubspec.yaml
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2023-04-04 13:30:59 +02:00 |
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Mario Zechner
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5bea236326
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[flutter] 4.1.2 release
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2023-04-04 13:26:40 +02:00 |
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Mario Zechner
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46be5f2393
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Merge branch '4.1' into 4.2-beta
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2023-04-04 13:25:24 +02:00 |
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Mario Zechner
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d596731ca3
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[flutter] Minor cosmetics.
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2023-04-04 13:25:04 +02:00 |
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Harald Csaszar
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9c368baa16
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Merge branch '4.1' into 4.2-beta
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2023-03-27 17:58:12 +02:00 |
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Harald Csaszar
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80b2246d62
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[unity] Fixed compile error on Unity 2017.1 of last commit. See #1640.
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2023-03-27 17:55:53 +02:00 |
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Harald Csaszar
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78302ac1d8
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[unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640.
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2023-03-27 17:42:32 +02:00 |
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Harald Csaszar
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1e59ce9cb7
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Changelog: added 4.1 section to 4.2-beta section as well.
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2023-03-24 15:09:26 +01:00 |
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Harald Csaszar
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b88297306b
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Merge branch '4.1' into 4.2-beta
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2023-03-24 15:07:43 +01:00 |
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Harald Csaszar
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25b8310bea
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[unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640.
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2023-03-24 15:00:26 +01:00 |
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Harald Csaszar
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e7457546b0
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[unity] Minor: whitespace correction of previous commit.
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2023-03-24 14:51:24 +01:00 |
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Harald Csaszar
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91cc6ddfaa
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[unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640.
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2023-03-24 14:44:40 +01:00 |
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Mario Zechner
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cbefff1325
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Merge branch '4.1' into 4.2-beta
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2023-03-22 15:44:52 +01:00 |
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Mario Zechner
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2179cd7c86
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[monogame] Fix references to missing .cs files. Closes #2269
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2023-03-22 15:44:36 +01:00 |
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Harald Csaszar
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e10b37ac59
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[unity] Fixed GetRepackedSkin not repacking sequences. Closes #2268.
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2023-03-17 15:52:47 +01:00 |
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Mario Zechner
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5f0cb66cad
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Merge branch '4.1' into 4.2-beta
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2023-03-15 10:56:05 +01:00 |
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Mario Zechner
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7a5c6995ef
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[c] Closes #2264, initialize atlas page defaults properly.
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2023-03-15 10:55:53 +01:00 |
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Mario Zechner
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f85928c03a
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[c] Closes #2263, fix dark alpha component in JSON parser.
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2023-03-15 10:49:34 +01:00 |
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Harald Csaszar
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6d021ac88a
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Merge branch '4.1' into 4.2-beta
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2023-03-13 16:56:40 +01:00 |
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Harald Csaszar
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f09f5b73a0
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[unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266.
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2023-03-13 16:26:30 +01:00 |
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Mario Zechner
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7c76c5803c
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[flutter] Add publishing script, fix changelog.
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2023-03-08 15:02:11 +01:00 |
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Mario Zechner
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8dd6290289
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[flutter] Fix 4.2 branch version.
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2023-03-08 14:47:50 +01:00 |
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Mario Zechner
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e32aa1c440
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Merge branch '4.1' into 4.2-beta
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2023-03-08 14:46:59 +01:00 |
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Mario Zechner
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728aa6226b
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[flutter] Fix doc headers, pub version.
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2023-03-08 14:46:48 +01:00 |
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Mario Zechner
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05f094d9dc
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Merge branch '4.1' into 4.2-beta
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2023-03-07 11:52:21 +01:00 |
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Mario Zechner
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5232c1cb77
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[flutter] Add VS Code launch configs.
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2023-03-07 11:52:11 +01:00 |
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Mario Zechner
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adbb5d367a
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[godot] Update setup action to latest Python/Scons versions.
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2023-03-07 11:28:57 +01:00 |
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Mario Zechner
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9a168a26a4
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[godot] Revert change to python setup GH action.
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2023-03-07 11:26:39 +01:00 |
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Mario Zechner
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b7482f87d9
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Update action versions in GH workflows.
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2023-03-07 11:21:34 +01:00 |
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Mario Zechner
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8e22e7894b
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Update action versions in GH workflows.
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2023-03-07 11:19:11 +01:00 |
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Mario Zechner
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deb2754b90
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Update action versions across workflows.
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2023-03-07 11:06:41 +01:00 |
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Mario Zechner
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e07fa017d1
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[godot] Update actions to latest versions in GH workflow.
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2023-03-07 11:00:07 +01:00 |
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Mario Zechner
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7d04a3d767
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[godot] Closes #2262. add Windows export templates for Godot 4.0.
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2023-03-07 10:55:37 +01:00 |
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Mario Zechner
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714edf501c
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[flutter] Implement blend modes, see #2200
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2023-03-06 11:43:14 +01:00 |
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Mario Zechner
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8818e9f338
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Merge branch '4.1' into 4.2-beta
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2023-03-03 13:39:26 +01:00 |
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Mario Zechner
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2fc2e98c36
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[flutter] widget state only re-creates resources if asset specified to widget constructor has changed.
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2023-03-03 13:38:18 +01:00 |
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Mario Zechner
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5f9f684408
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[godot] Register signal handlers before queuing animations.
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2023-03-03 12:06:37 +01:00 |
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Mario Zechner
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7cfa99d4ae
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Merge branch '4.1' into 4.2-beta
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2023-03-02 17:48:48 +01:00 |
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Mario Zechner
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425e5a5f2c
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[flutter] Support hot-reload of SpineWidget and controller.
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2023-03-02 17:48:37 +01:00 |
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Mario Zechner
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0590c0e989
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Merge branch '4.1' into 4.2-beta
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2023-03-02 16:56:58 +01:00 |
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Mario Zechner
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4ea0205a27
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[godot] Fix up v4 examples.
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2023-03-02 11:48:39 +01:00 |
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Mario Zechner
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fd08e48125
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[godot] Update README.md.
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2023-03-02 09:36:52 +01:00 |
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Mario Zechner
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adcb84d004
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[godot] Build against 4.0-stable branch.
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2023-03-02 09:25:16 +01:00 |
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Harald Csaszar
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2f1b0b860c
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x.
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2023-02-28 19:50:04 +01:00 |
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Mario Zechner
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4a66ced952
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Merge branch '4.1' into 4.2-beta
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2023-02-27 13:44:34 +01:00 |
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Mario Zechner
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15f9e39b14
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Formatting.
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2023-02-27 13:44:19 +01:00 |
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Mario Zechner
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b0b1fe011e
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[c] Closes #2258, check for empty skins in JSON parser
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2023-02-27 13:43:22 +01:00 |
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badlogic
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a557db3a54
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[ue] Closes #2257, import uses null attachment loader, leading to crash for mesh attachments. Also fixes atlas page fetch in renderer.
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2023-02-27 12:50:21 +01:00 |
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Harald Csaszar
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cefdf8394d
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Merge branch '4.1' into 4.2-beta
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2023-02-21 20:08:35 +01:00 |
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