10983 Commits

Author SHA1 Message Date
Byeong Gwan
a52100cd00
[ios] expose explict module for c & cpp (#2906)
- standard user can import spine-c based api without c warning
- dedicated user can import cpp interface with explict import and enabling cpp interp
- objective-c user can not import cpp using objective-c++ without issue
2025-11-06 13:50:13 +01:00
Wastrel Du
4191737c1c
[android]optimize skeleton drawable load, Avoid app crashes caused by loading errors. (#2947)
Co-authored-by: jfdu3 <jfdu3@iflytek.com>
2025-11-06 13:48:25 +01:00
Mario Zechner
3ffea502e7 [godot] Fix version macros for extension as well, see #2958 2025-11-06 13:28:14 +01:00
Mario Zechner
e063bae54d [godot] Closes #2958, compatibitlity with deprecated=no 2025-11-06 13:22:37 +01:00
Davide Tantillo
0c189465c7 Add expressions to get bone-x, bone-y- bone-rotation. 2025-11-06 12:39:31 +01:00
Mario Zechner
5658eec015 [flutter] Added AtlasFlutter.fromMemroy, SkeletonDataFlutter.fromMemory, SkeletonDrawableFlutter.fromMemory, and SpineWidget.fromMemory. See CHANGELOG.md for details and #2939 2025-11-06 12:36:53 +01:00
Davide Tantillo
c626d59b0e Fix MathUtils import. 2025-11-06 12:10:05 +01:00
Mario Zechner
332a001192 [ts] Update some dependencies to latest version 2025-11-06 12:08:56 +01:00
Davide Tantillo
c47b829019 Add set-track-alpha and set-track-mix-blend. 2025-11-06 12:00:38 +01:00
Mario Zechner
ff9be77a4e [godot] Fix Vulkan installer script 2025-11-06 11:56:46 +01:00
Mario Zechner
f2b9e1c8c8 [flutter] Fix test pubspec.yml 2025-11-06 11:48:43 +01:00
Davide Tantillo
8ed7554f14 Add set-skeleton-color. 2025-11-06 11:46:08 +01:00
Davide Tantillo
34e56af5c5 Add set-slot-color and reset-slot-colors. 2025-11-06 11:42:15 +01:00
Davide Tantillo
2918788364 Add set-physics-mode. 2025-11-06 11:07:22 +01:00
Davide Tantillo
3075b5b9b6 Add set-animation-mix. 2025-11-06 10:57:58 +01:00
Davide Tantillo
e90d5d5d82 Add set-animation-time. 2025-11-06 10:48:25 +01:00
Davide Tantillo
10edf10dce Add set-animation-speed. 2025-11-06 10:40:10 +01:00
Davide Tantillo
2fa8601e05 Add create/add/set-custom-skin. 2025-11-06 10:20:50 +01:00
Davide Tantillo
5fed1d6a33 Add to gitignore dist folder of c3 lib. 2025-11-05 15:37:55 +01:00
Davide Tantillo
dbf1453e10 Add set attachment action and slot attachment expression. 2025-11-05 15:33:17 +01:00
Davide Tantillo
279e083baa [ts] Allow skeleton.setAttachment to accept null as attachmentName. 2025-11-05 15:27:41 +01:00
Davide Tantillo
be761e2792 Add set empty animation. 2025-11-05 12:40:20 +01:00
Davide Tantillo
57c2fa1cfd Add play, stop, isPlaying. 2025-11-05 12:31:06 +01:00
Davide Tantillo
8767b81e17 Made OnAnimationEvent more generic allowing empty params to be used as any. 2025-11-05 11:57:56 +01:00
Davide Tantillo
ff8024ed83 Improved OnAnimationEvent. 2025-11-04 17:21:54 +01:00
Davide Tantillo
34bd5a1479 Add is skeleton loaded condition. 2025-11-04 17:05:39 +01:00
Davide Tantillo
2e37fb3855 Add flip x action and condition. 2025-11-04 16:53:51 +01:00
Davide Tantillo
f09ded2744 Use chokidar to watch for json file changes a run the copy asset script. 2025-11-04 15:39:52 +01:00
Davide Tantillo
0eea3e98ec Reduced npm scripts for c3. 2025-11-04 12:38:50 +01:00
Davide Tantillo
e7787cc49c c3-lib is built and copied even if c3 runtime is not edited. 2025-11-04 12:22:40 +01:00
Davide Tantillo
21c2166fcb Move c3-lib inside c3 runtime. 2025-11-04 12:16:48 +01:00
Davide Tantillo
c175c1c5d0 Simplified c3-lib build. 2025-11-04 12:03:02 +01:00
Davide Tantillo
a64ec68c3f Animation error in editor. 2025-11-04 11:33:31 +01:00
Harald Csaszar
7f5502233f [unity] Added drag & drop instantiation option SkeletonGraphic (UI) Mecanim. Removed old GameObject - Spine - SkeletonRenderer component menu entries. 2025-11-03 21:37:35 +01:00
Harald Csaszar
a5a5483f68 [unity] Minor: Updated Chinese 4.3-split-component-upgrade-guide. 2025-11-03 17:25:04 +01:00
Harald Csaszar
afeb48933d [unity] Fixed missing added file changes of preceding commit. See #2965. 2025-11-03 16:38:03 +01:00
Harald Csaszar
9cccd52c2e [unity] Fixed SkeletonAnimation isUpdatedExternally accidentally being persisted. Closes #2965. 2025-11-03 16:30:48 +01:00
Davide Tantillo
f8c82e0fb9 Format. 2025-11-03 15:36:03 +01:00
Davide Tantillo
abbd63013b Small type fixes. 2025-11-03 15:16:29 +01:00
Davide Tantillo
281d36e634 Pull addAnimation from #2949. 2025-11-03 15:16:29 +01:00
Davide Tantillo
19396f435c Pull some improvements from #2949, style fixes, name changes to remove template plugin names. 2025-11-03 15:16:29 +01:00
Davide Tantillo
9af308b2df Add support for multiply and screen blend mode. 2025-11-03 15:16:29 +01:00
Davide Tantillo
e4f6d229c1 Updated c3 to r459 that introduces multiply and screen blending modes. 2025-11-03 15:16:29 +01:00
Davide Tantillo
4b80ec9a81 Removed padUint16ArrayForWebGPU since the bug has been fixed from Scirra. 2025-11-03 15:16:29 +01:00
Davide Tantillo
eac735e5a9 Add vertices colors also for editor. 2025-11-03 15:16:29 +01:00
Davide Tantillo
881449a60b Updated c3 to r457 that introduces vertex colors also to editor SDK. 2025-11-03 15:16:29 +01:00
Davide Tantillo
4c1263207b Add missing reference to spine-construct3. 2025-11-03 15:16:29 +01:00
Davide Tantillo
28555dbfd2 Updated c3 to r455 that introduces updateRender. 2025-11-03 15:16:29 +01:00
Davide Tantillo
75f30e297d Add pma, wraps and filter management. 2025-11-03 15:16:29 +01:00
Davide Tantillo
235a96ca5c Add padding for indices to fix temporarily C3 bug. 2025-11-03 15:16:29 +01:00