Byeong Gwan
a52100cd00
[ios] expose explict module for c & cpp ( #2906 )
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- standard user can import spine-c based api without c warning
- dedicated user can import cpp interface with explict import and enabling cpp interp
- objective-c user can not import cpp using objective-c++ without issue
2025-11-06 13:50:13 +01:00
Wastrel Du
4191737c1c
[android]optimize skeleton drawable load, Avoid app crashes caused by loading errors. ( #2947 )
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Co-authored-by: jfdu3 <jfdu3@iflytek.com>
2025-11-06 13:48:25 +01:00
Mario Zechner
3ffea502e7
[godot] Fix version macros for extension as well, see #2958
2025-11-06 13:28:14 +01:00
Mario Zechner
e063bae54d
[godot] Closes #2958 , compatibitlity with deprecated=no
2025-11-06 13:22:37 +01:00
Davide Tantillo
0c189465c7
Add expressions to get bone-x, bone-y- bone-rotation.
2025-11-06 12:39:31 +01:00
Mario Zechner
5658eec015
[flutter] Added AtlasFlutter.fromMemroy, SkeletonDataFlutter.fromMemory, SkeletonDrawableFlutter.fromMemory, and SpineWidget.fromMemory. See CHANGELOG.md for details and #2939
2025-11-06 12:36:53 +01:00
Davide Tantillo
c626d59b0e
Fix MathUtils import.
2025-11-06 12:10:05 +01:00
Mario Zechner
332a001192
[ts] Update some dependencies to latest version
2025-11-06 12:08:56 +01:00
Davide Tantillo
c47b829019
Add set-track-alpha and set-track-mix-blend.
2025-11-06 12:00:38 +01:00
Mario Zechner
ff9be77a4e
[godot] Fix Vulkan installer script
2025-11-06 11:56:46 +01:00
Mario Zechner
f2b9e1c8c8
[flutter] Fix test pubspec.yml
2025-11-06 11:48:43 +01:00
Davide Tantillo
8ed7554f14
Add set-skeleton-color.
2025-11-06 11:46:08 +01:00
Davide Tantillo
34e56af5c5
Add set-slot-color and reset-slot-colors.
2025-11-06 11:42:15 +01:00
Davide Tantillo
2918788364
Add set-physics-mode.
2025-11-06 11:07:22 +01:00
Davide Tantillo
3075b5b9b6
Add set-animation-mix.
2025-11-06 10:57:58 +01:00
Davide Tantillo
e90d5d5d82
Add set-animation-time.
2025-11-06 10:48:25 +01:00
Davide Tantillo
10edf10dce
Add set-animation-speed.
2025-11-06 10:40:10 +01:00
Davide Tantillo
2fa8601e05
Add create/add/set-custom-skin.
2025-11-06 10:20:50 +01:00
Davide Tantillo
5fed1d6a33
Add to gitignore dist folder of c3 lib.
2025-11-05 15:37:55 +01:00
Davide Tantillo
dbf1453e10
Add set attachment action and slot attachment expression.
2025-11-05 15:33:17 +01:00
Davide Tantillo
279e083baa
[ts] Allow skeleton.setAttachment to accept null as attachmentName.
2025-11-05 15:27:41 +01:00
Davide Tantillo
be761e2792
Add set empty animation.
2025-11-05 12:40:20 +01:00
Davide Tantillo
57c2fa1cfd
Add play, stop, isPlaying.
2025-11-05 12:31:06 +01:00
Davide Tantillo
8767b81e17
Made OnAnimationEvent more generic allowing empty params to be used as any.
2025-11-05 11:57:56 +01:00
Davide Tantillo
ff8024ed83
Improved OnAnimationEvent.
2025-11-04 17:21:54 +01:00
Davide Tantillo
34bd5a1479
Add is skeleton loaded condition.
2025-11-04 17:05:39 +01:00
Davide Tantillo
2e37fb3855
Add flip x action and condition.
2025-11-04 16:53:51 +01:00
Davide Tantillo
f09ded2744
Use chokidar to watch for json file changes a run the copy asset script.
2025-11-04 15:39:52 +01:00
Davide Tantillo
0eea3e98ec
Reduced npm scripts for c3.
2025-11-04 12:38:50 +01:00
Davide Tantillo
e7787cc49c
c3-lib is built and copied even if c3 runtime is not edited.
2025-11-04 12:22:40 +01:00
Davide Tantillo
21c2166fcb
Move c3-lib inside c3 runtime.
2025-11-04 12:16:48 +01:00
Davide Tantillo
c175c1c5d0
Simplified c3-lib build.
2025-11-04 12:03:02 +01:00
Davide Tantillo
a64ec68c3f
Animation error in editor.
2025-11-04 11:33:31 +01:00
Harald Csaszar
7f5502233f
[unity] Added drag & drop instantiation option SkeletonGraphic (UI) Mecanim. Removed old GameObject - Spine - SkeletonRenderer component menu entries.
2025-11-03 21:37:35 +01:00
Harald Csaszar
a5a5483f68
[unity] Minor: Updated Chinese 4.3-split-component-upgrade-guide.
2025-11-03 17:25:04 +01:00
Harald Csaszar
afeb48933d
[unity] Fixed missing added file changes of preceding commit. See #2965 .
2025-11-03 16:38:03 +01:00
Harald Csaszar
9cccd52c2e
[unity] Fixed SkeletonAnimation isUpdatedExternally accidentally being persisted. Closes #2965 .
2025-11-03 16:30:48 +01:00
Davide Tantillo
f8c82e0fb9
Format.
2025-11-03 15:36:03 +01:00
Davide Tantillo
abbd63013b
Small type fixes.
2025-11-03 15:16:29 +01:00
Davide Tantillo
281d36e634
Pull addAnimation from #2949 .
2025-11-03 15:16:29 +01:00
Davide Tantillo
19396f435c
Pull some improvements from #2949 , style fixes, name changes to remove template plugin names.
2025-11-03 15:16:29 +01:00
Davide Tantillo
9af308b2df
Add support for multiply and screen blend mode.
2025-11-03 15:16:29 +01:00
Davide Tantillo
e4f6d229c1
Updated c3 to r459 that introduces multiply and screen blending modes.
2025-11-03 15:16:29 +01:00
Davide Tantillo
4b80ec9a81
Removed padUint16ArrayForWebGPU since the bug has been fixed from Scirra.
2025-11-03 15:16:29 +01:00
Davide Tantillo
eac735e5a9
Add vertices colors also for editor.
2025-11-03 15:16:29 +01:00
Davide Tantillo
881449a60b
Updated c3 to r457 that introduces vertex colors also to editor SDK.
2025-11-03 15:16:29 +01:00
Davide Tantillo
4c1263207b
Add missing reference to spine-construct3.
2025-11-03 15:16:29 +01:00
Davide Tantillo
28555dbfd2
Updated c3 to r455 that introduces updateRender.
2025-11-03 15:16:29 +01:00
Davide Tantillo
75f30e297d
Add pma, wraps and filter management.
2025-11-03 15:16:29 +01:00
Davide Tantillo
235a96ca5c
Add padding for indices to fix temporarily C3 bug.
2025-11-03 15:16:29 +01:00