1980 Commits

Author SHA1 Message Date
pharan
11a6717db2 [unity] Handle changed API in Unity 5.4 2016-07-31 09:33:13 +08:00
pharan
af9085a07e [unity] SpineEditorUtilities, handle low memory unloading assets in stack + new preferences items. 2016-07-31 09:31:51 +08:00
Mario Zechner
0d74b10a79 Merge pull request #654 from mogemimi/fix-macro-redefined-warning
[spine-c] Fix redefinition of macro MIN and MAX
2016-07-29 09:46:26 +02:00
Mario Zechner
b7ba9f0bbf Merge pull request #653 from mogemimi/add-missing-switch-case
[cocos2d-x] Add missing switch case
2016-07-29 09:45:37 +02:00
mogemimi
aca157afda [cocos2d-x] Add missing switch case 2016-07-29 07:10:15 +09:00
mogemimi
e76b7e4684 [spine-c] Fix redefinition of macro MIN and MAX 2016-07-29 07:05:14 +09:00
Mario Zechner
83d0adf6dd Merge pull request #652 from Julienpretty/master
Improved performances when applying color and alpha on vertices
2016-07-28 14:41:52 +02:00
Julienpretty
69dec3f171 Merge pull request #1 from Julienpretty/Julienpretty-patch-1
Improved performances when applying color and alpha on vertices
2016-07-28 10:47:49 +02:00
Julienpretty
9a8ce4e78e Improved performances when applying color and alpha on vertices
Instead of setting color and alpha on each vertex, call colorize() only once before iterating through all vertices.
In our use case, performances are multiplied by 2.
2016-07-28 10:46:56 +02:00
Mario Zechner
482e28bb22 Merge pull request #650 from halx99/patch-1
#Use Data::takeBuffer replace deep copy data.
2016-07-28 08:53:23 +02:00
halx99
4f3a82834c #Use Data::takeBuffer replace deep copy data.
Avoid unnecessary memory alloc & copy
2016-07-28 11:21:34 +08:00
pharan
e23bec8ddb [unity] Unified interfaces for Skeleton instance components. Used by SpineAttributeDrawers. 2016-07-27 05:40:33 +08:00
John
a7661270c0 [unity] BoneFollower same-GameObject editor guard. 2016-07-23 00:27:58 +08:00
John
afffdbe383 [unity] Fixed addTangents field. 2016-07-22 04:20:55 +08:00
pharan
c744c9a7d7 [unity] Minor editor changes. 2016-07-21 22:32:33 +08:00
Alexander Brazie
5532ca290d [Unity] Added BoundingBoxFollower.isTrigger (#635)
* Added isTrigger variable to bounding box followers

IsTrigger added to bounding box follower.

* Added isTrigger variable to bounding box followers

Same as the last one.
2016-07-21 22:24:20 +08:00
John
77c4cdc1e4 [unity] SkeletonRenderer Update (Tangents, MeshGeneration) (#646) 2016-07-21 22:23:21 +08:00
Mario Zechner
b564ad4503 Merge pull request #644 from iboB/master
[spine-c] Fixed uninitialized value
2016-07-19 22:02:23 +02:00
Borislav Stanimirov
a1c6e8f476 [spine-c] Fixed uninitialized value
* First space of path constraint spaces remained uninitialized
* This led to various visual bugs with path constraints
2016-07-19 19:56:16 +03:00
Mario Zechner
15326810c3 Merge pull request #643 from iboB/master
[spine-c] Fixed calculation of number of path constraint timelines.
2016-07-19 12:04:55 +02:00
Borislav Stanimirov
0bb60cfb52 [spine-c] Fixed calculation of number of path constraint timelines.
* The json structure is that the path constraint timelines are added per path constraint
* Instead of the number of timelines what was calculated was the number of path constraints for which we have timelines
* If there were more timelines than path constraints, this led to memory corruption (writing past the buffer)
2016-07-19 12:49:16 +03:00
badlogic
1d73c3e220 [cocos2d-objc] Closes #442, loading sprites concurrently may crash in spSkeletonData_readSkeletonDataFile and spAtlas_createFromFile due to the underlying Cocos2D-ObjC implementations of spUtils_readFile and _spAtlasPage_createTexture not being thread safe 2016-07-18 17:42:01 +02:00
badlogic
ffafd67873 [cocos2dx] Added SkeletonAnimation::findAnimation, closes #285 2016-07-18 17:01:47 +02:00
badlogic
0d66cf3458 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-07-18 16:50:31 +02:00
badlogic
103ba493d6 [cocos2dx] Closes #370, fix primitives deprecation in debug renderer 2016-07-18 16:50:02 +02:00
Mario Zechner
e4cff0a319 Merge pull request #382 from SilverThorax/master
[LUA] Added missing require
2016-07-18 16:37:47 +02:00
Mario Zechner
16489aaf58 Merge pull request #414 from PrettySimple/patch-2
[as3] Fix strange behaviour of listeners
2016-07-18 16:30:24 +02:00
badlogic
db05421930 [cocos2dx] Closes #605, crash on iOS when system UI is triggered. 2016-07-18 16:19:55 +02:00
badlogic
506796c667 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-07-18 16:18:23 +02:00
Mario Zechner
839c9e832b Merge pull request #454 from Kabuto85/master
Fixed error reported by address sanitizer
2016-07-18 16:17:57 +02:00
Mario Zechner
da186461ed Merge pull request #559 from sepharoth213/threejs-fixes
Fixes for threejs example
2016-07-18 16:08:25 +02:00
badlogic
8ec8212c5d [cocos2dx] Closes #610, closes #627 2016-07-18 16:03:15 +02:00
Mario Zechner
d83a744058 Merge pull request #620 from Shchvova/master
[lua][corona] Initial Lua and Corona Atlas support
2016-07-18 16:00:53 +02:00
badlogic
6e09fb8512 [cocos2dx] Closes #378, bounding box will have zero width/height if all attachments are invisible 2016-07-18 15:23:38 +02:00
badlogic
1c192cc3fb [cocos2d-x] Closes #472, fail gracefully if file is not found 2016-07-18 15:08:45 +02:00
badlogic
f4f4c3ee91 [c] Fixed resizing of world vertices array for open paths in PathConstraint.c 2016-07-18 14:31:44 +02:00
badlogic
3bbba1bd72 [starling] Added vine sample to repro #640, no luck. 2016-07-18 14:18:39 +02:00
badlogic
e92c463fad [as3] Fixes half of #640, color assignment in ColorTimeline was wrong. 2016-07-18 14:10:45 +02:00
badlogic
e4d7af39b1 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-07-18 14:09:10 +02:00
badlogic
f81d0aa1b3 [c] Closes 631, atlas page repeat modes weren't parsed properly 2016-07-18 14:08:41 +02:00
John
791b0a3b2f [unity] Reduced foreach use in SkeletonUtility. 2016-07-16 23:55:59 +08:00
Mario Zechner
bfa6f7dccd Merge pull request #636 from iboB/master
[spine-c] Fixed spBone_worldToLocalRotationY
2016-07-15 12:40:36 +02:00
Mario Zechner
77ac24d393 Merge pull request #638 from EsotericSoftware/as3-update-3.3.0
[as3][starling] Update to 3.4, update to Starling 2.0
2016-07-15 12:27:45 +02:00
badlogic
d281f2a358 [as3][starling] Updated README.mds 2016-07-15 12:20:20 +02:00
badlogic
efa2f89289 [as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample 2016-07-15 12:12:02 +02:00
pharan
5611de296d [unity] Minor SkeletonGraphic fixes. 2016-07-15 14:44:23 +08:00
pharan
0e883f3e3c [unity] BoneFollower.followSkeletonFlip 2016-07-15 14:22:30 +08:00
Borislav Stanimirov
b795ba2f4e Fixed spBone_worldToLocalRotationY
* crashes when bone has no parent
* doesn't calculate local rotation when bone has parent
2016-07-14 20:08:52 +03:00
John
7e5aa7db2b [unity] Update compatibility message.
Spine 3.4 was a major launcher and editor update but required no runtime changes.
2016-07-13 22:57:29 +08:00
NathanSweet
05c7cde3c0 Merge remote-tracking branch 'origin/master' 2016-07-13 14:26:14 +02:00