badlogic
1a50622fc5
[as3] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 18:04:20 +01:00
badlogic
8fc251f55e
[ts] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 17:51:01 +01:00
badlogic
4a5c031540
[c][cpp] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 17:49:19 +01:00
NathanSweet
0062424589
Allow transform constraint scale and shearY mix < 0.
...
#1227
2018-12-13 09:50:19 +01:00
NathanSweet
237f1fd968
[csharp] Removed unnecessary porting differences.
2018-12-13 09:50:19 +01:00
pharan
e601f889b7
[unity] Handle SkeletonGraphic with invalid SkeletonDataAsset.
2018-12-13 05:31:41 +08:00
pharan
594e287721
[unity] Minor formatting.
2018-12-13 05:30:39 +08:00
Jhett Black
c36e0a93ed
[Unity] Use AssetDatabase for locating editor base directory ( #1207 )
...
The current method assumes the Spine Runtime exists in a sub-directory of the project's "Assets" folder.
With the package manager, and the support of local packages in Unity 2018, the runtime could be located elsewhere. The AssetDatabase would be a more reliable option for finding this path.
2018-12-11 04:46:34 +08:00
pharan
3b92f7cb79
[unity] Fix warning case in examples.
2018-12-11 04:46:06 +08:00
pharan
bda6c58dbe
[unity] Disable baking in 2018.3
2018-12-11 04:44:19 +08:00
pharan
987d074152
[unity] Skip loading SpineEditorUtilities in play mode.
2018-12-11 03:12:37 +08:00
pharan
1bd0347038
[unity] Fix SkeletonBakingWindow header.
2018-12-11 02:34:05 +08:00
badlogic
6596319c36
[ts][player] popup is dismissed if button is pressed a second time.
2018-12-10 15:39:12 +01:00
badlogic
c09b0673ac
[lua] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:21:51 +01:00
badlogic
fe9f689beb
[as3] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:16:36 +01:00
badlogic
dd2d63a2ee
[ts] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:10:14 +01:00
badlogic
86334f50ff
[c][cpp] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:06:51 +01:00
pharan
de543b2cfc
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
pharan
68ef65eee0
[unity] Rename extension to SetLocalPosition
2018-12-10 02:28:52 +08:00
pharan
6abcac3882
[csharp] Fixed disable inherit scale.
...
Based on: cb5e05008a
Issue: #1224
2018-12-10 02:18:25 +08:00
pharan
dec9b1eb5d
[csharp] Skeleton.UpdateWorldTransform(Bone) + docs
2018-12-10 02:14:33 +08:00
NathanSweet
cb5e05008a
[libgdx] Fixed disable inherit scale.
...
#1224
2018-12-09 18:32:01 +01:00
pharan
3331d30eae
[unity] Handle case where 0 textures are repacked.
2018-12-08 01:45:13 +08:00
pharan
2aa5685c9a
[unity] SpineEditorUtilities. Skip processing if null atlas.
2018-12-07 03:17:48 +08:00
badlogic
c0694bf14b
[csharp] Clipping fix, see #1219
2018-12-05 16:30:28 +01:00
badlogic
ea4685be8b
[as3] Clipping fix, see #1219
2018-12-05 16:27:20 +01:00
badlogic
183973cfd6
[lua] Clipping fix, see #1219
2018-12-05 16:24:06 +01:00
badlogic
54bb7b7e5f
[ts] Clipping fix, see #1219
2018-12-05 16:20:55 +01:00
badlogic
222f4c9d0d
[c][cpp] Clipping fix, see #1219
2018-12-05 16:16:54 +01:00
badlogic
871ca05a12
[libgdx] Superfluous parantheses removed.
2018-12-05 15:58:01 +01:00
badlogic
c43b2b49e7
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
2018-12-05 15:50:37 +01:00
badlogic
637db7ca9d
[libgdx] Fix attempt for #1219 . Avoid singularities that can arise when clipping polygon and to be clipped triangle overlap in some of their vertices.
2018-12-05 15:50:26 +01:00
pharan
322e2202f1
[unity] SpineEditorUtilities clamping for certain preferences.
2018-12-05 20:22:18 +08:00
pharan
b0435153dd
[unity] SpineEditorUtilities minor formatting.
2018-12-05 20:21:22 +08:00
pharan
48c954d035
[unity] SpineEditorUtilities preferences cleanup + .atlas file warning.
2018-12-05 20:13:27 +08:00
pharan
02cbf807eb
[unity] SpineEditorUtilities better defines.
2018-12-05 20:12:10 +08:00
pharan
ce9492a74c
[unity] SpineEditorUtilities better defines.
2018-12-05 20:10:52 +08:00
badlogic
54c6aacaa2
[as3] Ported attachment timeline threshold and draw order fix. See #1204 .
2018-12-05 11:43:58 +01:00
badlogic
941a9bd685
[runtimes] Ported fix for attachmentThreshold, see #1204 .
2018-12-04 17:25:26 +01:00
badlogic
9d54f47114
[cocos2dx] Closes #1216 . Cocos2dx may draw a SkeletonAnimation node before its update method is called. The skeleton is thus rendered in the setup pose for the first frame.
2018-12-04 16:33:14 +01:00
pharan
3ff14fc186
[unity] Update separator slot APIs.
2018-12-04 19:42:58 +08:00
pharan
bd342bc10d
[unity] Disable baking with new prefab system.
2018-12-04 19:41:53 +08:00
NathanSweet
54dd3825f7
[libgdx] Minor javadoc update.
2018-12-03 18:06:17 +01:00
badlogic
7a803f8b1b
Updated example project exports.
2018-12-03 17:12:03 +01:00
badlogic
f8d4b9e591
Updated example projects. Coin was redone.
2018-12-03 16:53:24 +01:00
pharan
2db2f22705
[csharp] Fix attachment and draworder threshold TrackEntry settings.
...
Port of: b4c50035b8
see: https://github.com/EsotericSoftware/spine-runtimes/issues/1204
2018-12-03 18:26:51 +08:00
pharan
536ccce9ea
[csharp] Update DrawOrderTimeline setup pose code.
2018-12-03 18:25:11 +08:00
pharan
37b99d6933
[unity] spine-unity whitespace formatting.
2018-12-03 17:49:34 +08:00
NathanSweet
b4c50035b8
[libgdx] AnimationState, fixed attachment and draw order threshold TrackEntry settings.
...
closes #1204
2018-12-01 20:59:19 +01:00
NathanSweet
d9e39c2866
[libgdx] SkeletonViewer, display track percentages with lowest at bottom.
2018-12-01 20:59:19 +01:00