Mario Zechner
1c6de8ff47
[cocos2dx] Fix merged code.
2022-10-03 14:55:08 +02:00
Mario Zechner
63d3971ffe
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-cocos2dx/spine-cocos2dx/src/spine/spine-cocos2dx.cpp
2022-10-03 14:51:30 +02:00
Mario Zechner
927fd637f0
[cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166 .
2022-10-03 14:50:25 +02:00
Harald Csaszar
351c19709b
[unity] Minor renaming cleanup of merged pull request commit cf7c0bb, see #2164 .
2022-10-03 12:18:42 +02:00
Harald Csaszar
cf7c0bbe7b
Merge pull request #2164 from ounols/add-urp-depth-normal
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[unity] Added depth normal pass to sprite shader required by version below URP 12.0.0.
2022-10-03 11:21:46 +02:00
Harald Csaszar
05d152867b
Merge branch '4.1' into 4.2-beta
2022-10-03 11:00:14 +02:00
Harald Csaszar
114852b15c
[unity] Fixed SkeletonMecanim incorrect looping playback of reversed non-looping clip. Closes #2165 .
2022-09-30 14:10:04 +02:00
ounols
36ff3059d6
[unity] Added depth normal pass to sprite shader required by version below URP 12.0.0.
2022-09-30 16:41:17 +09:00
Nathan Sweet
5d1852662c
[libgdx] SkeletonViewer, don't use additive for track 0. Improved UI disable states.
2022-09-29 11:43:05 -04:00
Harald Csaszar
7e440c28ae
[unity] Moved common Spine/Blend shader functionality to shared include files. Closes #1721 .
2022-09-28 21:01:59 +02:00
Harald Csaszar
2b85114d54
[unity] Added Preferences parameter to disable console error when SkeletonDataAsset skeleton data file is none. Finishes code changes to allow copy protection systems. Closes #1794 .
2022-09-28 18:46:31 +02:00
Harald Csaszar
eb7bf3a8b3
[unity] Fixed excessive UnloadingUnusedAssetsImmediate during build. Initially created to avoid out of memory exceptions, can now be disabled via preferences. Closes #2160 .
2022-09-27 20:38:33 +02:00
Harald Csaszar
c9a1a959d7
Merge branch '4.1' into 4.2-beta
2022-09-27 20:20:15 +02:00
Harald Csaszar
965e3c982d
[unity] Fixed URP unlit shader incorrect shader stripping. Removed unnecessary problematic multi_compile variants. Closes #2162 .
2022-09-27 20:17:51 +02:00
Harald Csaszar
abe1a7a418
Merge branch '4.1' into 4.2-beta
2022-09-27 17:15:17 +02:00
Harald Csaszar
4a0dabe4c3
[unity] Fixed SkeletonGraphic.SkeletonData vs .Skeleton.Data inconsistent behaviour, now both call Initialize(false). Closes #2161 .
2022-09-27 17:03:59 +02:00
Mario Zechner
fb553165bc
[godot] Fix up fetching renderer object in SpineSprite.
2022-09-27 10:27:05 +02:00
Mario Zechner
7b4b02d373
Merge branch '4.1' into 4.2-beta
2022-09-27 09:52:26 +02:00
Mario Zechner
b48b5a7801
[godot] More linux build changes.
2022-09-27 09:35:47 +02:00
Mario Zechner
9f877bea83
Merge branch '4.1' into 4.2-beta
2022-09-27 09:33:39 +02:00
Mario Zechner
b831f7511e
[godot] Use official Ubuntu repo for deps.
2022-09-27 09:33:28 +02:00
Mario Zechner
6705ad675f
Merge branch '4.1' into 4.2-beta
2022-09-26 14:04:16 +02:00
Mario Zechner
ec0ea45149
[c] Fix formatting.
2022-09-26 14:03:59 +02:00
Mario Zechner
7d02b417c1
[godot] Fix v4 example project.
2022-09-26 14:03:15 +02:00
Mario Zechner
6a2a1f8101
[godot] Only log if actual work happens.
2022-09-26 13:42:03 +02:00
Mario Zechner
158eb4e7fb
[godot] Conversion script .json -> .spine-json for existing projects.
2022-09-26 13:38:39 +02:00
Mario Zechner
03a9a50c36
Merge branch '4.1' into 4.2-beta
2022-09-26 10:41:40 +02:00
Mario Zechner
a18fc31041
[godot] Use .spine-json extension instead of .json, see #2134
2022-09-26 10:41:26 +02:00
Mario Zechner
6ec946708b
Merge branch '4.1' into 4.2-beta
2022-09-26 10:04:07 +02:00
Mario Zechner
ef7eb1cb07
[c] Closes #2157 , missing break in deform timeline apply.
2022-09-26 10:03:57 +02:00
badlogic
138db9a473
[ue4] Fix changes to render object system.
2022-09-21 13:42:27 +02:00
Mario Zechner
dac3983b62
Merge branch '4.1' into 4.2-beta
2022-09-21 13:19:55 +02:00
Mario Zechner
aeacf6e502
[c] Closes #2156 , incorrect timeline type check.
2022-09-21 13:19:44 +02:00
Harald Csaszar
81708ebb0d
[unity] Call computeWorldVertices before accessing region uvs in SkeletonBaker. Fix only for cosmetic reasons, SkeletonBaker doesn't map sequence functionality to Unity skeletal animation. See #2154 .
2022-09-15 11:33:41 +02:00
Mario Zechner
c590944a51
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-cocos2dx/README.md
# spine-godot/spine_godot/SpineSprite.cpp
# spine-sdl/src/spine-sdl-cpp.cpp
# spine-sfml/cpp/src/spine/spine-sfml.cpp
2022-09-15 08:39:43 +02:00
Mario Zechner
669af9f6bb
Formatting.
2022-09-15 08:37:55 +02:00
Mario Zechner
25719370c7
[ue4] Call computeWorldVertices before fetching renderer object. See #2154 .
2022-09-15 08:36:00 +02:00
Mario Zechner
d890eed2dc
[cocos2dx] Update README.md for M1.
2022-09-15 08:32:44 +02:00
Mario Zechner
34534d0e90
[godot] Call computeWorldVertices before fetching region. See #2154
2022-09-15 08:09:48 +02:00
Mario Zechner
98980e02d3
[csharp] Fix port of 2154
2022-09-15 08:03:25 +02:00
Mario Zechner
531e256d6d
[c][cpp][sfml] Fixes #2154
2022-09-15 07:58:12 +02:00
Mario Zechner
975a3fa30a
[libgdx] Fix UVs for null region in RegionAttachment.updateRegion()
2022-09-15 07:48:58 +02:00
Mario Zechner
ba5f89f361
[ts] Correct order of UV assignements in RegionAttachment.updateRegion()
2022-09-15 07:46:33 +02:00
Mario Zechner
dc978ed05d
[ts] Fix port of 899f7d7
2022-09-15 07:45:30 +02:00
Luke Ingram
1ef33f1d1a
[ts] Port of d6adbe9.
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See d6adbe96d8
2022-09-14 17:37:58 -04:00
Luke Ingram
9f5ce06f17
[sdl] Port of 899f7d7
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Also, fix typo in README.md.
2022-09-14 17:32:13 -04:00
Harald Csaszar
0a9ca59f6e
Merge branch '4.1' into 4.2-beta
2022-09-14 17:30:13 +02:00
Harald Csaszar
f1cababc9a
[unity] Added Preferences setting Reload SkeletonData after Play, disable to avoid the reloading delay after exiting play-mode.
2022-09-14 17:16:10 +02:00
Nathan Sweet
d0002bcbab
[c] Formatting.
2022-09-14 10:28:42 -04:00
Nathan Sweet
899f7d77ef
[monogame] Fixed rendering for sequence attachments.
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A region attachment with a sequence has its texture region set by `computeWorldVertices`. That must be called before the texture region is assigned to a local.
2022-09-14 10:21:00 -04:00