658 Commits

Author SHA1 Message Date
NathanSweet
34080ecf59 Added Camera, SkeletonBounds, comments. 2013-10-29 20:06:24 +01:00
NathanSweet
6b20ba4e97 Removed stray f character.
closes #145
2013-10-28 20:43:45 +01:00
NathanSweet
b5863bfacf Fixed SkeletonJson scale for spine-as3 Flash.
http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1507
2013-10-27 18:41:30 +01:00
NathanSweet
6a6285aa6f Added nuget. 2013-10-25 12:00:49 +02:00
NathanSweet
c73a687823 Merge branch 'origin/master' 2013-10-24 12:32:48 +02:00
NathanSweet
5c6d94c309 Fixed flipping for spine-as3. 2013-10-24 12:26:30 +02:00
Nathan Sweet
6fce6c689d Merge pull request #144 from Felixyz/fix-examples
Fix all Corona examples to run
2013-10-23 16:47:53 -07:00
Felix Holmgren
ee5dd750a5 Use setAnimationByName instead of setAnimation
* goblin and dragon examples wouldn't start without this fix
2013-10-24 00:36:38 +02:00
NathanSweet
fc4934708f Made Initialize safe to call at any time. 2013-10-23 23:18:38 +02:00
NathanSweet
2e46d250e5 Moved Polygon into the Spine namespace. 2013-10-23 19:04:02 +02:00
NathanSweet
7c9f72eef7 Updated spine-love to latest spine-lua. 2013-10-22 11:42:47 +02:00
NathanSweet
ee4ad778af Fixed animation state delay when not set right away (spine-js). 2013-10-22 11:42:27 +02:00
NathanSweet
9f6fd34389 Fixed images not being removed correctly. 2013-10-22 11:42:10 +02:00
NathanSweet
a9315d46f3 Fixed animation state delay when not set right away. 2013-10-22 11:41:57 +02:00
NathanSweet
03610fcaad Made delta time easier to customize. 2013-10-21 10:54:25 +02:00
NathanSweet
6be3dbb7ed Fixed spine-csharp. 2013-10-20 22:37:03 +02:00
NathanSweet
af5ff6c11f Fixed events not firing sometimes.
http://www.esotericsoftware.com/forum/viewtopic.php?f=9&t=1462
2013-10-20 12:18:01 +02:00
NathanSweet
87af7aa4f9 Fixed turbulenz example.
closes #143
2013-10-18 03:29:55 +02:00
NathanSweet
dbd6ae87ad Moved firing complete event to apply. Fixed missing keys on last frame when animation changes. 2013-10-17 16:06:18 +02:00
NathanSweet
98e4c0e7e5 Better C# events. 2013-10-17 01:13:36 +02:00
NathanSweet
3a1aac897c Better delay adjustment. 2013-10-17 01:13:22 +02:00
NathanSweet
c25809fa4f When delay is <= 0 use remaining time, not just duration.
http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1447
2013-10-16 11:04:29 +02:00
NathanSweet
f08d9b817c Fixed slot not having attachment. 2013-10-15 19:19:42 +02:00
NathanSweet
3bf00befc0 Added podspec. 2013-10-14 21:38:00 +02:00
NathanSweet
8df81c9fbb closes #140 1.6.13 2013-10-14 19:20:41 +02:00
NathanSweet
43466fc936 Fixed for C89.
closes #138
2013-10-13 17:18:21 +02:00
NathanSweet
ed4cf32726 spine-lua: bounding boxes. 2013-10-13 17:08:26 +02:00
NathanSweet
a793d2bfa6 spine-lua: keyable draw order, events, new AnimationState. 2013-10-13 14:31:07 +02:00
NathanSweet
2005404321 spine-corona refactoring, easier to use Corona image sheets. 2013-10-12 14:13:48 +02:00
NathanSweet
51b98ca71e spine-js: keyable draw order, events, bounding boxes. 2013-10-12 12:42:47 +02:00
NathanSweet
d0a65081df Clean up. 2013-10-12 12:42:18 +02:00
NathanSweet
9f4def5b40 Javadocs 2013-10-12 11:38:24 +02:00
NathanSweet
4c487f38c6 Bounding boxes for spine-as3. 2013-10-12 11:25:30 +02:00
NathanSweet
2aaaa4dba2 Renamed spBoundingPolygon -> spPolygon. 2013-10-12 11:22:35 +02:00
NathanSweet
5d37969b9d Comments. 2013-10-11 13:52:03 +02:00
NathanSweet
5cf9847541 Merge branch 'origin/master' 2013-10-11 13:51:19 +02:00
NathanSweet
e7ae1fe61d Fixed add/setAnimation in event callback.
closes #137
2013-10-11 13:51:02 +02:00
Nathan Sweet
7051d7abda Merge pull request #135 from Liquidoodle/master
Fixed file loading for XNA on Windows Phone 7.
2013-10-10 10:58:10 -07:00
Liquidoodle
b51a110c54 Fixed file loading for XNA on Windows Phone 7. 2013-10-10 18:02:50 +01:00
NathanSweet
f3be613429 Fixed clearing tracks in event callbacks. 2013-10-10 18:49:16 +02:00
NathanSweet
26832677cb spine-as3 keyable draw order, events, and new AnimationState. 2013-10-10 18:48:54 +02:00
NathanSweet
7bd9eeeee6 Use 3 arg Enum.Parse. 2013-10-10 16:02:50 +02:00
NathanSweet
b0c4890560 Updated to Starling 1.4. Fixed Starling atlas loading. Minor optimizations. 2013-10-10 15:09:06 +02:00
NathanSweet
97f9b7e4d2 Fixed clearing tracks in event callbacks.
closes #134
2013-10-10 10:15:53 +02:00
NathanSweet
fc4895ad95 Fixed Clear. 2013-10-10 09:32:07 +02:00
NathanSweet
458a645600 Merge branch 'origin/master' 2013-10-10 09:27:13 +02:00
NathanSweet
ff2b76f2ef Added timeline type. 2013-10-10 09:26:30 +02:00
Nathan Sweet
90c49a86f4 Merge pull request #133 from pharan/patch-3
changed findEvent to FindEvent (to match change in SkeletonData.cs)
2013-10-09 04:37:42 -07:00
Nathan Sweet
e0eb1593b8 Merge pull request #132 from pharan/patch-2
changed findEvent to FindEvent (C# method naming)
2013-10-09 04:37:25 -07:00
John
2572a4ede9 changed findEvent to FindEvent (to match change in SkeletonData.cs) 2013-10-09 14:34:44 +08:00