245 Commits

Author SHA1 Message Date
Harald Csaszar
ad614dc5ab [unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale. 2023-06-14 15:56:32 +02:00
Harald Csaszar
cbe0e5433a [unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale. 2023-06-13 17:11:33 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Harald Csaszar
7883f0fafd [unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292. 2023-05-16 14:06:31 +02:00
Harald Csaszar
92440912d2 [unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes #2284. 2023-05-02 16:40:22 +02:00
Harald Csaszar
245ff29b26 [unity] Minor: whitespace fix to please automatic checks. 2023-04-13 18:14:37 +02:00
Harald Csaszar
a09ec88b16 [unity] Fixed compile error on old Unity version 2017.1, introduced by commit 7d0833f. See #2275. 2023-04-13 18:08:09 +02:00
Harald Csaszar
7d0833f881 [unity] Fixed SkeletonGraphic exception when Attachment changed after SkeletonGraphic.LateUpdate. Closes #2275. 2023-04-13 17:59:25 +02:00
Harald Csaszar
78302ac1d8 [unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640. 2023-03-27 17:42:32 +02:00
Harald Csaszar
25b8310bea [unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640. 2023-03-24 15:00:26 +01:00
Harald Csaszar
e7457546b0 [unity] Minor: whitespace correction of previous commit. 2023-03-24 14:51:24 +01:00
Harald Csaszar
91cc6ddfaa [unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640. 2023-03-24 14:44:40 +01:00
Mario Zechner
7f4f32453b [csharp] Fix formatting. 2023-01-16 14:49:12 +01:00
Harald Csaszar
07b54ee18e [unity] Build compile error after commit 01b8c06 due to unguarded using UnityEditor.namespace. Closes #2222. 2023-01-11 11:48:10 +01:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00
Harald Csaszar
8f01d089e4 [Unity] SkeletonRenderSeparator: Fixed Update When Invisible modes leading to invisible skeleton. Fixed Enable Separator property not triggering component dirty state/undo. Closes #1960. 2022-10-10 16:42:14 +02:00
Harald Csaszar
114852b15c [unity] Fixed SkeletonMecanim incorrect looping playback of reversed non-looping clip. Closes #2165. 2022-09-30 14:10:04 +02:00
Harald Csaszar
4a0dabe4c3 [unity] Fixed SkeletonGraphic.SkeletonData vs .Skeleton.Data inconsistent behaviour, now both call Initialize(false). Closes #2161. 2022-09-27 17:03:59 +02:00
Harald Csaszar
d9935741c2 [unity] Using InteractionMode.AutomatedAction at prefab Revert() call in newer Unity versions. See #1273. 2022-09-09 15:27:10 +02:00
Harald Csaszar
87e5a84cff [unity] Fixed SkeletonRootMotion 3D rigidbody rotational root-motion. Closes #2143. Added SkeletonRootMotion callback delegates ProcessRootMotionOverride and PhysicsUpdateRootMotionOverride to customize how root motion is applied. 2022-08-30 17:55:38 +02:00
Harald Csaszar
3d2484697a [unity] Fixed editor OutOfBoundsException at SkeletonGraphic when switching to skin with more vertices while preventing another exception (occurred after fix bd7f7eb1). Closes #2089. 2022-08-19 20:36:32 +02:00
Harald Csaszar
90c4569596 [unity] Updated license headers which were not yet up to date. 2022-08-18 11:58:51 +02:00
Harald Csaszar
1485bb4708 [unity] Minor cleanup: removed a leftover resolved fixxme line. 2022-08-03 19:16:50 +02:00
Harald Csaszar
6ef7df4be6 [unity] Added example component SkeletonGraphicRenderTexture. Closes #2130. Added additional render callback delegates at SkeletonGraphic. 2022-08-02 16:06:10 +02:00
Harald Csaszar
696c723013 [Unity] Now really fixed SkeletonRootMotion out of bounds access when selecting non-default Root Motion Bone with a TransformConstraint. See #2110. 2022-07-13 20:34:17 +02:00
Harald Csaszar
2ef38e4f01 [Unity] Fixed SkeletonRootMotion out of bounds access when selecting non-default Root Motion Bone with a TransformConstraint. Closes #2110. 2022-07-13 12:19:21 +02:00
Harald Csaszar
bd7f7eb181 [unity] Fixed Editor OutOfBoundsException at SkeletonGraphic when switching to skin with more vertices. Closes #2089. 2022-05-31 19:31:58 +02:00
Harald Csaszar
c0901ba302 [unity] Added OnAnimationRebuild callback delegate to skeleton components, called after animation state has been initialized. Breaking: SkeletonGraphic.OnRebuild is now called after skeleton is initialized, but before initializing animation state. 2022-05-31 18:37:30 +02:00
Harald Csaszar
9427732038 [unity] Added UnscaledTime property at SkeletonAnimation, behaving like SkeletonGraphic.UnscaledTime. 2022-05-30 20:58:25 +02:00
Harald Csaszar
b9606f0074 Merge branch '4.0' into 4.1-beta 2022-05-16 19:48:13 +02:00
Harald Csaszar
4f5bc00d66 [unity] Added missing null checks in SkeletonRendererCustomMaterials. Closes #2081. 2022-05-16 19:43:24 +02:00
Harald Csaszar
156ef80a9c [unity] Setting SkeletonGraphic CanvasRenderer.cullTransparentMesh to false at new instances to avoid Add blend mode problems. 2022-04-08 11:18:50 +02:00
Harald Csaszar
c5df7b7bdb [unity] Fixed SkeletonGraphic unnecessary redundant mesh update at color change. Changed update code to use SetVerticesDirty and Rebuild. Closes #2049. 2022-03-25 15:19:52 +01:00
Mario Zechner
78e8f637bb Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-03-21 19:32:37 +01:00
Harald Csaszar
ec53964603 [unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047. 2022-03-18 15:44:34 +01:00
Harald Csaszar
f7aaa25ee1 [unity] Optimized RootMotion components behaviour when using FixedUpdate timing at SkeletonAnimation, avoiding unnecessary calls. See #2046. 2022-03-18 11:37:25 +01:00
Harald Csaszar
322d042309 [unity] RootMotion component: minor addition of last commit, avoiding unnecessary update. 2022-03-17 17:50:24 +01:00
Harald Csaszar
69b2a5ce13 [unity] Fixed RootMotion components temp movement not being completely cleared when using FixedUpdate. Closes #2046. 2022-03-17 17:44:29 +01:00
Harald Csaszar
3688bdb25e [unity] SkeletonRootMotion components now support rotation root motion. 2022-02-23 20:49:15 +01:00
Harald Csaszar
3289550eb0 [unity] Added skeleton component Inspector parameter Advanced - Animation Update with modes In Update, In FixedUpdate and Manual Update. Added SkeletonRootMotion properties PreviousRigidbodyRootMotion and AdditionalRigidbody2DMovement. 2022-02-09 12:22:02 +01:00
Harald Csaszar
40f5e2723d [unity] Fixed BoneFollower components change Transform scale regardless of settings. Closes #2018. 2022-01-13 12:24:26 +01:00
Harald Csaszar
1cc2a57be5 Merge branch '4.0' into 4.1-beta 2022-01-10 18:28:36 +01:00
Harald Csaszar
1233bce55e [unity] Support fix prefab override via mesh filter global settings. Closes #1938. 2022-01-10 18:21:55 +01:00
Harald Csaszar
2d86973980 Merge branch '4.0' into 4.1-beta 2021-12-15 16:55:15 +01:00
Harald Csaszar
193882f2c6 [unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter. 2021-12-15 16:52:14 +01:00
Harald Csaszar
7e765c1b5b [unity] Fixed root motion components ignoring split translate timelines. Closes #1997. 2021-12-07 20:30:52 +01:00
Harald Csaszar
bb7804ac9e [unity] Fixed root motion components ignoring split translate timelines. Closes #1997. 2021-12-07 19:16:28 +01:00
Harald Csaszar
4ad9c4fa24 [unity] minor formatting: changes to please format checks. 2021-11-16 18:08:54 +01:00
Harald Csaszar
90dd4bc8af [unity] SkeletonRootMotion components now respect TransformConstraint timelines. Closes #1944. 2021-11-16 18:01:00 +01:00