Davide Tantillo
8b5c66b8f8
[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local.
2024-04-02 09:33:02 +02:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes).
2024-03-28 17:17:50 +01:00
Davide Tantillo
107f5ca5e6
[ts] Port of commit 88b009c: AnimationState, improved triggering complete event.
2024-03-28 17:14:39 +01:00
Davide Tantillo
e78095e5c6
[ts] Gravity takes yDown in consideration.
2024-03-26 11:13:52 +01:00
Mario Zechner
355f7ed15b
Apply formatting
2024-03-19 12:16:35 +01:00
Mario Zechner
be767b21ea
[ts] Port latest physics changes.
2024-03-19 09:58:07 +01:00
Mario Zechner
73cb252bef
[ts] Port physics translation and rotation methods.
2024-01-24 12:10:24 +01:00
Mario Zechner
bd1acdc1d6
[ts] Scale gravity/wind when loading skeleton, see #2446
2024-01-16 12:16:05 +01:00
Mario Zechner
b8f3a8b8ae
[ts] Fix SkeletonJson physics constraints and timelines parsing.
2023-12-19 15:09:48 +01:00
Mario Zechner
b22d1562a7
Formatting
2023-12-06 04:03:29 +01:00
Mario Zechner
cf18003c49
[ts] Fix for physics constraint shear
2023-12-05 19:49:00 +01:00
Mario Zechner
dfc05e075e
[ts] Fix field initializers of PhysicsConstraintData
2023-12-05 14:07:54 +01:00
Mario Zechner
4d72bf940c
[ts] Formatting
2023-12-03 22:07:56 +01:00
Mario Zechner
2eb1033b65
Update example exports to 4.2.09-beta
2023-12-01 17:04:11 +01:00
Mario Zechner
f384795471
[ts] Fix parenthesis in sortPhysicsConstraint check
2023-12-01 14:55:36 +01:00
Mario Zechner
fd0c20a2c7
Formatting
2023-11-29 00:44:00 +01:00
Mario Zechner
355a91de79
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/lib/assets/libspine_flutter.wasm
# spine-flutter/pubspec.yaml
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2023-11-28 13:41:20 +01:00
Mario Zechner
b62cb372e5
[ts] Fix for #2412
2023-11-28 13:28:00 +01:00
Mario Zechner
98da54402f
[ts] Update all examples to pass Physics to updateWorldTransform()
2023-11-26 13:10:58 +01:00
Mario Zechner
4598da9a21
[ts] Temporarily use Physics.update everywhere
2023-11-26 12:58:14 +01:00
Mario Zechner
cc60317e4d
[ts] Unsafed changes...
2023-11-22 17:33:55 +01:00
Mario Zechner
a5f7d68d12
[ts] Clean-up sorting of physics constraints.
2023-11-22 16:57:39 +01:00
Mario Zechner
c7aac73dee
[ts] Port of physics constraints, SkeletonJson and SkeletonBinary incomplete.
2023-11-22 16:55:54 +01:00
Mario Zechner
b09e189c64
[ts] Add missing .js extensions.
2023-11-06 13:32:35 +01:00
Mario Zechner
8d832b3834
[ts] Add missing .js extensions.
2023-11-06 13:30:50 +01:00
Mario Zechner
944ccdce3e
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2023-11-06 12:47:46 +01:00
Mario Zechner
9d4d86ced3
[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
2023-11-06 12:42:00 +01:00
Mario Zechner
74b7882efa
Merge branch '4.1' into 4.2-beta
2023-07-31 13:29:29 +02:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Mario Zechner
5103a3da38
Merge branch '4.1' into 4.2-beta
2023-04-21 08:52:38 +02:00
Mario Zechner
ac424c9164
Formatting.
2023-04-21 08:52:24 +02:00
Mario Zechner
db6f624bc6
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/publish.sh
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2023-04-17 16:29:45 +02:00
Mario Zechner
98f060b435
[ts] Refactor how textures are stored in texture regions, fix renderers, add custom attachment WebGL example.
2023-04-17 16:12:26 +02:00
Harald Csaszar
954ab69bce
Merge branch '4.1' into 4.2-beta
2023-04-06 13:30:38 +02:00
Mario Zechner
9382265484
[ts] Port of commit e04e7b5. Adjusted fix for IK constraint NaN when parent has zero scale.
2023-04-06 13:21:44 +02:00
Mario Zechner
db90982453
[ts] Formatting.
2023-04-05 15:10:31 +02:00
Mario Zechner
09c14b7b31
[ts] Fixed IK constraint NaN when a parent bone has zero scale.
2023-04-05 15:09:29 +02:00
Mario Zechner
22603c3f07
[ts] Fixed IK constraint NaN when a parent bone has zero scale.
2023-04-05 15:05:33 +02:00
Jimb Esser
905f4c6ece
[ts] Use existing, explicit atlas data instead of relying on an image's current width/height ( #2085 )
...
This fixes a bug where UVs would sometimes be wrong if an image's size is not the same as when originally exported. This could happen in the wild to _any_ project, due to mobile ISPs/browsers that proxy requests and resize images before sending them to clients.
Fixing this also allows `spine-core` to work with engines that:
* use embedded, low-res textures while waiting for high res textures to load
* automatically provide lower resolution textures to low-end devices or low-resolution displays
2023-01-30 12:51:47 +01:00
Mario Zechner
1891d00025
Merge branch '4.1' into 4.2-beta
2023-01-16 14:00:14 +01:00
Mario Zechner
83945e17dc
Apply formatter.
2023-01-16 14:00:01 +01:00
Mario Zechner
68a9096049
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# .gitignore
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-ts/package-lock.json
# spine-ts/package.json
2022-12-27 11:48:02 +01:00
Mario Zechner
15bbf5701e
[ts] Added Skeleton.yDown
2022-12-27 11:43:02 +01:00
Harald Csaszar
603c024791
Merge branch '4.1' into 4.2-beta
2022-11-30 18:41:39 +01:00
Luke Ingram
38ae6f886c
[c][cpp][ts] Port of 4bad9ec25e3281361a6599509881397711722e58
2022-11-30 13:34:20 -04:00
Mario Zechner
33b31aeadd
[ts] Port of commit 3ea4f66. AnimationState, fixed rotation mix when direction changes. See #2158 .
2022-10-06 16:23:47 +02:00
Mario Zechner
c590944a51
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-cocos2dx/README.md
# spine-godot/spine_godot/SpineSprite.cpp
# spine-sdl/src/spine-sdl-cpp.cpp
# spine-sfml/cpp/src/spine/spine-sfml.cpp
2022-09-15 08:39:43 +02:00
Mario Zechner
ba5f89f361
[ts] Correct order of UV assignements in RegionAttachment.updateRegion()
2022-09-15 07:46:33 +02:00
Mario Zechner
dc978ed05d
[ts] Fix port of 899f7d7
2022-09-15 07:45:30 +02:00
Luke Ingram
1ef33f1d1a
[ts] Port of d6adbe9.
...
See d6adbe96d8
2022-09-14 17:37:58 -04:00