badlogic
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3c6feff577
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[ue4] Remove SpineWidget Scale property in favor of full support for the widget transform properties. Closes #1496.
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2019-09-18 15:39:12 +02:00 |
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badlogic
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0ca78b6756
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Merge branch '3.8' into 3.9-beta
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2019-09-18 15:36:17 +02:00 |
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badlogic
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372b8ff425
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[cpp] Removed STL dependencies. RTTI uses static literals instead of std::string or SpineString. Closes #1479.
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2019-09-18 15:16:50 +02:00 |
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badlogic
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0aa8495046
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Merge branch '3.8' into 3.9-beta
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2019-09-16 15:26:15 +02:00 |
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badlogic
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6f0cf68681
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[ue4] Clipping slot wasn't checked in all early loop exits. Closes #1494.
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2019-09-16 15:25:54 +02:00 |
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badlogic
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0090ac4347
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Merge branch '3.8' into 3.9-beta
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2019-09-16 14:57:09 +02:00 |
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badlogic
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14b8849a5d
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[lua] Fixes 1492. Containment check of skin constraints in skin constraint list was wrong.
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2019-09-16 14:56:30 +02:00 |
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badlogic
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83dd267675
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[cpp] Add accessors for MeshAttachment::_regionDegrees. Fixes #1480.
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2019-09-12 15:59:58 +02:00 |
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badlogic
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e583531ae0
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[cpp] Add accessors for MeshAttachment::_regionDegrees. Fixes #1480.
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2019-09-12 15:59:16 +02:00 |
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badlogic
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e52d8acc84
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Merge branch '3.8' into 3.9-beta
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2019-09-12 15:56:24 +02:00 |
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badlogic
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e9f816a8ad
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[lua] Parsing of skin bones and constraints was incorrect. Fixes #1492.
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2019-09-12 15:55:11 +02:00 |
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badlogic
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b0ac11035f
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Merge branch '3.8' into 3.9-beta
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2019-09-12 15:01:37 +02:00 |
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badlogic
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d66d3daef0
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[lua] Fix parsing of path constraint timelines. Fixes #1466.
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2019-09-12 15:01:20 +02:00 |
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badlogic
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10d82cbe8d
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Merge branch '3.8' into 3.9-beta
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2019-09-12 14:49:16 +02:00 |
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badlogic
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e74274eebe
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[lua] Incorrect check for end slot. Fixes #1489.
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2019-09-12 14:48:53 +02:00 |
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badlogic
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db166b1b7b
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Merge branch '3.8' into 3.9-beta
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2019-09-11 16:20:00 +02:00 |
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Stefano Lanza
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df748dbe4b
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Fix cocos2dx project and use of premultiplied alpha (#1484)
* Fix project
* Take into account premultiplied alpha of cocos2dx texture
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2019-09-10 14:11:58 +02:00 |
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Harald Csaszar
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714e37a3c4
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[unity] SkeletonUtility spawn methods were not saved in Prefab mode. Closes #1481.
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2019-09-05 19:33:05 +02:00 |
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Harald Csaszar
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9483df76b5
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[unity] SkeletonUtility spawn methods were not saved in Prefab mode. Closes #1481.
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2019-09-05 19:31:59 +02:00 |
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Harald Csaszar
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2518dddad8
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[unity] Fixed an exception at SkeletonUtilityBone when using skin bones. Closes #1464.
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2019-09-04 17:20:44 +02:00 |
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Harald Csaszar
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4c1e01474e
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[unity] Fixed an exception at SkeletonUtilityBone when using skin bones. Closes #1464.
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2019-09-04 17:19:24 +02:00 |
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Harald Csaszar
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617eb38340
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[unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374.
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2019-09-03 20:06:10 +02:00 |
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Harald Csaszar
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6b84079a08
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[unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374.
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2019-09-03 20:03:26 +02:00 |
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Harald Csaszar
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df81d607cb
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[unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem.
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2019-09-03 14:52:28 +02:00 |
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Harald Csaszar
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3e55e5396e
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[unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem.
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2019-09-03 14:52:12 +02:00 |
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Harald Csaszar
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8fd7eb7659
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[unity] Minor: Improved material settings warning text to be more precise.
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2019-09-03 12:39:47 +02:00 |
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Harald Csaszar
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40e69c9164
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[unity] Minor: Improved material settings warning text to be more precise.
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2019-09-03 12:39:32 +02:00 |
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Harald Csaszar
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b1165da709
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[unity] Fixed a bug where non-spine json files were reporting false errors.
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2019-09-03 12:24:05 +02:00 |
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Harald Csaszar
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af3d657a11
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[unity] Fixed a bug where non-spine json files were reporting false errors.
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2019-09-03 12:23:20 +02:00 |
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NathanSweet
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28d85e12b8
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[ts] Owl demo updated: use window rather than canvas size, wait for first mouse move.
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2019-08-30 16:49:06 +02:00 |
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NathanSweet
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f6dcf94115
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[libgdx] Removed extra spaces in shader.
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2019-08-29 19:18:59 +02:00 |
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Harald Csaszar
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69291da7f7
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[unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473.
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2019-08-29 16:43:14 +02:00 |
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Harald Csaszar
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dbfceec061
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[unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473.
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2019-08-29 16:42:26 +02:00 |
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Harald Csaszar
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38d0204e72
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[unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463.
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2019-08-28 17:41:11 +02:00 |
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NathanSweet
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45362e60bf
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-28 17:36:51 +02:00 |
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Harald Csaszar
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1a34ed59d5
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[unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463.
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2019-08-28 17:30:35 +02:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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NathanSweet
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2fa85fc1c6
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[all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
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2019-08-27 13:20:24 +02:00 |
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NathanSweet
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88ece3181e
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[libgdx] Made method package private for editor.
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2019-08-26 20:29:05 +02:00 |
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NathanSweet
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2af6f4c925
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[libgdx] Set default size (may fix VM bug in Chinese Android devices).
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2019-08-25 17:32:01 +02:00 |
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Harald Csaszar
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7f81f6debf
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[unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example.
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2019-08-23 15:25:25 +02:00 |
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Harald Csaszar
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47033fa10a
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[unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example.
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2019-08-23 15:23:51 +02:00 |
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Harald Csaszar
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94c528a62e
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[unity] Fixed activating and deactivating asmdef files for 2D Toolkit.
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2019-08-23 14:01:03 +02:00 |
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Harald Csaszar
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f45e13b40d
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[unity] Fixed activating and deactivating asmdef files for 2D Toolkit.
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2019-08-23 14:00:41 +02:00 |
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Harald Csaszar
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660e0f3af6
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[unity] Fixed a compile error in 2D Toolkit compilation branch.
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2019-08-23 13:41:31 +02:00 |
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Harald Csaszar
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dabe0456bc
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[unity] Fixed a compile error in 2D Toolkit compilation branch.
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2019-08-23 13:40:51 +02:00 |
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Harald Csaszar
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7ec9d497b4
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[unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
# CHANGELOG.md
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2019-08-22 12:51:05 +02:00 |
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Harald Csaszar
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ac6836b173
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[unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
# CHANGELOG.md
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2019-08-22 12:50:23 +02:00 |
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Harald Csaszar
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74f17a0721
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[csharp] Added missing file reference (OrderedDictionary.cs) to csproj project.
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2019-08-21 17:49:06 +02:00 |
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Harald Csaszar
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9b5a5cc0eb
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[csharp] Added missing file reference (OrderedDictionary.cs) to csproj project.
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2019-08-21 17:48:38 +02:00 |
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