Mario Zechner
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0ae969e43b
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[flutter] Release 4.1.13
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2024-01-03 06:20:41 +01:00 |
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Mario Zechner
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5279da1f80
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[flutter] Fix multiply blend mode
See https://esotericsoftware.com/forum/d/25369-spine-flutter-slot%E6%B7%B7%E5%90%88%E6%A8%A1%E5%BC%8F%E5%90%8Ealpha%E4%B8%A2%E5%A4%B1/2
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2024-01-03 06:19:30 +01:00 |
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badlogic
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9471c408ce
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[ue] Fix compilation error on UE 5.2+
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2024-01-03 05:49:57 +01:00 |
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Nathan Sweet
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26c142e862
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Update README.md
Remove link to German demos page.
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2023-12-27 17:23:38 +01:00 |
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Luke Ingram
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238e86c58a
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[ts] Add examples for spine-pixi.
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2023-12-22 13:06:25 -04:00 |
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Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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Harald Csaszar
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05de65cf9e
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[unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435.
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2023-12-19 16:44:44 +01:00 |
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Mario Zechner
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fd5673f558
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[godot] Update to Godot 4.2.1-stable
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2023-12-13 12:11:59 +01:00 |
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Harald Csaszar
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dd81e4b062
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[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
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2023-12-12 13:39:47 +01:00 |
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Mario Zechner
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831566acf8
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Fix formatting.
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2023-12-11 14:29:44 +01:00 |
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Mario Zechner
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8233af4e16
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[flutter] Fix CHANGELOG.md markup
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2023-12-11 14:27:53 +01:00 |
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Mario Zechner
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18af88725f
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[flutter] Release 4.1.12
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2023-12-11 14:25:15 +01:00 |
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Mario Zechner
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73d892740d
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[flutter] Properly invoke track entry listeners, closes #2349
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2023-12-11 14:24:54 +01:00 |
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Mario Zechner
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49f3e6c542
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[flutter] Make texture atlas page filter quality configurable, see #2362
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2023-12-11 14:19:35 +01:00 |
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Mario Zechner
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e023a8ae96
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[flutter] Updated WASM binary
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2023-12-11 14:12:26 +01:00 |
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Mario Zechner
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27e53057b4
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[flutter] Release 4.1.11
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2023-12-11 14:10:15 +01:00 |
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Mario Zechner
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40618ccf4e
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[sdl][sfml][flutter] Fix clipping, closes #2431
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2023-12-11 14:07:28 +01:00 |
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Mario Zechner
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4e1907812e
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[ts] Remove physics examples not available in 4.1
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2023-12-08 01:03:25 +01:00 |
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Mario Zechner
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3cce0af971
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[ts] Clean-up examples
# Conflicts:
# spine-ts/index.css
# spine-ts/index.html
# spine-ts/spine-player/example/physics.html
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2023-12-08 01:02:28 +01:00 |
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Mario Zechner
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c61ff7ee93
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[godot] Add MoltenVK framework to iOS export template, closes #2377
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2023-12-07 14:05:39 +01:00 |
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Mario Zechner
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63f75dcd38
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[godot] Update GH workflow for Android to use JDK 17
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2023-12-07 13:26:38 +01:00 |
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Mario Zechner
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38fa8800f3
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[godot] Fix for 4.0/4.1, different API.
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2023-12-06 17:29:17 +01:00 |
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Mario Zechner
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91895b6512
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Formatting
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2023-12-06 17:26:00 +01:00 |
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Mario Zechner
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0d282215bc
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[godot] Fix compilation error with 4.2-stable
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2023-12-06 17:16:47 +01:00 |
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Mario Zechner
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07178017e2
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[ts] Release 4.1.50
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2023-12-03 22:46:14 +01:00 |
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Mario Zechner
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da25d821c3
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[ts][player] Add SpinePlayerEditor back in for documentation page/blog.
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2023-12-03 22:44:23 +01:00 |
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Mario Zechner
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8a9e345bdb
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[ts] Release 4.1.49
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2023-12-03 22:19:12 +01:00 |
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Mario Zechner
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8f0a0f8bef
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[ts] Publish minified spine-player.css
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2023-12-03 22:16:51 +01:00 |
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Mario Zechner
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092595d19e
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[godot] Add 4.2-stable to build matrix
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2023-12-01 08:40:09 +01:00 |
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Mario Zechner
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401a149729
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[ue] Remove PostLoadAssetRegistryTags usage for compatibility with UE 4.27
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2023-11-29 00:43:18 +01:00 |
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Harald Csaszar
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b9b118c76e
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[csharp] Minor: increased version number for preceding commit.
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2023-11-28 13:41:44 +01:00 |
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Harald Csaszar
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907166572b
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[csharp] Port of commit c11afb2, see #2412. Take skeleton scale into account when applying translation only IK constraint.
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2023-11-28 13:40:57 +01:00 |
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Mario Zechner
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5d4b86e070
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[flutter] Release 4.1.10
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2023-11-28 13:40:27 +01:00 |
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Mario Zechner
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c0b76ccdc8
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[ts] Release 4.1.48
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2023-11-28 13:36:27 +01:00 |
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Mario Zechner
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f3dbe0d332
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[haxe] Fix for #2412
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2023-11-28 13:31:23 +01:00 |
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Mario Zechner
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501ad3553d
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[c][cpp] Fix for #2412
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2023-11-28 13:30:02 +01:00 |
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Mario Zechner
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b62cb372e5
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[ts] Fix for #2412
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2023-11-28 13:28:00 +01:00 |
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Mario Zechner
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c11afb283d
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[libgdx] Take skeleton scale into account when applying translation only IK constraint, see #2412
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2023-11-28 13:25:06 +01:00 |
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Mario Zechner
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ab92e26ca8
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[ts] Release 4.1.47
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2023-11-28 12:18:37 +01:00 |
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Mario Zechner
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eae8468dc2
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[phaser] Use GLTexture.DISABLE_UNPACK_PREMULTIPLIED_ALPHA_WEBGL
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2023-11-28 12:13:13 +01:00 |
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Mario Zechner
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8a80baa0ac
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[cpp][ts] Improved test beds.
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2023-11-27 12:06:52 +01:00 |
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Mario Zechner
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3dabb07561
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[flutter] Release 4.1.8
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2023-11-26 14:04:26 +01:00 |
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Mario Zechner
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58887199ca
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[flutter] Upgraded to Flutter 3.16.0, fixes #2420
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2023-11-26 13:59:38 +01:00 |
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Mario Zechner
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14089dba6a
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[ts] Release 4.2.26
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2023-11-26 13:23:12 +01:00 |
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Harald Csaszar
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7eea8ce8b3
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[unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode.
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2023-11-21 14:34:37 +01:00 |
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Harald Csaszar
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97a03e059e
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[unity] Minor fixed a typo in a documentation line.
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2023-11-21 14:01:18 +01:00 |
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Harald Csaszar
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3a4d99d761
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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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2023-11-21 13:48:28 +01:00 |
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Mario Zechner
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54706aeea7
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[godot] Closes #2421, fix check whether mesh indices changed in between frames.
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2023-11-17 19:30:16 +01:00 |
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Mario Zechner
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094d3cbda7
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[godot] Update to 4.1.3
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2023-11-15 15:53:10 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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