Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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b3aa3e0c48
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[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
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2024-01-10 17:08:38 +01:00 |
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Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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Harald Csaszar
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dd81e4b062
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[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
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2023-12-12 13:39:47 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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Harald Csaszar
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1cc01d6c6b
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[unity] Increased package version for previous commit 3172475. See #2408.
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2023-11-02 21:24:49 +01:00 |
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Harald Csaszar
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8bc1201b83
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[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
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2023-10-06 18:35:32 +02:00 |
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Harald Csaszar
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cc352cf026
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[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
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2023-10-04 19:37:58 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Harald Csaszar
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c0032b4ffb
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[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
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2023-10-02 16:49:10 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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Harald Csaszar
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97e3dd4134
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[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
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2023-09-14 15:24:42 +02:00 |
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Harald Csaszar
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19d627592d
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[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
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2023-09-12 21:02:45 +02:00 |
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Harald Csaszar
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9d8c32b496
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[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
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2023-09-12 15:40:04 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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238818dd13
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[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
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2023-09-07 13:14:04 +02:00 |
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Harald Csaszar
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062303a419
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[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
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2023-08-29 19:37:08 +02:00 |
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Harald Csaszar
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0515b398f4
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[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
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2023-08-28 19:53:45 +02:00 |
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Harald Csaszar
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4239912146
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[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
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2023-08-21 17:50:47 +02:00 |
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Harald Csaszar
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8900377a89
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[unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation.
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2023-07-19 18:06:47 +02:00 |
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Harald Csaszar
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f3379d4766
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[unity] Increased package version number for preceding commit 3d2b6e50.
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2023-06-27 15:08:45 +02:00 |
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Harald Csaszar
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a2e3870129
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[unity] Minor: Increased package version for previous commit.
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2023-06-14 16:00:10 +02:00 |
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Harald Csaszar
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2d9bdb0ec3
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[unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307.
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2023-06-09 19:07:06 +02:00 |
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Harald Csaszar
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1fa6c2edbb
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[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
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2023-05-31 12:05:43 +02:00 |
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Harald Csaszar
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ddb05fe469
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[unity] Increased package version numbers for previous commit ba99dda.
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2023-05-16 13:39:24 +02:00 |
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Harald Csaszar
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f85fb25a35
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[unity] Increased package version number for last commit 9244091. See #2284.
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2023-05-02 16:45:52 +02:00 |
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Harald Csaszar
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3250e74e26
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[csharp][unity] Port sequence attachment. See #1956. Also port of other 4.1-beta branch changes compared to 4.0.
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2021-11-03 15:26:22 +01:00 |
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Harald Csaszar
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91f7969cdc
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[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676.
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2021-09-14 17:12:50 +02:00 |
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Harald Csaszar
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8a79009d4e
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[unity] Updated version numbers to 3.9 in package.json files added in last commit on 3.8 branch. See #1276.
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2020-04-06 18:07:44 +02:00 |
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Harald Csaszar
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3321751f98
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[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
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2020-04-06 18:01:40 +02:00 |
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