68 Commits

Author SHA1 Message Date
NathanSweet
43e1c6b708 Fixed raptor demo desync with frame-by-frame after playing animation. 2017-09-13 00:39:24 +02:00
NathanSweet
0e9b434385 Jump for IK demo. 2017-09-13 00:33:50 +02:00
NathanSweet
d12251ae19 Fixed raptor demo dust. 2017-09-13 00:33:41 +02:00
NathanSweet
5bccbce94b [spine-ts] Clean up alien demo. 2017-09-12 22:53:48 +02:00
badlogic
27096d64cf [ts] updated viewport check in utils.js 2017-09-12 11:32:38 +02:00
Nathan Sweet
0033209e87 Aim and shoot buttons for hoverboard demo. 2017-09-11 23:23:24 +02:00
Nathan Sweet
eb5fa18be7 Updated clipping demo. 2017-09-11 22:03:35 +02:00
Nathan Sweet
b493b0ad67 Added clipping demo. 2017-09-11 21:53:45 +02:00
Nathan Sweet
b14fb26ad8 Updated spineboy and alien demos. 2017-09-11 21:35:35 +02:00
badlogic
297362f246 [ts] Fixed WebGL demos 2017-04-18 11:42:05 +02:00
badlogic
fb6336bf73 [ts] Fixed demos 2017-04-07 16:43:45 +02:00
badlogic
aa7305e9ba [ts][webgl] Fixed image change demo. 2017-04-07 16:20:25 +02:00
badlogic
5af8185261 [ts][webgl][widget] Fixed SceneRenderer, immediate mode rendering methods didn't take into account two color tint shader 2017-04-07 15:50:22 +02:00
badlogic
6808b9f44a [ts] Fixed up demos 2017-03-31 12:27:41 +02:00
badlogic
030da37e6b [ts] Ported dipping problem fix, see #867 2017-03-31 12:12:22 +02:00
NathanSweet
c6cc8847ae [spine-ts] Fixed copy/paste bug when firing listeners. 2016-10-30 23:06:50 +01:00
badlogic
969ae94f9d [ts] Finished porting new AnimationState, works as intended 2016-10-25 11:26:14 +02:00
badlogic
42bb22d3c0 [ts] Fixes to demos, rotation special cases are a bit wonky still :D 2016-10-24 17:04:03 +02:00
NathanSweet
6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 2016-10-15 10:27:38 +02:00
NathanSweet
b597aac9b9 [ts] Minor demo updates.
- Loading screen is never shown if demo loads completely while offscreen.
- HTML charset specified.
- Tabs, not spaces, you filthy animals. Each unminified JS reduced by ~80kb.
- Clean up.
2016-09-13 23:18:49 +02:00
NathanSweet
6e09ef7320 [ts] Updated loading screen. 2016-09-13 12:01:23 +02:00
NathanSweet
ba92b2bb7d [ts] Fixed moving root bone in IK example. 2016-09-09 11:52:53 +02:00
NathanSweet
1fafe6bd40 [ts] Changed pause/play button. 2016-09-07 22:48:30 +02:00
NathanSweet
1806ec6c72 [ts] Stretchyman demo upgrade. 2016-09-07 10:38:39 +02:00
NathanSweet
1dd775f5d6 Changed default colors. 2016-09-06 21:13:09 +02:00
NathanSweet
4a2ba83aa4 [ts] Demo refactoring. 2016-09-06 12:46:25 +02:00
NathanSweet
44f542935d [ts] Fixed JS filename case. 2016-09-06 10:37:07 +02:00
NathanSweet
b1d92aecf8 [ts] Demo CSS upgrade. 2016-09-05 19:52:48 +02:00
NathanSweet
603d48aaa3 [ts] Adjusted tank camera. 2016-09-05 13:56:10 +02:00
NathanSweet
f4286b9fe0 [ts] Adjust touch detection size, transitions demo timing. 2016-09-05 11:32:51 +02:00
NathanSweet
65d0014827 [ts] Moar demo love. 2016-09-04 23:22:47 +02:00
NathanSweet
e8227537ba [ts] Various demo improvements. 2016-09-04 17:14:12 +02:00
NathanSweet
cf08ed3293 [ts] Use CSS transformX instead of left for performance. 2016-09-04 13:51:09 +02:00
badlogic
40f192de43 [ts] Resizing spritesheet demo 2016-09-04 11:51:48 +02:00
NathanSweet
e56afe7673 [ts] Raptor jump/roar. 2016-09-04 11:47:44 +02:00
NathanSweet
a0a9bfe140 [ts] Force bounds for tank demo. 2016-09-03 18:16:11 +02:00
NathanSweet
1e650a70ac [ts] Adjusted skeleton positions. 2016-09-03 17:18:31 +02:00
NathanSweet
7646c28f9d [ts] Little more refactoring. 2016-09-03 16:35:42 +02:00
NathanSweet
681fd1df58 [ts] Fixed demos to use new slider. 2016-09-03 16:31:54 +02:00
badlogic
35d8598fe3 [ts] Visibility check is only done on scroll events, saves some CPU 2016-09-03 14:25:49 +02:00
badlogic
b112ef10d3 [ts] Fixed slider updates so we don't burn up CPUs 2016-09-03 13:20:58 +02:00
NathanSweet
e05eaef52f [ts] New sliders. 2016-09-03 12:08:49 +02:00
NathanSweet
968b020888 [ts] Added resize() to spritesheet.js 2016-09-03 10:38:04 +02:00
badlogic
73b5617b81 [ts] Refactored the way we render multiple demos. All rendering is coalesced into a single rendering loop. Eats less CPU 2016-09-03 01:13:02 +02:00
badlogic
8faba2cdec [ts] Demos, a never ending story 2016-09-03 00:00:06 +02:00
badlogic
4995371c41 [ts] fixed animation mixing demo, moved spineboy up. Fixed spritesheet demo, raptor jumps on click 2016-09-02 23:29:53 +02:00
NathanSweet
ee833b3043 Removed swing animations on tracks > 0. 2016-09-02 23:07:05 +02:00
badlogic
ea66b3578d [ts] Removed shooting 2016-09-02 16:46:32 +02:00
badlogic
18b0463669 [ts] Demos done 2016-09-02 16:45:35 +02:00
badlogic
c06d62bae8 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-09-02 16:45:02 +02:00