Mario Zechner
754365ef9b
Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
2022-04-07 21:24:58 +02:00
Mario Zechner
e4372e5329
[ts] Enable TS strict mode. Closes #2058
2022-04-07 21:24:48 +02:00
Harald Csaszar
25a8a3aa1e
Merge branch '4.0' into 4.1-beta
2022-04-07 16:37:07 +02:00
Harald Csaszar
0820bd7024
[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. Closes #2066 .
2022-04-07 16:36:20 +02:00
Mario Zechner
da3b8db72a
Merge branch '4.1-beta' into 4.2-beta
2022-04-07 09:03:16 +02:00
Mario Zechner
ef5e8946d5
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-04-07 09:03:05 +02:00
Mario Zechner
7dc0073ab9
[ts] Release 4.0.27
2022-04-07 09:02:34 +02:00
Mario Zechner
a4f6442293
Merge branch '4.1-beta' into 4.2-beta
2022-04-07 08:59:37 +02:00
Mario Zechner
930a154c4b
Merge branch '4.0' into 4.1-beta
2022-04-07 08:59:23 +02:00
Mario Zechner
9d7da553bb
[ts][player] Don't dispose loading screen, if loading screen is disabled. Closes #2055 .
2022-04-07 08:56:22 +02:00
Mario Zechner
5bc6082ee5
Merge branch '4.1-beta' into 4.2-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-04-07 08:31:21 +02:00
Mario Zechner
3b57b39c47
Merge branch '4.0' into 4.1-beta
2022-04-07 08:30:38 +02:00
Mario Zechner
4ec3290b98
[cpp] Fixed JSON parsing of PathConstraint spacing mode, closes #2065 .
2022-04-07 08:30:23 +02:00
Mario Zechner
8afbf76fb9
[ts] Release 4.1.16
2022-04-07 06:08:17 +02:00
Mario Zechner
55b7e5c155
Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
2022-04-07 06:07:12 +02:00
Mario Zechner
d43ff5f899
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-04-07 06:07:02 +02:00
Mario Zechner
ffba08cce7
[ts] Release 4.0.26
2022-04-07 06:05:14 +02:00
Mario Zechner
91cf922a6c
[godot] Clean-up SpineCollisionShapeProxy. Needs more work.
2022-04-07 06:03:02 +02:00
Terrasse
01a36f81c3
[ts] Fixed bug of reading Unicode from binary data ( #2051 )
2022-04-07 05:50:42 +02:00
Harald Csaszar
8a77d776f2
Merge branch '4.0' into 4.1-beta
2022-04-06 18:24:23 +02:00
Harald Csaszar
3372ce0ba8
[unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062 .
2022-04-06 18:21:01 +02:00
Harald Csaszar
1121112c1d
[unity] Minor: Removed leftover .meta file.
2022-04-06 12:41:46 +02:00
Mario Zechner
31a3dd684b
[godot] Fix runtimes.sh for new Godot example layout.
2022-04-06 11:50:23 +02:00
Mario Zechner
b01acf49fd
[godot] Refactor example file layout.
2022-04-06 11:49:16 +02:00
Mario Zechner
25e55b4009
[godot] More clean-up.
2022-04-06 11:34:03 +02:00
Mario Zechner
cea5adfe1b
[godot] Clean-up SpineTimline, SpineConstants.
2022-04-06 11:19:04 +02:00
Mario Zechner
773173d589
[godot] Clean-up SpineAnimation, add simple unit test scene and script.
2022-04-06 10:40:04 +02:00
Harald Csaszar
70a318da7c
[unity] Added missing TextureRegion.meta file. Closes #2060 .
2022-04-06 10:16:18 +02:00
Mario Zechner
dd163d9a81
[godot] Clean-up register_types.
2022-04-06 10:14:47 +02:00
Mario Zechner
a194648f3a
[godot] Clean-up GodotSpineExtension.
2022-04-06 10:14:08 +02:00
Mario Zechner
8b892dc58a
[godot] Add spine-godot to formatting script.
2022-04-06 10:04:17 +02:00
Mario Zechner
e0e3bb9f93
[cpp] Fix SkeltonBinary not detecting a mismatch of atlas and skeleton data.
2022-04-05 18:28:57 +02:00
Mario Zechner
2ddf551a5e
[godot| Use skeleton data resource for mix-and-match
2022-04-05 18:18:45 +02:00
Mario Zechner
f684e7ce8f
[godot] Fix examples/export/runtimes.sh for Godot.
2022-04-05 18:07:23 +02:00
Mario Zechner
bd3de3bddd
[godot] Recreate missing SpineSkeletonFileResource.h/.cpp
2022-04-05 18:00:34 +02:00
Mario Zechner
9d31b83105
[godot] Add support for binary skeleton files, clean-up import and resource saving/loading infrastructure.
2022-04-05 15:21:38 +02:00
Mario Zechner
e9e4a3af65
[godot] Clean-up SpineRuntimeEditorPlugin and type registration.
2022-04-05 13:08:22 +02:00
Mario Zechner
b760bb7606
[godot] Remove SpineSpriteAnimateDialog, clean-up SpineAnimationStateDataResource, rename SpineSprite.manual_update -> update_all
2022-04-05 12:58:48 +02:00
Mario Zechner
7f92b6893b
[godot] Clean-up
...
* Remove forced -O2 flag
* Remove "external functions" from SpineSprite
* Add preview_animation property to SpineSprite. When set, the sprite will playback the selected animation in the editor.
* Fix mix-and-match script
2022-04-05 10:11:35 +02:00
Mario Zechner
7ed0d41cf6
[godot] Add mix-and-match example
2022-04-04 16:31:46 +02:00
Mario Zechner
b267c8ebc4
Merge branch 'spine-godot' into 4.2-beta
2022-04-04 15:02:15 +02:00
Mario Zechner
53c58351ae
Merge branch '4.1-beta' into 4.2-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-04-04 15:01:45 +02:00
Mario Zechner
c4d657757d
[godot] Minor clean-up
2022-04-04 14:57:37 +02:00
Mario Zechner
437f88922d
[godot] Fix examples/export/runtime.sh for godot, fix MeshAttachment, fix Godot example
2022-04-04 14:38:04 +02:00
Harald Csaszar
53ae86a025
[unity] Example component compile error on 2017.2. Closes #2056 .
2022-04-04 14:33:30 +02:00
Mario Zechner
85227351ee
[godot] Setup script cleans up.
2022-04-04 13:44:29 +02:00
Mario Zechner
1a51078c19
[godot] Get rid of symlink
2022-04-04 13:41:56 +02:00
Mario Zechner
b409fcb067
[godot] Fix gitignore again.
2022-04-04 12:23:00 +02:00
Mario Zechner
7f4ee229f5
[godot] Fix git ignore.
2022-04-04 12:22:47 +02:00
Mario Zechner
c276b4dfdd
[godot] Git ignore spine_godot and godot checkout, update to Godot 3.4.4
2022-04-04 11:54:06 +02:00