badlogic
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4c9213f861
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Merge branch '3.8' into 3.9-beta
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2019-09-23 14:49:15 +02:00 |
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badlogic
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26e93f9f3f
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[ts] Fixed code up for latest TypeScript compiler version 3.6.3. Closes #1502.
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2019-09-23 14:49:02 +02:00 |
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badlogic
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fb21a2ff63
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Merge branch '3.9-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.9-beta
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2019-09-23 14:38:49 +02:00 |
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badlogic
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81938c65c0
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Merge branch '3.8' into 3.9-beta
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2019-09-23 14:38:43 +02:00 |
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badlogic
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2762234c4c
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Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
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2019-09-23 14:38:32 +02:00 |
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badlogic
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4913926e3b
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[ts][webgl] Added support for WebGL2. Closes #1500.
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2019-09-23 14:38:26 +02:00 |
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Harald Csaszar
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085549e5fd
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[unity] Fixed an exception at SkeletonGraphic when no active attachments are set. MeshGenerator.GenerateSingleSubmeshInstruction() didn't handle the case of all-null attachments. Improved code to not generate an unnecessary empty instruction. Closes #1491.
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2019-09-23 13:14:34 +02:00 |
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Harald Csaszar
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e88cfd4dac
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[unity] Fixed an exception at SkeletonGraphic when no active attachments are set. MeshGenerator.GenerateSingleSubmeshInstruction() didnt't handle the case of all-null attachments. Improved code to not generate an unnecessary empty instruction. Closes #1491.
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2019-09-23 13:12:16 +02:00 |
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badlogic
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fb98a9b7c8
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Merge branch '3.8' into 3.9-beta
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2019-09-19 16:39:57 +02:00 |
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badlogic
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6d674c975f
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[chsarp] MeshAttachment Copy() and NewLinkedMesh() didn't copy region UVs properly. Closes #1499.
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2019-09-19 16:39:43 +02:00 |
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badlogic
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861e29b945
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Merge branch '3.8' into 3.9-beta
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2019-09-19 15:45:04 +02:00 |
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badlogic
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9cfe697cfd
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[cocos2dx] Fix VS project to copy resources to new required location on Windows.
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2019-09-19 15:44:52 +02:00 |
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badlogic
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416429fde3
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Merge branch '3.9-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.9-beta
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2019-09-19 15:27:50 +02:00 |
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badlogic
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400d465bb4
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Merge branch '3.8' into 3.9-beta
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2019-09-19 15:27:43 +02:00 |
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badlogic
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8ba4bf269b
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[cpp] Add stdint.h for VS2019 build tools. Closes #1498.
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2019-09-19 15:27:25 +02:00 |
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badlogic
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6e4a6925a2
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[cocos2d] Updated CHANGELOG and README.md for VS2019 upgrade.
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2019-09-19 14:36:09 +02:00 |
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badlogic
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0e9978b5d2
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[cocos2d] Updated README.md with better instructions for Windows.
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2019-09-19 14:26:00 +02:00 |
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badlogic
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e6103a8a88
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Merge branch '3.8' into 3.9-beta
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2019-09-18 17:36:04 +02:00 |
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badlogic
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e89043b1f6
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[cpp] Fixes #1444. SpineObject was using the wrong calloc.
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2019-09-18 17:29:21 +02:00 |
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badlogic
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3c6feff577
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[ue4] Remove SpineWidget Scale property in favor of full support for the widget transform properties. Closes #1496.
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2019-09-18 15:39:12 +02:00 |
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badlogic
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0ca78b6756
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Merge branch '3.8' into 3.9-beta
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2019-09-18 15:36:17 +02:00 |
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badlogic
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372b8ff425
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[cpp] Removed STL dependencies. RTTI uses static literals instead of std::string or SpineString. Closes #1479.
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2019-09-18 15:16:50 +02:00 |
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badlogic
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0aa8495046
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Merge branch '3.8' into 3.9-beta
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2019-09-16 15:26:15 +02:00 |
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badlogic
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6f0cf68681
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[ue4] Clipping slot wasn't checked in all early loop exits. Closes #1494.
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2019-09-16 15:25:54 +02:00 |
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badlogic
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0090ac4347
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Merge branch '3.8' into 3.9-beta
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2019-09-16 14:57:09 +02:00 |
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badlogic
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14b8849a5d
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[lua] Fixes 1492. Containment check of skin constraints in skin constraint list was wrong.
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2019-09-16 14:56:30 +02:00 |
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badlogic
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83dd267675
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[cpp] Add accessors for MeshAttachment::_regionDegrees. Fixes #1480.
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2019-09-12 15:59:58 +02:00 |
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badlogic
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e583531ae0
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[cpp] Add accessors for MeshAttachment::_regionDegrees. Fixes #1480.
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2019-09-12 15:59:16 +02:00 |
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badlogic
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e52d8acc84
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Merge branch '3.8' into 3.9-beta
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2019-09-12 15:56:24 +02:00 |
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badlogic
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e9f816a8ad
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[lua] Parsing of skin bones and constraints was incorrect. Fixes #1492.
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2019-09-12 15:55:11 +02:00 |
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badlogic
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b0ac11035f
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Merge branch '3.8' into 3.9-beta
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2019-09-12 15:01:37 +02:00 |
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badlogic
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d66d3daef0
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[lua] Fix parsing of path constraint timelines. Fixes #1466.
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2019-09-12 15:01:20 +02:00 |
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badlogic
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10d82cbe8d
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Merge branch '3.8' into 3.9-beta
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2019-09-12 14:49:16 +02:00 |
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badlogic
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e74274eebe
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[lua] Incorrect check for end slot. Fixes #1489.
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2019-09-12 14:48:53 +02:00 |
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badlogic
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db166b1b7b
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Merge branch '3.8' into 3.9-beta
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2019-09-11 16:20:00 +02:00 |
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Stefano Lanza
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df748dbe4b
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Fix cocos2dx project and use of premultiplied alpha (#1484)
* Fix project
* Take into account premultiplied alpha of cocos2dx texture
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2019-09-10 14:11:58 +02:00 |
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Harald Csaszar
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714e37a3c4
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[unity] SkeletonUtility spawn methods were not saved in Prefab mode. Closes #1481.
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2019-09-05 19:33:05 +02:00 |
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Harald Csaszar
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9483df76b5
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[unity] SkeletonUtility spawn methods were not saved in Prefab mode. Closes #1481.
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2019-09-05 19:31:59 +02:00 |
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Harald Csaszar
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2518dddad8
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[unity] Fixed an exception at SkeletonUtilityBone when using skin bones. Closes #1464.
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2019-09-04 17:20:44 +02:00 |
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Harald Csaszar
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4c1e01474e
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[unity] Fixed an exception at SkeletonUtilityBone when using skin bones. Closes #1464.
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2019-09-04 17:19:24 +02:00 |
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Harald Csaszar
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617eb38340
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[unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374.
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2019-09-03 20:06:10 +02:00 |
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Harald Csaszar
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6b84079a08
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[unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374.
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2019-09-03 20:03:26 +02:00 |
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Harald Csaszar
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df81d607cb
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[unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem.
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2019-09-03 14:52:28 +02:00 |
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Harald Csaszar
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3e55e5396e
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[unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem.
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2019-09-03 14:52:12 +02:00 |
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Harald Csaszar
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8fd7eb7659
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[unity] Minor: Improved material settings warning text to be more precise.
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2019-09-03 12:39:47 +02:00 |
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Harald Csaszar
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40e69c9164
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[unity] Minor: Improved material settings warning text to be more precise.
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2019-09-03 12:39:32 +02:00 |
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Harald Csaszar
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b1165da709
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[unity] Fixed a bug where non-spine json files were reporting false errors.
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2019-09-03 12:24:05 +02:00 |
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Harald Csaszar
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af3d657a11
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[unity] Fixed a bug where non-spine json files were reporting false errors.
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2019-09-03 12:23:20 +02:00 |
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NathanSweet
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28d85e12b8
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[ts] Owl demo updated: use window rather than canvas size, wait for first mouse move.
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2019-08-30 16:49:06 +02:00 |
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NathanSweet
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f6dcf94115
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[libgdx] Removed extra spaces in shader.
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2019-08-29 19:18:59 +02:00 |
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