pharan
5a73833416
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
2018-08-25 05:54:51 +08:00
pharan
23c4f3501f
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
2018-08-25 05:52:56 +08:00
Mario Zechner
c1e62e9690
[cocos2dx] Fixed VS2015 example project.
2018-08-24 16:27:23 +02:00
Mario Zechner
af32155930
Merge branch '3.6' into 3.7-beta
2018-08-24 16:16:55 +02:00
Mario Zechner
68f329c4fc
[cocos2d] Fixed VS 2015 solution.
2018-08-24 15:02:37 +02:00
pharan
aef9261d40
[unity] Add IkConstraint compress and uniform to SkeletonDebugWindow.
2018-08-24 05:59:20 +08:00
pharan
cbd6b2617e
[csharp] Port IkConstraint unform and compress.
2018-08-24 05:54:02 +08:00
badlogic
66236adea5
[c][cpp] Ported addition of uniform/compressed IK and rotation fix.
2018-08-23 16:30:16 +02:00
badlogic
3e8cb852bb
[lua] Ported addition of uniform/compressed IK and rotation fix.
2018-08-23 15:47:50 +02:00
badlogic
d079555f84
[ts] Fix up for compression IK timeline keys.
2018-08-23 15:38:44 +02:00
badlogic
18f2ccf480
[ts] Ported addition of uniform/compressed IK and rotation fix. See #1163 .
2018-08-23 15:23:18 +02:00
NathanSweet
7df713b13f
Added IK constraint compress and uniform settings.
2018-08-23 12:15:38 +02:00
pharan
671c921089
[csharp] Fix rotation spinning out of control.
...
Port of: 7996f2b
2018-08-17 23:19:49 +08:00
NathanSweet
9b259c66e0
Added TrackEntry#holdPrevious to avoid dipping in higher tracks.
...
Also:
- Added mixingTo to make track entries a doubly linked list, removing the need for the mixingTo array.
- Renamed dip->hold, timelineData->timelineMode, timelineDipMix->timelineHoldMix ("dip" naming was bad).
2018-08-16 02:51:49 +02:00
NathanSweet
7996f2bae0
[libgdx] Prevent rotation from spinning out of control.
...
For example, when diff is -360 at the == 0 check, it later becomes 0.
2018-08-16 02:51:49 +02:00
pharan
1ed6d7c485
[examples] Root motion animation on stretchyman-pro.
2018-08-15 16:10:32 +08:00
pharan
3d52f1a7e2
[unity] IkConstraint.stretch
2018-08-15 00:04:07 +08:00
pharan
1b238325d6
[unity] Clarify version check message.
2018-08-15 00:03:14 +08:00
pharan
31b48382a5
[unity] Minor formatting.
2018-08-15 00:01:37 +08:00
pharan
c3fb8cb962
[unity] Minor change to SkeletonGhost inspector and default.
2018-08-15 00:01:05 +08:00
pharan
56566fb774
[unity] Update SkeletonGhostRenderer implementation.
2018-08-15 00:00:43 +08:00
pharan
70448abcdc
[csharp] Update formatting and docs.
2018-08-14 23:51:33 +08:00
pharan
d5354cb6bf
[csharp] Ported stretchy IK. See https://github.com/EsotericSoftware/spine-runtimes/issues/1142
2018-08-14 23:45:38 +08:00
badlogic
4b8b4a4adf
Updated CHANGELOG.
2018-08-14 16:16:52 +02:00
badlogic
fd7b0caec4
[lua] Ported stretchy IK.
2018-08-14 16:12:15 +02:00
badlogic
a506047242
[c] Ported stretchy IK, fixed warnings.
2018-08-14 15:05:40 +02:00
badlogic
b4d71f68c2
[cpp] Bone length fix for stretchy IK.
2018-08-14 14:32:41 +02:00
badlogic
4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
2018-08-14 14:30:11 +02:00
badlogic
a6dcbc61e3
[cocos2dx] Fix for tint black in 3.7 branch.
2018-08-13 16:47:36 +02:00
badlogic
bd778ba417
Merge branch '3.6' into 3.7-beta
2018-08-13 16:36:38 +02:00
badlogic
ce536558e5
[cocos2dx] Tint black did not work, didn't multiple dark color with skeleton/attachment color. Closes #1158 .
2018-08-13 16:34:06 +02:00
badlogic
5f9bc785cb
[ue4][cpp] UE4 pulls in various system headers on macOS that collide with our types. Fixes #1150 .
2018-08-13 14:09:43 +02:00
pharan
e04e587abc
[unity] Some cleanup of SkeletonGhost inspector and new Initialize(overwrite) method.
2018-08-10 23:52:28 +08:00
pharan
7580db5701
[unity] SetSlotAttachmentsToSetupPose extension.
2018-08-10 23:51:46 +08:00
pharan
5f28ce21d6
[unity] Some inspector improvements.
2018-08-10 23:51:07 +08:00
badlogic
1c86d63941
[cpp] Fixes #1159 , illegal memory access in Vector.
2018-08-10 11:52:59 +02:00
badlogic
d3e37284fc
Merge branch '3.6' into 3.7-beta
2018-08-10 11:14:01 +02:00
badlogic
a578be88e0
[cocos2dx][c] Fixed call to spVertexAttachment_computeWorldVertices, as well as count calcalculation.
2018-08-10 11:11:15 +02:00
badlogic
4005ff2ad4
Merge branch '3.6' into 3.7-beta
2018-08-09 15:02:55 +02:00
badlogic
9a428a02b8
[c] Fixes #1148 , revert changes to spVertexAttachment_computeWorldVertices. Vertex size must be a multiple of 4, which explains why #1148 failed.
2018-08-09 14:59:09 +02:00
badlogic
58d98ee667
[love] Fixed crash in Love 0.11, blend mode multiply requires everything to be PMA.
2018-08-07 10:10:36 +02:00
Mario Zechner
8621472bb4
[as3] Ported stretchy IK. See #1142 .
2018-08-06 16:08:47 +02:00
Mario Zechner
cdc2d5bc88
[ts] Ported stretchy IK. See #1142 .
2018-08-06 15:09:08 +02:00
Mario Zechner
ac7fe7ca80
Updated examples to 3.7, including stretchy ik.
2018-08-03 14:57:10 +02:00
pharan
b4db3b2114
[unity] Handle varying CopyTexture support.
2018-08-02 10:20:46 +08:00
Mario Zechner
6b56eb0d95
[as3][starling] Updated to Player version 30.0.
2018-08-01 16:30:13 +02:00
Mario Zechner
13924a04e9
Final ignores.
2018-08-01 16:16:10 +02:00
Mario Zechner
141b0035c6
And more ignores.
2018-08-01 16:15:37 +02:00
Mario Zechner
2d52ca9673
More git ignores.
2018-08-01 16:07:07 +02:00
79d1876cba
Added .metadata to .gitignore.
2018-08-01 15:51:03 +02:00