9266 Commits

Author SHA1 Message Date
Davide Tantillo
520c0750f5 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-13 12:34:23 +02:00
Harald Csaszar
884af914a2 [csharp] Port of be3aa5f: Scale physics constraint limits with skeleton scale. Includes additional abs(skeleton.ScaleXY) fix. See #2576. 2024-07-12 19:10:54 +02:00
Nathan Sweet
112bea0603 [libgdx] Fixed physics constraint limit with negative skeleton scale.
ref #2576
2024-07-12 07:08:47 -10:00
Harald Csaszar
cc55a2eeba [unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition. 2024-07-12 17:54:12 +02:00
Davide Tantillo
d08f346dea [haxe] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-12 09:13:51 +02:00
Davide Tantillo
cbed5fbf40 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-12 09:00:11 +02:00
Nathan Sweet
be3aa5f70e [libgdx] Scale physics constraint limits with skeleton scale. 2024-07-11 18:56:27 -10:00
Harald Csaszar
d2953d6053 [unity] Automatically updating SkeletonRootMotion references after SkeletonDataAsset change. Exposed rootMotionBoneName. Closes #2575. 2024-07-10 17:36:04 +02:00
Harald Csaszar
6161636068 [unity] Fixed URP shader issue with bloom and HDR. Closes #2574. 2024-07-09 18:51:07 +02:00
Davide Tantillo
57479f082c [haxe] Update README. 2024-07-09 18:00:04 +02:00
Davide Tantillo
197cfc3efd [haxe] Publish script. Pipeline reacts only to version commits. 2024-07-09 17:35:26 +02:00
Harald Csaszar
80a0bbed5d [unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled. 2024-07-09 17:20:55 +02:00
Davide Tantillo
c7d68a2736 [haxe] Add build script and pipeline. 2024-07-09 15:53:36 +02:00
Mario Zechner
29c87dbb05 [ts] Release 4.2.56 2024-07-09 14:31:32 +02:00
Mario Zechner
e9bcaa7a9b [canvaskit] Fix JSON loading. 2024-07-09 14:22:11 +02:00
Mario Zechner
1b1e358f85 [ts] Release 4.2.55 2024-07-09 11:42:55 +02:00
Mario Zechner
81312c8983 [canvaskit] HDPI support, fix blending, physics example 2024-07-09 11:41:48 +02:00
Mario Zechner
cc965237b3 [ts] Release 4.2.54 2024-07-09 10:55:42 +02:00
Mario Zechner
68ec7459c0 [canvaskit] Add physics assets 2024-07-09 10:55:25 +02:00
Mario Zechner
931f78175f [ts] Improved publish.sh 2024-07-09 10:55:25 +02:00
Harald Csaszar
cdc1a3a539 [unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572. 2024-07-08 18:23:55 +02:00
Mario Zechner
8c69162e2f [canvaskit] Add micro benchmark, delete Skia vertices after drawVertices 2024-07-08 17:40:51 +02:00
Mario Zechner
8c6e82581d [canvaskit] Add IK following example. 2024-07-08 17:15:05 +02:00
Mario Zechner
32f43fbf5d [canvaskit] More examples. 2024-07-08 16:35:42 +02:00
Mario Zechner
67a0f4f37b [ts] Release 4.2.53 2024-07-05 19:07:19 +02:00
Mario Zechner
f80ac86bbf [canvaskit] SkeletonDrawble, simplified examples. 2024-07-05 19:03:25 +02:00
Mario Zechner
40ce74ff2d [ts] Fix publish.sh 2024-07-05 18:13:17 +02:00
Mario Zechner
2942a661b5 [ts] Release 4.2.52 2024-07-05 18:11:07 +02:00
Mario Zechner
1df497e1e7 [ts][canvas] Minor fix to triangle renderer, improve examples 2024-07-05 17:53:48 +02:00
Mario Zechner
4f1cdb3c88 [ts] Release 4.2.50 2024-07-05 17:24:40 +02:00
Mario Zechner
fdc80774d0 Update .gitignore 2024-07-05 17:19:17 +02:00
Davide Tantillo
b4fd5d7bdd [ts][pixi] Fix memory leak due to not removing spine object from ticket. Close #2571. 2024-07-05 16:26:07 +02:00
Mario Zechner
a1f077d43c [ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments 2024-07-05 15:18:06 +02:00
Harald Csaszar
853dc33e19 [unity] Minor: fixed whitespace formatting. 2024-07-05 13:01:18 +02:00
Harald Csaszar
2f44b90878 [unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package. 2024-07-05 12:58:37 +02:00
Harald Csaszar
e076a1c7d9 [unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side). 2024-07-05 12:56:17 +02:00
Mario Zechner
369dfb8b83 [ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
52cc1d44d8 [ts][pixi] Performance improvements. 2024-07-04 15:15:25 +02:00
Davide Tantillo
f93c563a3f [ts][player] Prevent loading callback to be called indefinitely. 2024-07-04 12:24:27 +02:00
Mario Zechner
198f816cdb [godot] remove convert.py 2024-07-03 11:20:11 +02:00
Harald Csaszar
d982710070 [unity] ui-toolkit package: Code cleanup, added documentation. See #1943. 2024-07-03 10:33:26 +02:00
Davide Tantillo
f3b3cb429a [ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
Close #2503.
2024-07-02 18:09:40 +02:00
Harald Csaszar
06dc94ee11 [unity] Added spine-unity to package dependency of ui-toolkit package. See #1943. 2024-07-02 17:50:37 +02:00
Harald Csaszar
273ec46636 [unity] Minor formatting and version fixes for ui-toolkit package. See #1943. 2024-07-02 17:36:35 +02:00
Harald Csaszar
af57e96f91 [unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943. 2024-07-02 17:24:59 +02:00
Mario Zechner
f9fb7a3b0c [ios] Fix UIKit example. 2024-07-02 14:48:21 +02:00
Mario Zechner
1b6ace271f [ue] Simplify attachment atlas page texture lookup. 2024-07-02 14:23:30 +02:00
Mario Zechner
119b739a6d [flutter] Fix CHANGELOG.md 2024-07-02 14:09:17 +02:00
Mario Zechner
520dd36c71 [ios] Switch to SkeletonRenderer, update README.md 2024-07-02 14:08:32 +02:00
Mario Zechner
50f3490046 [flutter] Release 4.2.30 2024-07-02 14:08:19 +02:00