Davide Tantillo
520c0750f5
[ts] Port: Scale physics constraint limits with skeleton scale. See #2576 .
2024-07-13 12:34:23 +02:00
Harald Csaszar
884af914a2
[csharp] Port of be3aa5f: Scale physics constraint limits with skeleton scale. Includes additional abs(skeleton.ScaleXY) fix. See #2576 .
2024-07-12 19:10:54 +02:00
Nathan Sweet
112bea0603
[libgdx] Fixed physics constraint limit with negative skeleton scale.
...
ref #2576
2024-07-12 07:08:47 -10:00
Harald Csaszar
cc55a2eeba
[unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition.
2024-07-12 17:54:12 +02:00
Davide Tantillo
d08f346dea
[haxe] Port: Scale physics constraint limits with skeleton scale. See #2576 .
2024-07-12 09:13:51 +02:00
Davide Tantillo
cbed5fbf40
[ts] Port: Scale physics constraint limits with skeleton scale. See #2576 .
2024-07-12 09:00:11 +02:00
Nathan Sweet
be3aa5f70e
[libgdx] Scale physics constraint limits with skeleton scale.
2024-07-11 18:56:27 -10:00
Harald Csaszar
d2953d6053
[unity] Automatically updating SkeletonRootMotion references after SkeletonDataAsset change. Exposed rootMotionBoneName. Closes #2575 .
2024-07-10 17:36:04 +02:00
Harald Csaszar
6161636068
[unity] Fixed URP shader issue with bloom and HDR. Closes #2574 .
2024-07-09 18:51:07 +02:00
Davide Tantillo
57479f082c
[haxe] Update README.
2024-07-09 18:00:04 +02:00
Davide Tantillo
197cfc3efd
[haxe] Publish script. Pipeline reacts only to version commits.
2024-07-09 17:35:26 +02:00
Harald Csaszar
80a0bbed5d
[unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled.
2024-07-09 17:20:55 +02:00
Davide Tantillo
c7d68a2736
[haxe] Add build script and pipeline.
2024-07-09 15:53:36 +02:00
Mario Zechner
29c87dbb05
[ts] Release 4.2.56
2024-07-09 14:31:32 +02:00
Mario Zechner
e9bcaa7a9b
[canvaskit] Fix JSON loading.
2024-07-09 14:22:11 +02:00
Mario Zechner
1b1e358f85
[ts] Release 4.2.55
2024-07-09 11:42:55 +02:00
Mario Zechner
81312c8983
[canvaskit] HDPI support, fix blending, physics example
2024-07-09 11:41:48 +02:00
Mario Zechner
cc965237b3
[ts] Release 4.2.54
2024-07-09 10:55:42 +02:00
Mario Zechner
68ec7459c0
[canvaskit] Add physics assets
2024-07-09 10:55:25 +02:00
Mario Zechner
931f78175f
[ts] Improved publish.sh
2024-07-09 10:55:25 +02:00
Harald Csaszar
cdc1a3a539
[unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572 .
2024-07-08 18:23:55 +02:00
Mario Zechner
8c69162e2f
[canvaskit] Add micro benchmark, delete Skia vertices after drawVertices
2024-07-08 17:40:51 +02:00
Mario Zechner
8c6e82581d
[canvaskit] Add IK following example.
2024-07-08 17:15:05 +02:00
Mario Zechner
32f43fbf5d
[canvaskit] More examples.
2024-07-08 16:35:42 +02:00
Mario Zechner
67a0f4f37b
[ts] Release 4.2.53
2024-07-05 19:07:19 +02:00
Mario Zechner
f80ac86bbf
[canvaskit] SkeletonDrawble, simplified examples.
2024-07-05 19:03:25 +02:00
Mario Zechner
40ce74ff2d
[ts] Fix publish.sh
2024-07-05 18:13:17 +02:00
Mario Zechner
2942a661b5
[ts] Release 4.2.52
2024-07-05 18:11:07 +02:00
Mario Zechner
1df497e1e7
[ts][canvas] Minor fix to triangle renderer, improve examples
2024-07-05 17:53:48 +02:00
Mario Zechner
4f1cdb3c88
[ts] Release 4.2.50
2024-07-05 17:24:40 +02:00
Mario Zechner
fdc80774d0
Update .gitignore
2024-07-05 17:19:17 +02:00
Davide Tantillo
b4fd5d7bdd
[ts][pixi] Fix memory leak due to not removing spine object from ticket. Close #2571 .
2024-07-05 16:26:07 +02:00
Mario Zechner
a1f077d43c
[ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments
2024-07-05 15:18:06 +02:00
Harald Csaszar
853dc33e19
[unity] Minor: fixed whitespace formatting.
2024-07-05 13:01:18 +02:00
Harald Csaszar
2f44b90878
[unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package.
2024-07-05 12:58:37 +02:00
Harald Csaszar
e076a1c7d9
[unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side).
2024-07-05 12:56:17 +02:00
Mario Zechner
369dfb8b83
[ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
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clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
52cc1d44d8
[ts][pixi] Performance improvements.
2024-07-04 15:15:25 +02:00
Davide Tantillo
f93c563a3f
[ts][player] Prevent loading callback to be called indefinitely.
2024-07-04 12:24:27 +02:00
Mario Zechner
198f816cdb
[godot] remove convert.py
2024-07-03 11:20:11 +02:00
Harald Csaszar
d982710070
[unity] ui-toolkit package: Code cleanup, added documentation. See #1943 .
2024-07-03 10:33:26 +02:00
Davide Tantillo
f3b3cb429a
[ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
...
Close #2503 .
2024-07-02 18:09:40 +02:00
Harald Csaszar
06dc94ee11
[unity] Added spine-unity to package dependency of ui-toolkit package. See #1943 .
2024-07-02 17:50:37 +02:00
Harald Csaszar
273ec46636
[unity] Minor formatting and version fixes for ui-toolkit package. See #1943 .
2024-07-02 17:36:35 +02:00
Harald Csaszar
af57e96f91
[unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943 .
2024-07-02 17:24:59 +02:00
Mario Zechner
f9fb7a3b0c
[ios] Fix UIKit example.
2024-07-02 14:48:21 +02:00
Mario Zechner
1b6ace271f
[ue] Simplify attachment atlas page texture lookup.
2024-07-02 14:23:30 +02:00
Mario Zechner
119b739a6d
[flutter] Fix CHANGELOG.md
2024-07-02 14:09:17 +02:00
Mario Zechner
520dd36c71
[ios] Switch to SkeletonRenderer, update README.md
2024-07-02 14:08:32 +02:00
Mario Zechner
50f3490046
[flutter] Release 4.2.30
2024-07-02 14:08:19 +02:00