badlogic
|
5210b7756d
|
[as3] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739
|
2016-12-15 14:56:33 +01:00 |
|
badlogic
|
75e9b49d0c
|
[ts] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739
|
2016-12-15 14:54:28 +01:00 |
|
badlogic
|
757b0e5172
|
[lua] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739
|
2016-12-15 14:53:24 +01:00 |
|
badlogic
|
2be667dd62
|
[lua] Fix for clearTracks, see #805
|
2016-12-15 13:48:54 +01:00 |
|
badlogic
|
a596aa49e7
|
[as3] Fix for clearTracks, see #805
|
2016-12-15 13:45:12 +01:00 |
|
badlogic
|
05ba66efe0
|
[ts] Fix for clearTracks, see #805
|
2016-12-15 13:34:54 +01:00 |
|
badlogic
|
fe33e912c6
|
[c] Fix for clearTracks, see #805
|
2016-12-15 13:32:44 +01:00 |
|
John
|
dc8f89fd65
|
[csharp] Fix recursion in clearTracks.
Issue: https://github.com/EsotericSoftware/spine-runtimes/issues/805
based on f6cf88103c and 7dbf7c5268
|
2016-12-15 05:58:49 +08:00 |
|
John
|
d2eebdf81f
|
[unity] Fix case where only materials changed.
|
2016-12-15 05:52:51 +08:00 |
|
NathanSweet
|
7dbf7c5268
|
Fixed recursion when calling setEmptyAnimations from a listener.
#797
|
2016-12-14 22:44:25 +01:00 |
|
NathanSweet
|
f6cf88103c
|
Fixed recursion when calling clearTracks from a listener.
#797
|
2016-12-14 22:43:09 +01:00 |
|
NathanSweet
|
d77e1fbc53
|
Clear updateCacheReset when recomputing the update cache.
|
2016-12-14 19:12:02 +01:00 |
|
David Calhoun
|
a8a20fce13
|
Add npm support (#793)
Add package.json and npmignore to support installation of runtimes via
npm (address #711).
|
2016-12-14 15:58:40 +01:00 |
|
pharan
|
3ced1e1daf
|
[unity] Updated Sprites shader code.
|
2016-12-14 04:14:30 +08:00 |
|
pharan
|
db36661be1
|
[unity] SpriteAttacher texture settings editor warning.
|
2016-12-14 04:13:11 +08:00 |
|
pharan
|
5726df0c60
|
[unity] Minor editor cleanup.
|
2016-12-14 04:12:20 +08:00 |
|
pharan
|
a6d9915c95
|
[unity] Updated editors. (undo, sceneview, context menus)
|
2016-12-13 03:59:33 +08:00 |
|
pharan
|
1ad7ffc850
|
[unity] Follow skeleton flip by default.
|
2016-12-13 03:57:53 +08:00 |
|
John
|
e46c60112e
|
[unity] Fix SkeletonUtility ignore logic.
|
2016-12-13 03:05:00 +08:00 |
|
badlogic
|
f5422f1950
|
[as3] Renames applyFFD in MeshAttachment to applyDeform. Fixes bug in AnimationState#applyMixingFrom, local events may be null. Closes #801
|
2016-12-12 09:38:32 +01:00 |
|
badlogic
|
31b5011acf
|
[c] Fixes memory leak in SkeletonBinary.c. Closes #796
|
2016-12-12 09:31:30 +01:00 |
|
pharan
|
f36a573072
|
[unity] Clean up editor Sprite generation.
|
2016-12-10 07:12:08 +08:00 |
|
pharan
|
46c2c6428a
|
[unity] Fix Sprite generation for resized textures.
|
2016-12-10 06:59:18 +08:00 |
|
badlogic
|
42d4ad76e1
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
|
2016-12-09 10:13:02 +01:00 |
|
badlogic
|
b3912899ab
|
[lua] Fixes bug in ColorTimeline
|
2016-12-09 09:48:19 +01:00 |
|
pharan
|
f3e9a0b1a3
|
[unity] Fix some SkeletonUtility interaction with constraints.
|
2016-12-09 11:43:12 +08:00 |
|
badlogic
|
4a0ef931c0
|
[lua] Fixed method name typo, closes #799
|
2016-12-08 13:29:19 +01:00 |
|
badlogic
|
168186f170
|
[lua] Fix modulo usage in AnimationState, closes #798
|
2016-12-08 13:24:39 +01:00 |
|
NathanSweet
|
e2d76037d8
|
Merge remote-tracking branch 'origin/master'
|
2016-12-07 23:51:22 +01:00 |
|
NathanSweet
|
2677eff35c
|
[libgdx] Use binarySearch method without step param.
|
2016-12-07 23:51:12 +01:00 |
|
pharan
|
ea36da81e4
|
[unity] More updated editor code.
|
2016-12-08 05:21:12 +08:00 |
|
pharan
|
da7bb80953
|
[unity] SkeletonAnimator optional autoreset.
|
2016-12-08 05:19:50 +08:00 |
|
pharan
|
86cfefe30d
|
[unity] Updated editors + OnSceneGUI.
|
2016-12-07 04:56:33 +08:00 |
|
pharan
|
a7a7dd9e93
|
[unity] BoneFollower.followLocalScale
|
2016-12-07 04:44:05 +08:00 |
|
badlogic
|
14f9d28d06
|
[csharp] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
|
2016-12-06 13:53:25 +01:00 |
|
badlogic
|
0b30e94241
|
[as3] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
|
2016-12-06 13:52:20 +01:00 |
|
badlogic
|
e8fa99557e
|
[c] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
|
2016-12-06 13:49:35 +01:00 |
|
badlogic
|
aba6a4b74c
|
[lua] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
|
2016-12-06 13:47:10 +01:00 |
|
badlogic
|
ac48da3a14
|
[ts] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
|
2016-12-06 13:43:44 +01:00 |
|
NathanSweet
|
aa49c2d48f
|
Merge remote-tracking branch 'origin/master'
|
2016-12-06 13:34:20 +01:00 |
|
NathanSweet
|
c512ee5d59
|
[libgdx] Don't fire event or complete events when mixDuration is 0.
closes #795
|
2016-12-06 13:34:17 +01:00 |
|
badlogic
|
27bd17f067
|
[c] IK bend direction had a sign conversion issue in SkeletonBinary when using -funsigned-char. Closes #794.
|
2016-12-05 18:24:20 +01:00 |
|
John
|
ac7979721a
|
[unity] SpineEditorUtilities fixes.
|
2016-12-03 05:58:35 +08:00 |
|
badlogic
|
dfd0410acb
|
[c] Ported latest AnimationState changes. See #792
|
2016-12-02 15:43:58 +01:00 |
|
badlogic
|
8e9d54b3ad
|
[lua] Ported latest AnimationState changes. See #792
|
2016-12-02 15:42:31 +01:00 |
|
badlogic
|
ee9b03bc9d
|
[as3] Ported latest AnimationState changes. See #792
|
2016-12-02 15:40:22 +01:00 |
|
badlogic
|
fb327d9000
|
[ts] Ported latest AnimationState changes. See #792
|
2016-12-02 15:38:30 +01:00 |
|
taigacon
|
9fedf6877a
|
Fix a bug caused a crash on VS2013 or later when in Debug mode if there is any Unicode chars such as Chinese in Atlas file. (#788)
|
2016-12-02 15:06:50 +01:00 |
|
pharan
|
b6e7797282
|
[unity] SkeletonUtility minor cleanup.
|
2016-12-02 19:32:53 +08:00 |
|
pharan
|
0a8a083cad
|
[unity] Update YieldInstructions.
|
2016-12-02 19:32:30 +08:00 |
|