NathanSweet
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326ffb6140
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Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
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2017-05-24 17:14:46 +02:00 |
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NathanSweet
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d7c9feb0b5
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[libgdx, c] Avoid relying on NaN behavior.
#903
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2017-05-24 17:14:33 +02:00 |
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badlogic
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77291132df
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Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-05-24 17:05:38 +02:00 |
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badlogic
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8fd8cfbf46
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[xna] Added two color tinting, support for arbitrary Effects to be set on SkeletonRenderer
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2017-05-24 16:31:37 +02:00 |
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pharan
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791e955caf
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[unity] Apply SkeletonRenderer.initialFlip with Skeleton constructor.
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2017-05-24 20:51:49 +08:00 |
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pharan
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8cb99365cd
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[unity] Add initialFlip fields for SkeletonGraphic.
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2017-05-24 20:49:26 +08:00 |
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pharan
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f62b6b2326
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[unity] Minor cleanup in editors and formatting.
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2017-05-24 19:43:18 +08:00 |
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pharan
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6b27e295b7
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Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta
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2017-05-24 19:31:21 +08:00 |
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pharan
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ba45ab5ef9
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[csharp] Minor formatting and scope.
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2017-05-24 19:30:50 +08:00 |
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pharan
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a00c45f8e0
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[csharp] Ported IKConstraint simplification, see #907
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2017-05-24 19:28:00 +08:00 |
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badlogic
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b7efbb74eb
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Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-05-24 13:25:29 +02:00 |
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badlogic
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55df62ce5f
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[lua] Ported Animation State changes, see #908
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2017-05-24 13:25:23 +02:00 |
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badlogic
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ea3cfdc643
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[ts] Ported Animation State changes, see #908
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2017-05-24 13:14:06 +02:00 |
|
John
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cb134ef279
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[csharp] Fix Triangulator. Labeled break port.
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2017-05-24 19:13:15 +08:00 |
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badlogic
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679a1997c0
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[as3] Ported Animation State changes, see #908
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2017-05-24 12:59:49 +02:00 |
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badlogic
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7593da8cb8
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[c] Ported Animation State changes, see #908
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2017-05-24 12:53:40 +02:00 |
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badlogic
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eb8cc49ed1
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[lua] Ported IKConstraint simplification, see #907
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2017-05-24 11:48:38 +02:00 |
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badlogic
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4a3e12c75f
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[c] Ported IKConstraint simplification, see #907
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2017-05-24 11:45:10 +02:00 |
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badlogic
|
0041378267
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[as3] Ported IKConstraint simplification, see #907
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2017-05-24 11:42:26 +02:00 |
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badlogic
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3f478fd831
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[ts] Ported IKConstraint simplification, see #907
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2017-05-24 11:39:13 +02:00 |
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badlogic
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9c38d3faf0
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Merge branch 'master' into 3.6-beta
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2017-05-24 11:26:04 +02:00 |
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badlogic
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09fbf32ece
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Excluded new VS2017 file
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2017-05-24 11:22:05 +02:00 |
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badlogic
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39ac179cdb
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[ue4] Fixed camera position in sample 4
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2017-05-24 11:19:41 +02:00 |
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badlogic
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6ccde168c7
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[ue4] Fixed inheritance of include paths, looks like this changed in 4.15.2
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2017-05-24 11:18:52 +02:00 |
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badlogic
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42bed3a874
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Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-05-24 10:55:44 +02:00 |
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badlogic
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ffddfe51b4
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[ue4] Implemented two color tinting.
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2017-05-24 10:55:32 +02:00 |
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pharan
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9bbc0d24e7
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[unity] Update CHANGELOG.md - Component initialFlip fields
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2017-05-24 16:48:44 +08:00 |
|
John
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c107594106
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[csharp] Remove mixing from limit, dispose track entries ASAP. a69f9d579f
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2017-05-24 14:59:34 +08:00 |
|
John
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aa3969f147
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[csharp] Remove mixing from limit, dispose track entries ASAP. a69f9d579f
https://github.com/EsotericSoftware/spine-runtimes/issues/899
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2017-05-24 14:57:55 +08:00 |
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NathanSweet
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5ae5a2af76
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Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
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2017-05-24 03:32:42 +02:00 |
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NathanSweet
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a69f9d579f
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Removed mixing from limit, dispose track entries ASAP.
#899
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2017-05-24 03:32:36 +02:00 |
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NathanSweet
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1de5adf953
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IK simplification.
Just when you thought it couldn't get any simpler.
|
2017-05-23 18:52:45 +02:00 |
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badlogic
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8ae6f56294
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[ue4] Using packed vertex format, implemented two color tint in test material.
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2017-05-23 14:26:34 +02:00 |
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John
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53d80a4020
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[csharp] Fix missing port. be583ba96d
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2017-05-23 13:59:23 +08:00 |
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badlogic
|
e56f4f9fcb
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[ue4] Updated test assets
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2017-05-22 19:37:05 +02:00 |
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badlogic
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0dc67709d2
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[ue4] First steps toward two color tint
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2017-05-22 19:34:58 +02:00 |
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badlogic
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4b4c3aba22
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[ue4] Switched to the excellent RuntimeMeshComponent by Koderz. Gives greater flexibility regarding vertex format and a bit of a performance boost
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2017-05-22 18:00:59 +02:00 |
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pharan
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47724ea9d8
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[unity] New SpineAttributes and Skeleton extensions.
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2017-05-22 16:31:36 +08:00 |
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pharan
|
f18a3cadb2
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[unity] Updates to examples and editor fixes + new SpineAttributes
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2017-05-22 16:30:52 +08:00 |
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pharan
|
812b78ddd4
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[unity] Up[unity] Updated CHANGELOG.md
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2017-05-20 10:38:12 +08:00 |
|
John
|
cab5f21175
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[unity] Allow negative Animator state speed (#889)
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2017-05-20 10:25:12 +08:00 |
|
John
|
06c2482dcd
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[unity] Formatting (#889)
|
2017-05-20 10:24:00 +08:00 |
|
pharan
|
5c50435ed2
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Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta
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2017-05-20 10:18:09 +08:00 |
|
pharan
|
69a0644445
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[unity] Add editor undo support for SkeletonRenderSeparator.
|
2017-05-20 10:17:49 +08:00 |
|
pharan
|
0bdd3d52e3
|
[unity] Updated Mix and Match API, examples, and old sample scripts.
|
2017-05-20 10:17:14 +08:00 |
|
pharan
|
439c8e8e22
|
[unity] SkeletonBakingWindow and various editor fixes.
|
2017-05-20 10:13:45 +08:00 |
|
pharan
|
7570c69aa2
|
[unity] Removed leftover debug.
|
2017-05-20 10:09:08 +08:00 |
|
Hj
|
5b54167005
|
[Unity] Allow negative Animator state speed (#889)
|
2017-05-20 10:06:32 +08:00 |
|
badlogic
|
38588b8895
|
[lua] Ported animation state changes.
|
2017-05-19 12:28:06 +02:00 |
|
pharan
|
05acfcf19a
|
[unity] Updated CHANGELOG.md (fix formatting)
|
2017-05-19 09:33:05 +08:00 |
|