Luke Ingram
7cb3d99114
[ts] Port of ShortestRotation, see #2027
2022-01-28 11:01:17 -04:00
Mario Zechner
504f52a5a7
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-as3/spine-as3/src/spine/animation/ScaleTimeline.as
# spine-as3/spine-as3/src/spine/animation/ScaleXTimeline.as
# spine-as3/spine-as3/src/spine/animation/ScaleYTimeline.as
# spine-lua/spine-lua/Animation.lua
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-01-27 18:42:14 +01:00
Mario Zechner
0744b4c12d
[ts] Released 4.0.19
2022-01-26 20:31:12 +01:00
Mario Zechner
0db427be00
[ts] Update package-lock.json.
2022-01-26 20:28:50 +01:00
Mario Zechner
ac4bb9dea3
[ts] Updated tsc to 4.5.5.
2022-01-26 20:27:10 +01:00
Luke Ingram
25bea5e7b8
[ts] Port of additive scale mixing fix, see #2028
2022-01-26 14:22:21 -04:00
Mario Zechner
f0182b0123
Merge branch '4.0' into 4.1-beta
2022-01-24 22:39:18 +01:00
Mario Zechner
93ff066ec3
[ts][player] Fix README.md refering to the wrong .css file for player.
2022-01-24 22:39:07 +01:00
Mario Zechner
e54fea1aca
[ts] Released 4.1.6
2022-01-24 22:24:37 +01:00
Mario Zechner
fb0a658ecf
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-01-24 22:23:03 +01:00
Mario Zechner
a0325198ca
[ts] Released version 4.0.18
2022-01-24 22:21:19 +01:00
Mario Zechner
02b894d8da
[ts][player] Added SpinePlayer.dispose(), closes #2020
2022-01-24 22:04:29 +01:00
Mario Zechner
1cbe69d733
Fix formatting.
2022-01-23 22:27:23 +01:00
Mario Zechner
d7bb172c95
Fix fomatting script, apply formatting.
2022-01-20 19:49:10 +01:00
Mario Zechner
25c91ec595
Merge branch '4.0' into 4.1-beta
2022-01-19 16:06:57 +01:00
Mario Zechner
1d5bf3bd75
[ts][canvas] Closes #2008 , incorrect setting of global alpha.
2022-01-19 16:06:34 +01:00
Mario Zechner
9ee399bd1c
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
2022-01-19 15:33:05 +01:00
MikalDev
b1d396cf55
feat (loadTextureAtlas) add option to use file alias ( #2019 )
...
For Construct 3, in preview mode, the texture file names are changed to blobs with completely different filenames. So, loadTextureAtalas will not work because the file names don't match the page.name. When Construct 3 is not in preview mode, the normal file names will match the page.name.
To get around this issue, added an optional parameter to loadTextureAtlas, fileAlias, this will allow the Construct 3 plug-in to create a fileAlias object which maps between page.name and the C3 project file names, whether they are aliased or not. If this is not needed, the function performs as it did before.
Co-authored-by: MikalDev <keg@kindeyegames.com>
2022-01-19 15:31:23 +01:00
Harald Csaszar
ca9274b86d
Merge branch '4.0' into 4.1-beta
2022-01-18 19:10:15 +01:00
Luke Ingram
2ca3b6462b
[ts] Fixed development setup documentation
2022-01-12 13:39:26 -04:00
Mario Zechner
2c8f68bd29
[ts] Update package-lock.json
2021-12-16 15:09:23 +01:00
Mario Zechner
e18d054f31
[ts] Updated version to 4.1.5
2021-12-15 15:11:03 +01:00
Mario Zechner
ced0771c37
[ts] Merge fix for #2003 , fix ping pong reverse in Sequencetimeline
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2021-12-15 15:09:03 +01:00
Mario Zechner
3bace5406e
[ts] Update version to 4.0.17
2021-12-15 15:01:37 +01:00
Mario Zechner
44e34cb264
[ts] Fixes #2003 , ensure all fields are initialized as per reference implementation.
2021-12-15 15:00:19 +01:00
Mario Zechner
6d420d8667
[ts] Updated to version 4.1.4.
2021-11-04 17:30:57 +01:00
Mario Zechner
0e82c97cb5
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-lua/spine-lua/AnimationState.lua
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2021-11-04 17:28:21 +01:00
Mario Zechner
77575a66d1
[ts] Updated to version 4.0.16.
2021-11-04 17:26:57 +01:00
Mario Zechner
d9bc3b010e
[ts] Process status code 0 properly, closes #1969
2021-11-04 17:24:37 +01:00
Mario Zechner
f0e39e41a9
[ts] Updated to version 4.1.3
2021-11-04 17:19:11 +01:00
Mario Zechner
2af8636407
[ts] Fix copy constructor of region and mesh attachments
2021-11-04 17:16:33 +01:00
badlogic
536e56ae05
Merge branch '4.0' into 4.1-beta
2021-10-20 00:27:18 +02:00
badlogic
12cd0d7c0b
[ts] Fix formatting.
2021-10-20 00:26:13 +02:00
badlogic
7ddf5b3e1b
[ts] Updated to version 4.1.2
2021-10-20 00:24:06 +02:00
badlogic
868c1bc4e4
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2021-10-20 00:20:34 +02:00
badlogic
248e4a9759
[ts] Update README.
2021-10-20 00:18:57 +02:00
badlogic
5a6b9fcae4
[ts] Updated to version 4.0.15
2021-10-20 00:15:27 +02:00
badlogic
93aa0ceed4
Fixed merge conflicts manually.
2021-10-20 00:12:22 +02:00
badlogic
ecbe087227
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/spine-threejs/package.json
2021-10-20 00:10:54 +02:00
badlogic
38cc19f16d
[ts][threejs] Added multi-page atlas and blend modes support
...
Also updated to latest ThreeJS release and some clean-up.
2021-10-20 00:09:31 +02:00
Mario Zechner
ab4cdcacbf
[ts] Fix incorrect imports, update version to 4.1.1
2021-10-14 16:09:57 +02:00
Mario Zechner
e87757ef57
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
Mario Zechner
49f039fb6a
[ts] Fixed JSON parsing of SequenceTimeline
2021-10-13 23:53:13 +02:00
Mario Zechner
b48e2c33b8
[ts] More sequence fixes, see #1956
...
Also fixed runtime exports script, must copy all dragon atlas pages.
2021-10-13 21:42:11 +02:00
badlogic
a0f1ed1b9b
[runtimes] Fixed and updated example exports with 4.1.04-beta
...
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
2021-10-13 17:52:34 +02:00
badlogic
308da950df
[ts] Fixed test-drawcalls asset paths.
2021-10-13 15:24:28 +02:00
Mario Zechner
81927051ff
[ts] Port of sequence attachments, see #1956
...
SkeletonJson parsing of sequence timelines incomplete. Untested.
2021-10-13 01:14:58 +02:00
Mario Zechner
7876897c59
Merge branch '4.0' into 4.1-beta
2021-10-11 16:17:19 +02:00
Mario Zechner
d296fa3efa
[ts] Closes #1966 , PolygonBatcher does not flush if the blend mode has not changed.
2021-10-11 16:16:55 +02:00
Bastiaan
08dd033e51
SkeletonDebugRenderer fix in drawBones ( #1965 )
...
skeleton.x and skeleton.y are already added in bone.worldX and
bone.worldY.
See Bone.ts => updateWorldTransformWith.
2021-10-11 15:27:08 +02:00