Mario Zechner
ca75d3605e
[c][cpp] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be and 81baef0b5bb181376d15b0208697db8dabce095e
2022-06-20 15:39:33 +02:00
Mario Zechner
771c526915
Formatting pass.
2022-05-31 12:26:05 +02:00
Mario Zechner
9762da09cd
[c] Removed VertexEffect, see #2076
2022-05-30 13:57:10 +02:00
Harald Csaszar
f26b12821e
Merge branch '4.0' into 4.1-beta
2022-05-24 16:37:15 +02:00
Sergey Kazantsev
1880447f0b
[spine-c] Add initialization of mixRotate to transform constraint(SkeletonJson) ( #2083 )
2022-05-21 01:34:08 +02:00
Mario Zechner
8761f44aa7
[cocos2d-objc] Fix example project for latest Xcode.
2022-03-25 14:34:32 +01:00
Mario Zechner
2022713bd2
[c][cpp] Formatter pass.
2022-03-25 13:31:58 +01:00
Mario Zechner
ba1de97f04
[c] Return error if skeleton version doesn't match runtime version. See #1998
2022-03-22 13:37:08 +01:00
Mario Zechner
a725dcd292
[c] Fix sequences for meshes, sanitizer warnings
2022-03-22 12:51:42 +01:00
Mario Zechner
b33e66e1d2
Merge branch '4.0' into 4.1-beta
2022-03-11 18:07:46 +01:00
Mario Zechner
f4a92fbfae
[c] Fixes #2041 , adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE
2022-03-11 18:07:30 +01:00
Mario Zechner
9319029763
[c] Sequence support in SkeletonBinary and SkeletonJson.
2022-02-10 16:00:53 +01:00
Mario Zechner
0d237b1529
[c] Port sequence timeline loading to SkeletonBinary
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Deform timeline parsing not working.
2022-02-04 13:21:44 +01:00
Mario Zechner
ffb9e75b09
[c][cpp] Port of shortestRotation, see #2027
2022-02-02 12:02:43 +01:00
Mario Zechner
504f52a5a7
Merge branch '4.0' into 4.1-beta
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# Conflicts:
# spine-as3/spine-as3/src/spine/animation/ScaleTimeline.as
# spine-as3/spine-as3/src/spine/animation/ScaleXTimeline.as
# spine-as3/spine-as3/src/spine/animation/ScaleYTimeline.as
# spine-lua/spine-lua/Animation.lua
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-01-27 18:42:14 +01:00
Mario Zechner
c8fe2c884b
[c] Ported scale mixing fix, see #2028 .
2022-01-26 20:36:10 +01:00
Mario Zechner
d7bb172c95
Fix fomatting script, apply formatting.
2022-01-20 19:49:10 +01:00
Mario Zechner
6ccf584466
Merge branch '4.0' into 4.1-beta
2022-01-19 11:31:28 +01:00
Mario Zechner
bf260a43ec
[c] Fixes #2017 , use REALLOC macro instead of realloc.
2022-01-19 11:31:03 +01:00
Mario Zechner
5a541597cc
[c] Fix compilation errors due to new type hierarchy.
2022-01-12 09:05:34 +01:00
Mario Zechner
65a12c6f8e
[c] More porting of sequences.
2021-12-29 22:26:34 +01:00
Mario Zechner
83c0b0c559
[c] Initial port of Sequence timelines
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Everything is broken, WIP to transfer to other machine.
2021-12-28 16:01:26 +01:00
Mario Zechner
e87757ef57
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Nathan Sweet
77774608bf
[as3][c][cpp][csharp][libgdx][lua][ts] Fixed updateAppliedTransform for the root bone.
2021-09-16 17:00:10 -06:00
Nathan Sweet
f4021177f9
[as3][c][cpp][csharp][libgdx][lua][ts] Don't treat scale sign as an instant transition when applying a timeline additively.
2021-09-15 00:28:43 -06:00
Mario Zechner
31c2f4aedd
[c][cpp] Fix compilation errors. See commit dc9a6eb, see #1951
2021-09-13 23:36:48 +02:00
Nathan Sweet
dc9a6ebe7f
[as3][c][cpp][csharp][libgdx][lua][ts] Fixed loading transform constraint timelines from JSON data.
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* Fixed SkeletonJson not allocating enough memory for curves (maximum of 6 curves/key, not 4). Fixes email: FMfcgzGkbDfvckWcFxWlsTWzFhMXsTDw
* Removed SkeletonData and Skeleton methods: findBoneIndex, findSlotIndex. Bones and slots have an index field that should be used instead.
* Removed SkeletonData and Skeleton methods: find*ConstraintIndex. Only SkeletonJson needed these, they don't need to be in the public API.
* Used a local for number of frames where it was used many times.
2021-09-12 18:15:19 -06:00
Nathan Sweet
efac69ee7a
Fixed scale of constrained bones with transform constraint relative + local.
2021-09-06 19:54:17 -06:00
Mario Zechner
0bf2fb6059
Revert "Formatting errors to test GH Action."
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This reverts commit 1800b235458b331b87bed27ce5aee55575163fc7.
2021-08-18 21:21:09 +02:00
Mario Zechner
1800b23545
Formatting errors to test GH Action.
2021-08-18 21:15:37 +02:00
Mario Zechner
3f6bc07bad
Move all formatter related files to formatters/
2021-08-16 16:38:16 +02:00
badlogic
ac86ef9ce8
[c] Replace direct assignment of slot->attachment with call to spSlot_setAttachment, fixes #1927
2021-08-05 17:10:26 +02:00
badlogic
8057c114db
[c][cpp] Fix multi-page atlas parsing, closes #1935
2021-08-05 16:19:06 +02:00
Nathan Sweet
8d99332f7f
[all] Fixed AnimationState#addEmptyAnimation when the track is empty.
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http://esotericsoftware.com/forum/Spine-4-change-in-behavior-with-EmptyAnimation-16176
2021-07-28 20:32:53 -04:00
badlogic
620b926dd5
[c] Fix Atlas line length calculation, closes #1925
2021-07-23 16:05:23 +02:00
Nathan Sweet
0b01c0036e
[as3][c][cpp][csharp][libgdx][ts] Fixed SkeletonBinary scale not being applied to some timelines.
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closes #1928
2021-07-20 13:31:31 -04:00
badlogic
e842e67d19
[c][cpp] CMake clean-up, update to C++11.
2021-07-01 11:04:12 +02:00
badlogic
87658c7d31
[c][cpp] Spotless formatter
2021-07-01 10:40:18 +02:00
badlogic
30702a3bff
[c][cpp] Fix AnimationState::clearNext()
2021-06-21 17:45:34 +02:00
Mario Zechner
de697385fc
[runtimes] Fix up README.md files using correct editor version.
2021-06-14 15:31:17 +02:00
Mario Zechner
3af35555a9
[c][cpp] Expose colors on bones, attachments. Closes #1823
2021-06-14 14:50:07 +02:00
badlogic
07d3633881
[c][cpp] Port IK constraint changes
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See
33bce01fee
f9862b10b3
2021-06-09 14:44:24 +02:00
Mario Zechner
35650a6bb2
[c] port of constraint application oder, see #1896
2021-06-07 16:57:16 +02:00
Mario Zechner
4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
2021-06-07 16:13:25 +02:00
Nathan Sweet
a5be08a62a
More clean up.
2021-06-05 21:16:36 -04:00
Nathan Sweet
700d2897a8
Various clean up.
2021-06-04 22:16:54 -04:00
Nathan Sweet
a8b79a66e1
[c, cpp] Renamed frameIndex parameters.
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frame: frame number, 0 to frameCount - 1.
frameIndex: index into frames[].
2021-06-04 10:50:26 -04:00
Nathan Sweet
7bc5d995a3
[c] Fixed some incorrect constants.
2021-06-04 10:40:04 -04:00
Nathan Sweet
7df74c2fa4
Various fixes, clean up.
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* Added missing CurveTimeline#shrink calls. c and cpp got BOZO comments until the method is added.
* SkeletonJson#readCurve clean up.
* ts, use shorthand for null checks.
* csharp, don't use unnecessary hasNext local.
2021-06-03 21:42:35 -04:00