Harald Csaszar
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61a09fd650
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[unity] Fixed URP Sprite shader not receiving secondary light shadows. Closes #2098.
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2022-06-23 17:25:02 +02:00 |
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Mario Zechner
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4c527e3055
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[ts] Release 4.1.19
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2022-06-22 14:11:51 +02:00 |
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Mario Zechner
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386ad25ebc
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[ts] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be, fix VertexAttachment.timlineAttachment typo.
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2022-06-22 14:08:28 +02:00 |
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Luke Ingram
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838b9dd4c3
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[ts] Port of 81baef0b5bb181376d15b0208697db8dabce095e
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2022-06-20 23:25:15 -05:00 |
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Mario Zechner
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ca75d3605e
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[c][cpp] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be and 81baef0b5bb181376d15b0208697db8dabce095e
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2022-06-20 15:39:33 +02:00 |
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Harald Csaszar
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5b6c220bf6
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[csharp] Port of commits 81baef0 and 4efd63f: Fixed crash when a pingpong sequence has 1 frame. Use linked mesh sequence properties when inheriting a sequence timeline.
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2022-06-20 11:26:35 +02:00 |
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Nathan Sweet
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4efd63f89c
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[libgdx] Use linked mesh sequence properties when inheriting a sequence timeline. Also allow a linked mesh with no sequence when the source mesh has one.
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2022-06-18 18:57:11 -04:00 |
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Nathan Sweet
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81baef0b5b
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[libgdx] Fixed crash when a pingpong sequence has 1 frame.
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2022-06-18 13:45:13 -04:00 |
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Nathan Sweet
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a1e782a533
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[libgdx] Javadoc for skeleton transform properties.
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2022-06-16 11:19:51 -04:00 |
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Harald Csaszar
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1ed52764b3
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Merge branch '4.0' into 4.1-beta
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2022-06-13 16:27:46 +02:00 |
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Harald Csaszar
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e39f74837a
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[unity] Fixed UPM package Index out of bounds exception in editor code. Closes #2095.
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2022-06-13 16:26:12 +02:00 |
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Harald Csaszar
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f48e32b70c
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Merge branch '4.0' into 4.1-beta
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2022-06-09 18:14:07 +02:00 |
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Harald Csaszar
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0c286734a7
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[unity] Fixed build crashing on Unity 2022.1.3 on PostprocessSpinePrefabMeshes() calling AssetDatabase.SaveAssets(). Closes #2093.
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2022-06-09 18:07:15 +02:00 |
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badlogic
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106c1cb1aa
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Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
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2022-06-09 14:29:46 +02:00 |
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badlogic
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918b27fd0c
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[ue4] Fix return type of UTrackEntry::isValidAnimation().
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2022-06-09 14:29:35 +02:00 |
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Nathan Sweet
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4d493ca558
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[libgdx] Clean up vertex effect removal.
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2022-06-02 12:37:54 -04:00 |
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Harald Csaszar
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c47655f01d
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[unity] Updated UPM package documentation and image to added track property Unscaled Time of previous commit.
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2022-06-01 20:05:10 +02:00 |
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Harald Csaszar
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6bf587057f
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[unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Same bugfix as in commit d796131 on 4.1-beta branch.
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2022-06-01 19:38:21 +02:00 |
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Harald Csaszar
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a7486aec63
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[unity] Increased UPM Spine Timeline package version for last commit.
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2022-06-01 19:29:30 +02:00 |
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Harald Csaszar
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d796131668
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[unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added Unscaled Time property at Spine Timeline tracks.
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2022-06-01 19:26:55 +02:00 |
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Harald Csaszar
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cf654d3768
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[unity] Minor cleanup.
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2022-06-01 16:58:11 +02:00 |
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Harald Csaszar
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bd7f7eb181
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[unity] Fixed Editor OutOfBoundsException at SkeletonGraphic when switching to skin with more vertices. Closes #2089.
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2022-05-31 19:31:58 +02:00 |
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Harald Csaszar
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fa9e033adb
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[unity] Fixed a compile error on older Unity (mono) versions introduced in commit 9427732.
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2022-05-31 18:48:19 +02:00 |
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Harald Csaszar
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c0901ba302
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[unity] Added OnAnimationRebuild callback delegate to skeleton components, called after animation state has been initialized. Breaking: SkeletonGraphic.OnRebuild is now called after skeleton is initialized, but before initializing animation state.
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2022-05-31 18:37:30 +02:00 |
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Mario Zechner
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4769f21f81
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Fix up Clang dir name.
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2022-05-31 12:42:54 +02:00 |
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Mario Zechner
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9fdb628711
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Use Clang version as cache key.
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2022-05-31 12:38:58 +02:00 |
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Mario Zechner
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45da272d88
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Fix up Clang toolchain used by formatter in Github Action.
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2022-05-31 12:32:45 +02:00 |
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Mario Zechner
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771c526915
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Formatting pass.
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2022-05-31 12:26:05 +02:00 |
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Mario Zechner
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9e7f2df8e1
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Update formatter build to Gradle 7.3
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2022-05-31 12:24:20 +02:00 |
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Mario Zechner
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8753dfcb8f
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Updated CHANGELOG
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2022-05-31 12:20:44 +02:00 |
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Harald Csaszar
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9427732038
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[unity] Added UnscaledTime property at SkeletonAnimation, behaving like SkeletonGraphic.UnscaledTime.
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2022-05-30 20:58:25 +02:00 |
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Mario Zechner
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c056db02ee
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[libgdx] Remove VertexEffect, see #2076
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2022-05-30 15:02:22 +02:00 |
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Mario Zechner
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041888f6fa
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[ts] 4.1.18 release
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2022-05-30 14:57:14 +02:00 |
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Mario Zechner
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5a9982b2fb
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[ts] Removed VertexEffect, see #2076
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2022-05-30 14:55:29 +02:00 |
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Mario Zechner
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276737f1fd
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[cocos2d-objc] Removed VertexEffect, see #2076
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2022-05-30 14:47:37 +02:00 |
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Mario Zechner
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ee1c698197
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[cocos2dx] Removed VertexEffect, see #2076
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2022-05-30 14:30:36 +02:00 |
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Mario Zechner
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53f69d0f48
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[cpp] Removed VertexEffect, see #2076
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2022-05-30 14:02:09 +02:00 |
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Mario Zechner
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9762da09cd
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[c] Removed VertexEffect, see #2076
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2022-05-30 13:57:10 +02:00 |
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Mario Zechner
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4795f1a133
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[libgdx] Update README.md with instructions on how to build SkeletonViewer.
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2022-05-30 12:18:03 +02:00 |
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Mario Zechner
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69d63c27ae
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[libgdx] Add uber jar task for skeletonviewer.
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2022-05-30 12:15:06 +02:00 |
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Mario Zechner
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8e1bbc904b
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[threejs] Update to r140
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2022-05-30 11:49:23 +02:00 |
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Mario Zechner
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ea8f9385fb
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/spine-threejs/package.json
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2022-05-30 11:48:34 +02:00 |
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Mario Zechner
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b46f55b25b
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[threejs] Updated to r140
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2022-05-30 11:47:16 +02:00 |
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Harald Csaszar
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9fdb0e05b2
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[unity] Increased compatible Unity version to 2022.1 in 4.1 changelog section as well.
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2022-05-25 19:47:28 +02:00 |
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Harald Csaszar
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edc941edf9
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Merge branch '4.0' into 4.1-beta
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2022-05-25 19:45:59 +02:00 |
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Harald Csaszar
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d257c49cdb
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[unity] Increased compatible Unity version to 2022.1.
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2022-05-25 19:44:13 +02:00 |
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Mario Zechner
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a39bd4236e
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[ts] 4.1.17 release
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2022-05-25 12:32:07 +02:00 |
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Mario Zechner
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3c5913827a
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-05-25 12:30:04 +02:00 |
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Mario Zechner
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9ac5498030
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[ts] 4.0.28 release
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2022-05-25 12:28:43 +02:00 |
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Mario Zechner
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d12d59b593
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[ts][player] Add support for preserving drawing buffer contents, updated example accordingly to show screenshotting.
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2022-05-25 12:26:04 +02:00 |
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