Harald Csaszar
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5fe6da05d6
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[unity] Optimization: Not rendering slot alpha 0 attachments by default.
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2023-11-27 20:22:32 +01:00 |
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Harald Csaszar
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549f19383d
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[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
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2023-11-22 17:28:46 +01:00 |
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Harald Csaszar
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5d9b361b1c
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[unity] Adjusted example scripts to renamed MixAttachmentThreshold changes (see commit 1c16ea33).
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2023-11-22 16:53:27 +01:00 |
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Harald Csaszar
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5feb55d56e
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[unity] Minor: Increased version numbers in package.json files to 4.2, corrected leftovers.
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2023-11-21 14:43:26 +01:00 |
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Harald Csaszar
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bba61a9a09
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Merge branch '4.1' into 4.2-beta
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2023-11-21 14:35:50 +01:00 |
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Harald Csaszar
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7eea8ce8b3
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[unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode.
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2023-11-21 14:34:37 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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95ac090a7c
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Merge branch '4.1' into 4.2-beta
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2023-10-26 23:20:49 +02:00 |
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Harald Csaszar
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3527b926bd
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[unity] URP shader build error when added to always included shaders. Closes #2406.
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2023-10-26 23:19:54 +02:00 |
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Harald Csaszar
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8dcdb4af45
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Merge branch '4.1' into 4.2-beta
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2023-10-18 18:22:09 +02:00 |
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Harald Csaszar
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3c1492ac32
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[unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders.
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2023-10-18 18:20:54 +02:00 |
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Harald Csaszar
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aae46d4a02
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Merge branch '4.1' into 4.2-beta
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2023-10-17 18:45:39 +02:00 |
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Harald Csaszar
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a08c7dd419
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[unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc).
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2023-10-17 18:41:38 +02:00 |
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Harald Csaszar
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6a6ac5bda9
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Merge branch '4.1' into 4.2-beta
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2023-10-16 22:12:16 +02:00 |
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Harald Csaszar
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408c0bcc3d
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[unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers.
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2023-10-16 22:10:51 +02:00 |
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Mario Zechner
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6241ce9f14
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Merge branch '4.1' into 4.2-beta
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2023-10-11 11:45:00 +02:00 |
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Harald Csaszar
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ca06a5a7f6
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[unity] Minor: formatting fixes.
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2023-10-06 19:18:45 +02:00 |
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Harald Csaszar
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9999ea82ca
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Merge branch '4.1' into 4.2-beta
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2023-10-06 18:47:28 +02:00 |
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Harald Csaszar
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8bc1201b83
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[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
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2023-10-06 18:35:32 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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e384bb31e8
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[unity] URP Shaders: Package examples as samples. Closes #2366.
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2023-09-21 21:18:39 +02:00 |
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Harald Csaszar
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f221cf2085
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Merge branch '4.1' into 4.2-beta
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2023-09-14 18:13:13 +02:00 |
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Harald Csaszar
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b83ee23be8
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[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
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2023-09-14 18:10:16 +02:00 |
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Harald Csaszar
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0d1948a821
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Merge branch '4.1' into 4.2-beta
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2023-09-13 17:47:06 +02:00 |
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Harald Csaszar
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74615a5177
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[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
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2023-09-13 16:25:42 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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51b108f2e1
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[unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890.
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2023-09-08 20:02:31 +02:00 |
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Harald Csaszar
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e4721a8cf3
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[unity] Minor: Formatting changes of last commit 76e8538. See #1890.
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2023-09-08 19:28:26 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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c2f7c7e0fc
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Merge branch '4.1' into 4.2-beta
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2023-08-29 21:12:46 +02:00 |
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Harald Csaszar
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c9fb1c372c
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[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31.
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2023-08-29 21:00:26 +02:00 |
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Harald Csaszar
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65d063276b
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Merge branch '4.1' into 4.2-beta
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2023-08-21 17:53:04 +02:00 |
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Harald Csaszar
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a3cc68d077
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[unity] Updated more license files to the latest license.
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2023-08-18 12:26:21 +02:00 |
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Harald Csaszar
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7c37565520
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Merge branch '4.1' into 4.2-beta
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2023-08-14 20:20:54 +02:00 |
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Harald Csaszar
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d9d836d5e5
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[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343.
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2023-08-14 20:14:38 +02:00 |
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Harald Csaszar
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cc6c428e32
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Merge branch '4.1' into 4.2-beta
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2023-08-02 18:24:01 +02:00 |
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Harald Csaszar
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1a6ccff401
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[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
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2023-08-02 18:21:49 +02:00 |
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Harald Csaszar
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c5afe7be35
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[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2023-08-02 18:11:51 +02:00 |
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Harald Csaszar
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c9952ef71d
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[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
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2023-08-02 17:00:23 +02:00 |
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Harald Csaszar
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55e8cf5e78
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[unity] Fixed preceding merge commit, shader DepthNormals pass section was added twice due to existing 4.2-beta code.
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2023-07-24 20:50:27 +02:00 |
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Harald Csaszar
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ea16621fb1
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Merge branch '4.1' into 4.2-beta
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2023-07-24 20:46:11 +02:00 |
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Harald Csaszar
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5eca100d60
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[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283.
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2023-07-24 20:34:58 +02:00 |
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Harald Csaszar
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1a7e76bab4
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Merge branch '4.1' into 4.2-beta
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2023-07-20 18:07:31 +02:00 |
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Harald Csaszar
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76d220b3d1
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[unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318.
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2023-07-20 18:03:31 +02:00 |
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Harald Csaszar
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2bb2a12feb
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Merge branch '4.1' into 4.2-beta
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2023-07-17 17:02:02 +02:00 |
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Harald Csaszar
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0ca3c8e507
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[unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316.
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2023-07-17 16:44:28 +02:00 |
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Harald Csaszar
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379c0ee6c3
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Merge branch '4.1' into 4.2-beta
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2023-07-11 17:55:43 +02:00 |
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Harald Csaszar
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d4cc16315f
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[unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started.
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2023-07-11 17:42:10 +02:00 |
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Harald Csaszar
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74819b6c59
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Merge branch '4.1' into 4.2-beta
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2023-07-11 13:27:32 +02:00 |
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Harald Csaszar
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ccc41337f6
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[unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312.
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2023-07-04 18:36:42 +02:00 |
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