266 Commits

Author SHA1 Message Date
Harald Csaszar
5fe6da05d6 [unity] Optimization: Not rendering slot alpha 0 attachments by default. 2023-11-27 20:22:32 +01:00
Harald Csaszar
549f19383d [unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration. 2023-11-22 17:28:46 +01:00
Harald Csaszar
5d9b361b1c [unity] Adjusted example scripts to renamed MixAttachmentThreshold changes (see commit 1c16ea33). 2023-11-22 16:53:27 +01:00
Harald Csaszar
5feb55d56e [unity] Minor: Increased version numbers in package.json files to 4.2, corrected leftovers. 2023-11-21 14:43:26 +01:00
Harald Csaszar
bba61a9a09 Merge branch '4.1' into 4.2-beta 2023-11-21 14:35:50 +01:00
Harald Csaszar
7eea8ce8b3 [unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode. 2023-11-21 14:34:37 +01:00
Harald Csaszar
f8352dce0a [unity] Ported 4.2-beta physics. Updated skeleton assets. 2023-11-17 17:18:18 +01:00
Harald Csaszar
95ac090a7c Merge branch '4.1' into 4.2-beta 2023-10-26 23:20:49 +02:00
Harald Csaszar
3527b926bd [unity] URP shader build error when added to always included shaders. Closes #2406. 2023-10-26 23:19:54 +02:00
Harald Csaszar
8dcdb4af45 Merge branch '4.1' into 4.2-beta 2023-10-18 18:22:09 +02:00
Harald Csaszar
3c1492ac32 [unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders. 2023-10-18 18:20:54 +02:00
Harald Csaszar
aae46d4a02 Merge branch '4.1' into 4.2-beta 2023-10-17 18:45:39 +02:00
Harald Csaszar
a08c7dd419 [unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc). 2023-10-17 18:41:38 +02:00
Harald Csaszar
6a6ac5bda9 Merge branch '4.1' into 4.2-beta 2023-10-16 22:12:16 +02:00
Harald Csaszar
408c0bcc3d [unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers. 2023-10-16 22:10:51 +02:00
Mario Zechner
6241ce9f14 Merge branch '4.1' into 4.2-beta 2023-10-11 11:45:00 +02:00
Harald Csaszar
ca06a5a7f6 [unity] Minor: formatting fixes. 2023-10-06 19:18:45 +02:00
Harald Csaszar
9999ea82ca Merge branch '4.1' into 4.2-beta 2023-10-06 18:47:28 +02:00
Harald Csaszar
8bc1201b83 [unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890. 2023-10-06 18:35:32 +02:00
Harald Csaszar
4749175aeb Merge branch '4.1' into 4.2-beta 2023-09-21 21:37:11 +02:00
Harald Csaszar
e384bb31e8 [unity] URP Shaders: Package examples as samples. Closes #2366. 2023-09-21 21:18:39 +02:00
Harald Csaszar
f221cf2085 Merge branch '4.1' into 4.2-beta 2023-09-14 18:13:13 +02:00
Harald Csaszar
b83ee23be8 [unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit. 2023-09-14 18:10:16 +02:00
Harald Csaszar
0d1948a821 Merge branch '4.1' into 4.2-beta 2023-09-13 17:47:06 +02:00
Harald Csaszar
74615a5177 [unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode. 2023-09-13 16:25:42 +02:00
Harald Csaszar
1dad0098d5 Merge branch '4.1' into 4.2-beta 2023-09-11 21:52:34 +02:00
Harald Csaszar
51b108f2e1 [unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890. 2023-09-08 20:02:31 +02:00
Harald Csaszar
e4721a8cf3 [unity] Minor: Formatting changes of last commit 76e8538. See #1890. 2023-09-08 19:28:26 +02:00
Harald Csaszar
76e85387d1 [unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890. 2023-09-08 19:22:08 +02:00
Harald Csaszar
c2f7c7e0fc Merge branch '4.1' into 4.2-beta 2023-08-29 21:12:46 +02:00
Harald Csaszar
c9fb1c372c [unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31. 2023-08-29 21:00:26 +02:00
Harald Csaszar
65d063276b Merge branch '4.1' into 4.2-beta 2023-08-21 17:53:04 +02:00
Harald Csaszar
a3cc68d077 [unity] Updated more license files to the latest license. 2023-08-18 12:26:21 +02:00
Harald Csaszar
7c37565520 Merge branch '4.1' into 4.2-beta 2023-08-14 20:20:54 +02:00
Harald Csaszar
d9d836d5e5 [unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343. 2023-08-14 20:14:38 +02:00
Harald Csaszar
cc6c428e32 Merge branch '4.1' into 4.2-beta 2023-08-02 18:24:01 +02:00
Harald Csaszar
1a6ccff401 [unity] URP Shaders: Increased UPM package version for preceding commit c9952ef. 2023-08-02 18:21:49 +02:00
Harald Csaszar
c5afe7be35 [unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script). 2023-08-02 18:11:51 +02:00
Harald Csaszar
c9952ef71d [unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X. 2023-08-02 17:00:23 +02:00
Harald Csaszar
55e8cf5e78 [unity] Fixed preceding merge commit, shader DepthNormals pass section was added twice due to existing 4.2-beta code. 2023-07-24 20:50:27 +02:00
Harald Csaszar
ea16621fb1 Merge branch '4.1' into 4.2-beta 2023-07-24 20:46:11 +02:00
Harald Csaszar
5eca100d60 [unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283. 2023-07-24 20:34:58 +02:00
Harald Csaszar
1a7e76bab4 Merge branch '4.1' into 4.2-beta 2023-07-20 18:07:31 +02:00
Harald Csaszar
76d220b3d1 [unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318. 2023-07-20 18:03:31 +02:00
Harald Csaszar
2bb2a12feb Merge branch '4.1' into 4.2-beta 2023-07-17 17:02:02 +02:00
Harald Csaszar
0ca3c8e507 [unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316. 2023-07-17 16:44:28 +02:00
Harald Csaszar
379c0ee6c3 Merge branch '4.1' into 4.2-beta 2023-07-11 17:55:43 +02:00
Harald Csaszar
d4cc16315f [unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started. 2023-07-11 17:42:10 +02:00
Harald Csaszar
74819b6c59 Merge branch '4.1' into 4.2-beta 2023-07-11 13:27:32 +02:00
Harald Csaszar
ccc41337f6 [unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312. 2023-07-04 18:36:42 +02:00