Harald Csaszar
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f4ebfdb61e
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[unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543.
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2024-06-07 14:58:04 +02:00 |
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Harald Csaszar
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e622c6b5dd
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[unity] Improved error message when SkeletonDataAsset has 0 atlas and HiddenPass shader not included. Closes #2544. Also fixed quiet param unused at GetSkeletonData call.
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2024-06-06 18:12:19 +02:00 |
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Harald Csaszar
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568e5ef049
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[unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543.
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2024-06-06 16:00:57 +02:00 |
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Harald Csaszar
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1237174712
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[unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542.
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2024-06-05 21:41:57 +02:00 |
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Harald Csaszar
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c79f89b1eb
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[unity] Improved readme.md documentation of Addressables extension module.
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2024-06-04 16:12:13 +02:00 |
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Harald Csaszar
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96797adeb5
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[unity] Fixed physics inheritance ignoring transform rotation. Closes #2538.
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2024-05-31 18:09:59 +02:00 |
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Harald Csaszar
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63dc7d1bb8
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[unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535.
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2024-05-29 17:08:30 +02:00 |
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Harald Csaszar
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68688a7c94
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[unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615.
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2024-05-23 15:36:53 +02:00 |
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Harald Csaszar
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986ab71c66
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[unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533.
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2024-05-23 14:44:45 +02:00 |
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Harald Csaszar
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330e646c08
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[unity] Fixed SkeletonRenderSeparator mesh being broken with slot alpha 0. Closes #2532.
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2024-05-21 21:38:29 +02:00 |
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Harald Csaszar
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98a9deb5df
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[unity] Fixed SkeletonRenderTexture and SkeletonGraphicRenderTexture issues when mesh is empty. Closes #2529.
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2024-05-17 12:36:24 +02:00 |
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Harald Csaszar
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345448a079
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[unity] Updated example skeleton assets to 4.2.22.
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2024-05-16 08:42:12 +02:00 |
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Harald Csaszar
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a177da9611
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[unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520.
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2024-05-07 16:53:38 +02:00 |
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Harald Csaszar
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773d27c398
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[unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520.
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2024-05-07 16:28:15 +02:00 |
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Harald Csaszar
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77e859cb31
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[unity] Improved UpdateWhenInvisible logic for SkeletonRenderSeparator. Closes #2519.
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2024-05-06 20:46:14 +02:00 |
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Harald Csaszar
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9904398400
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Merge branch '4.1' into 4.2
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2024-05-06 19:44:37 +02:00 |
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Harald Csaszar
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24074454d1
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[unity] Fixed UpdateWhenInvisible being incorrect when using SkeletonRenderSeparator. See #2519.
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2024-05-06 19:40:19 +02:00 |
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Davide Tantillo
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b3435430b8
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[examples] Updated mix-and-match not inheriting rotation on feet
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2024-05-03 09:24:01 +02:00 |
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Harald Csaszar
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c6a01d7a5f
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[csharp][unity] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
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2024-05-02 20:22:50 +02:00 |
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Harald Csaszar
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bab69e243a
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[unity] Fixed SkeletonGraphicRenderTexture RenderTexture being distorted. Closes #2513. Minor breaking: Changed type and name of protected member RawImage quadRawImage to SkeletonSubmeshGraphic quadMaskableGraphic.
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2024-04-30 18:12:22 +02:00 |
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Harald Csaszar
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98706929d0
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[unity] SkeletonRenderTexture example components now provide a shaderPasses parameter.
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2024-04-29 16:48:33 +02:00 |
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Mario Zechner
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072c2c0965
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Update README.mds, preprare spine-flutter for publication
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2024-04-16 15:33:55 +02:00 |
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Harald Csaszar
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49350d1174
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Merge branch '4.1' into 4.2-beta
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2024-04-11 18:46:29 +02:00 |
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Harald Csaszar
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1274c9ca84
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[unity] Fixed exception when SkeletonRenderSeparator causes null material with mask materials. Closes #2499.
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2024-04-11 18:44:51 +02:00 |
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Mario Zechner
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ff9a6cde8b
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[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
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2024-04-09 11:03:10 +02:00 |
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Harald Csaszar
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11c0bf8bbe
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[unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496.
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2024-04-04 20:39:27 +02:00 |
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Harald Csaszar
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05135df2eb
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[unity] Examples: Added pot and sack to Physics Constraints example scene.
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2024-04-03 18:02:29 +02:00 |
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Mario Zechner
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08a46ff1e8
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[ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes.
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2024-04-03 16:05:56 +02:00 |
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Harald Csaszar
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a62ce5dc0e
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[unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494.
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2024-04-02 19:00:04 +02:00 |
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Mario Zechner
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32952de12d
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[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
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2024-04-02 17:51:14 +02:00 |
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Harald Csaszar
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79db4fc912
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[unity] Updated Physics Constraints example scene.
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2024-03-28 18:19:51 +01:00 |
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Harald Csaszar
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ce0669a77c
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[unity] Updated/added physics example skeletons celestial-circus, snowglobe and cloud-pot.
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2024-03-28 17:31:28 +01:00 |
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Harald Csaszar
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04667ae67c
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[unity] Fixed URP Skeleton Lit shader secondary lights not displayed in build. Closes #2493.
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2024-03-27 19:15:22 +01:00 |
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Harald Csaszar
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e630d1bda7
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[csharp] Port of commit f4f22cd. Added bone transform inheritance timeline. Renamed TransformMode to Inherit.
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2024-03-27 17:28:29 +01:00 |
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Harald Csaszar
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94d8a3a387
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[unity] SkeletonGraphic: avoid unnecessary redundant mesh update at color change (necessary after commit c36f847). See #2049.
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2024-03-19 17:46:28 +01:00 |
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Harald Csaszar
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94eb64ae94
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[unity] Minor formatting change.
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2024-03-19 17:08:35 +01:00 |
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Harald Csaszar
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2d405d9119
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[unity] Minor: increased package version after merge.
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2024-03-19 16:39:24 +01:00 |
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Mario Zechner
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f1052e2906
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/example/pubspec.lock
# spine-flutter/pubspec.yaml
# spine-unity/Assets/Spine/package.json
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2024-03-19 16:28:30 +01:00 |
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Harald Csaszar
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c36f847319
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[unity] SkeletonGraphic: re-joined Rebuild and MeshUpdate to fix IndexOutOfRangeException. Closes #2487.
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2024-03-19 16:14:22 +01:00 |
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Mario Zechner
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dcb73ec24e
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Updated example exports
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2024-03-19 10:04:06 +01:00 |
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Harald Csaszar
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86a320afc2
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Merge branch '4.1' into 4.2-beta
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2024-03-18 17:22:28 +01:00 |
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Harald Csaszar
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3167747d73
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[unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486.
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2024-03-18 17:16:40 +01:00 |
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Harald Csaszar
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6376daf61d
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[unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change).
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2024-03-15 11:02:06 +01:00 |
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Harald Csaszar
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ae315f555b
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[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
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2024-03-15 10:39:15 +01:00 |
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Harald Csaszar
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41ee663279
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[unity] Fixed SkeletonGraphic TintBlack shader with PMA Vertex Color and CanvasGroup Compatible looking incorrect. Closes #2483.
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2024-03-13 11:56:45 +01:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Harald Csaszar
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e3c98b8a62
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Merge branch '4.1' into 4.2-beta
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2024-03-07 17:22:59 +01:00 |
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Harald Csaszar
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b9b6e0d352
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[unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475.
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2024-03-07 17:20:44 +01:00 |
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Harald Csaszar
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651611b573
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Merge branch '4.1' into 4.2-beta
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2024-03-07 16:06:59 +01:00 |
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Harald Csaszar
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795fb92080
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[unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474.
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2024-03-07 16:05:10 +01:00 |
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