Harald Csaszar
78f9e63420
[unity] Added option to BoneFollower components to follow attachment Z spacing offset. Defaults to false to maintain existing behaviour.
2025-08-13 23:10:43 +02:00
Harald Csaszar
38bc30cf54
[unity] Keep manually placed AnimationClip Events when updating skeleton assets (Mecanim) even when string param used. See #1838 .
2025-08-13 23:05:23 +02:00
Harald Csaszar
0c8ad6e0a7
[csharp] Minor: Fixed formatting.
2025-06-24 13:51:16 +02:00
Harald Csaszar
ec757bf9b7
[csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta).
2025-06-20 22:25:27 +02:00
Nathan Sweet
9b596c3856
Merge branch '4.2' into 4.3-beta
...
# Conflicts:
# spine-unity/Assets/Spine/package.json
2025-05-21 10:29:28 -04:00
Harald Csaszar
fb8bc402e7
[unity] Added option for unsafe data loading avoiding some allocations on skel.bytes data. Closes #2851 .
2025-05-16 15:29:29 +02:00
Nathan Sweet
020cd51b96
Merge branch '4.2' into 4.3-beta
...
# Conflicts:
# spine-unity/Assets/Spine/package.json
2025-04-30 17:29:49 -04:00
Harald Csaszar
d7f3ab4723
[unity] Fixed Create Hinge Chain creating incorrect hierarchy on multiple children. Closes #2825 .
2025-04-23 21:31:58 +02:00
Harald Csaszar
90bfdba422
[csharp][unity] Port of Transform constraint property mapping and cumulated 4.3 changes. Excluding import scale fixes.
2025-04-09 15:52:06 +02:00
Luke Ingram
ec395f00e1
[all] Updates documentation. ( #2805 )
...
- All links to forum posts have been updated.
- All links to Spine documentation have been updated to be accurate. This includes the Editor docs and specific Runtimes docs.
- Removes the doc link to the out-of-date spine-cocos2d-objc runtime and replaces it with spine-sdl.
- Links to external frameworks and tools have been corrected.
2025-04-08 04:53:39 +02:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Harald Csaszar
8a25057510
[unity] Fixed assigned custom atlas page material being deleted upon reimport. Closes #2793 .
2025-03-24 17:57:43 +01:00
Harald Csaszar
01a847b7f7
[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758 .
2025-02-20 19:37:20 +01:00
Harald Csaszar
1cdbf9be1a
[unity] Set fps at generated SkeletonMecanim animation clip assets. Closes #2395 .
2025-02-11 15:29:38 +01:00
Harald Csaszar
1121e88422
[unity] Fixed Inspector ArgumentOutOfRangeException at searching propertyPath. Closes #2746 .
2025-02-10 18:19:46 +01:00
Harald Csaszar
b4146b6bf5
[unity] Minor: Fixed formatting issue.
2025-02-05 12:09:34 +01:00
Harald Csaszar
2864e323c3
[unity] Fixed compile error on Unity 2017.1 introduced in last commit. See #1253 .
2024-12-20 22:29:36 +01:00
Harald Csaszar
0371e4d936
[unity] Added Scene Preview to SkeletonMecanim Inspector for Mecanim AnimationClip preview. Closes #1253 .
2024-12-20 22:12:44 +01:00
Harald Csaszar
ee558554fb
[unity] Fixed InvalidCastException at version upgrade. Closes #2718 .
2024-12-20 17:12:37 +01:00
Harald Csaszar
951a4d7c86
[unity] Fixed SkeletonGraphicInspector having inconsistent private access specifier, changed to protected. Closes #2715
2024-12-17 16:28:51 +01:00
Harald Csaszar
ff3492d941
[unity] Fixed a potential null reference exception, potentially leading to failing drag and drop instantiation.
2024-09-20 11:32:42 +02:00
Harald Csaszar
4038bc9ba1
[unity] Fixed Perforce auto check-out of unchanged files upon re-import, performing rever unchanged automatically. Closes #2618 .
2024-08-30 18:18:21 +02:00
Harald Csaszar
cff6943c3a
[unity] Minor: fixed formatting or last commit 54e4630.
2024-08-29 17:44:36 +02:00
Harald Csaszar
54e463048a
[unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation.
2024-08-29 17:27:07 +02:00
Harald Csaszar
cdc1a3a539
[unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572 .
2024-07-08 18:23:55 +02:00
Harald Csaszar
853dc33e19
[unity] Minor: fixed whitespace formatting.
2024-07-05 13:01:18 +02:00
Harald Csaszar
e076a1c7d9
[unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side).
2024-07-05 12:56:17 +02:00
Harald Csaszar
6df18e22d3
[unity] Fixed Materials in separate directory being deleted upon reimport. Closes #2560 .
2024-06-25 19:09:59 +02:00
Harald Csaszar
5d37fac0fc
[unity] Fixed Bone Name selector only displaying root bone on Unity 2023.2. Closes #2556 .
2024-06-19 18:59:19 +02:00
Harald Csaszar
314636aa07
[unity] Fixed a compile error on another older Unity versions introduced by preceding commit (Unity documentation was wrong). See #2482 .
2024-06-12 18:34:10 +02:00
Harald Csaszar
4a9f09431e
[unity] Fixed a compile error on older Unity versions introduced by preceding commit. See #2482 .
2024-06-12 18:15:55 +02:00
Harald Csaszar
ff07a01aef
[unity] SkeletonGraphic allows custom mesh offset relative to the pivot to keep e.g. the face centered when layout scale downscales the mesh towards the pivot. Closes #2482 .
2024-06-12 17:53:05 +02:00
Harald Csaszar
1237174712
[unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542 .
2024-06-05 21:41:57 +02:00
Harald Csaszar
68688a7c94
[unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615 .
2024-05-23 15:36:53 +02:00
Harald Csaszar
11c0bf8bbe
[unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496 .
2024-04-04 20:39:27 +02:00
Harald Csaszar
a62ce5dc0e
[unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494 .
2024-04-02 19:00:04 +02:00
Harald Csaszar
e630d1bda7
[csharp] Port of commit f4f22cd. Added bone transform inheritance timeline. Renamed TransformMode to Inherit.
2024-03-27 17:28:29 +01:00
Harald Csaszar
94d8a3a387
[unity] SkeletonGraphic: avoid unnecessary redundant mesh update at color change (necessary after commit c36f847). See #2049 .
2024-03-19 17:46:28 +01:00
Harald Csaszar
94eb64ae94
[unity] Minor formatting change.
2024-03-19 17:08:35 +01:00
Harald Csaszar
6376daf61d
[unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change).
2024-03-15 11:02:06 +01:00
Harald Csaszar
f4c0f64f0d
[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
2024-03-05 18:31:20 +01:00
Harald Csaszar
f906fb0733
Merge branch '4.1' into 4.2-beta
2024-02-26 18:53:59 +01:00
Harald Csaszar
804605972b
[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
2024-02-26 18:42:33 +01:00
Harald Csaszar
a9e665068e
[unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7.
2024-02-15 14:00:43 +01:00
Harald Csaszar
54735c789b
[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
2024-02-15 13:49:01 +01:00
Harald Csaszar
506c2dd33a
[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
2024-02-14 17:27:35 +01:00
Harald Csaszar
ad825305f0
[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
2024-02-05 17:35:02 +01:00
Harald Csaszar
e65f3f61a5
[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
2024-01-24 17:52:16 +01:00
Harald Csaszar
540319e1d4
Merge branch '4.1' into 4.2-beta
2024-01-24 17:18:11 +01:00
Harald Csaszar
42635d2a8f
[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455 .
2024-01-24 17:11:44 +01:00