Nathan Sweet
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6b7ed29684
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Merge pull request #192 from reaver/master
Update Corona Runtime for the new Graphics 2.0
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2014-05-15 18:49:06 +02:00 |
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NathanSweet
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df959cb646
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Meshes, FFD and skinning for cocos2d-x.
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2014-05-14 21:49:35 +02:00 |
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NathanSweet
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72a4ad4cc1
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Minor refactoring.
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2014-05-14 21:49:15 +02:00 |
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NathanSweet
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1a06c9fdde
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Handle file being deleted.
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2014-05-13 18:12:34 +02:00 |
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NathanSweet
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6606ca1e4b
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setPosition method.
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2014-05-13 18:08:19 +02:00 |
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NathanSweet
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27ec8d12ac
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Better reloading.
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2014-05-13 18:04:52 +02:00 |
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NathanSweet
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1ea3a3d9e2
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Updated GUID.
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2014-05-13 13:56:26 +02:00 |
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Nathan Sweet
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6980525d73
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Merge pull request #220 from coeing/fix-SkeletonAnimation-meta
FIXED: spine-unity - Reverted meta file of SkeletonAnimation.cs to avoid...
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2014-05-13 13:45:23 +02:00 |
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Christian Oeing
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383a3ee515
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FIXED: spine-unity - Reverted meta file of SkeletonAnimation.cs to avoid loosing references in prefabs.
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2014-05-13 12:45:16 +02:00 |
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Nathan Sweet
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557f935ba1
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Merge pull request #219 from coeing/fix-project-file
FIXED: spine-csharp.csproj - Added missing files to project.
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2014-05-13 12:02:11 +02:00 |
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Christian Oeing
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6169ad1e88
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FIXED: spine-csharp.csproj - Added missing files to project.
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2014-05-13 11:30:36 +02:00 |
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NathanSweet
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7af43142b9
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No console window for SFML.
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2014-05-12 23:29:32 +02:00 |
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NathanSweet
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c9e4d55309
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Use static SFML libs.
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2014-05-12 23:13:09 +02:00 |
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NathanSweet
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f869e93546
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spine-c Eclipse project builds lib instead of exe, spine-sfml uses static libs.
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2014-05-12 22:57:30 +02:00 |
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NathanSweet
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36809166a2
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Make AnimationState TrackEntry create/dispose functions optional.
closes #218
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2014-05-12 17:12:24 +02:00 |
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NathanSweet
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7199d22417
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Better AnimationState listeners, including on a TrackEntry.
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2014-05-11 21:00:50 +02:00 |
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NathanSweet
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cd7538d6a1
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Fixed memory leak when track is cleared while mixing from a previous animation.
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2014-05-11 20:42:48 +02:00 |
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NathanSweet
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3370501317
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Rename AnimationState context to rendererObject to match all other void*.
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2014-05-11 16:33:24 +02:00 |
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NathanSweet
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496466a1cc
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Hull length is no longer nonessential.
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2014-05-10 15:33:00 +02:00 |
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NathanSweet
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728cc12c3e
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Clean up.
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2014-05-08 23:18:10 +02:00 |
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NathanSweet
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90ec4db279
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C++11 AnimationState listener.
Because 2014.
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2014-05-08 22:29:50 +02:00 |
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NathanSweet
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87a5f683c3
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Ignore debug dir.
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2014-05-08 19:30:56 +02:00 |
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NathanSweet
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eae7c9272c
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Removed lib, shouldn't have been committed.
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2014-05-08 19:30:06 +02:00 |
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NathanSweet
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77d7bf83fb
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Fixed small memory leak.
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2014-05-08 19:26:34 +02:00 |
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NathanSweet
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5c6ebf2c63
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cocos2d-x updated to 3.1alpha0.
No meshes yet.
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2014-05-08 19:21:50 +02:00 |
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NathanSweet
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5848973f0b
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Hull length is int.
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2014-05-08 17:38:31 +02:00 |
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Nathan Sweet
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1a176d8436
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Merge pull request #217 from jpoag/master
* Allow memory tracking inside spine
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2014-05-08 16:58:25 +02:00 |
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jpoag
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ff07eb02d8
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* Allow memory tracking inside spine
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2014-05-08 10:49:46 -04:00 |
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Nathan Sweet
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39a5229a7f
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Merge pull request #216 from smaren/master
Fixed instances of AttachmentType.boundingbox to be lowercase everywhere
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2014-05-08 12:40:08 +02:00 |
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smaren
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2a8327d6b1
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Merge remote-tracking branch 'upstream/master'
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2014-05-08 12:27:48 +02:00 |
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NathanSweet
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f597ad5d6a
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timeScale can't be negative.
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2014-05-08 12:13:51 +02:00 |
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smaren
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4865f288f3
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attachment type bounding box should be lower case
Fixed all occurences of spine.AttachmentType.boundingBox to be
lowercase.
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2014-05-08 12:13:25 +02:00 |
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NathanSweet
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9c403565e0
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Fixed timeScale bug. Added timeScale to inspector.
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2014-05-08 12:11:26 +02:00 |
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smaren
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564025d955
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Revert "fixed boundingbox typo"
This reverts commit 2715e2409fd2db16ffa1e05e57cf0fdb48c1c0a7.
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2014-05-08 12:10:01 +02:00 |
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NathanSweet
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cc89e1a3a6
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Fixed Skeleton#setAttachment.
closes #215
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2014-05-08 12:02:34 +02:00 |
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smaren
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2715e2409f
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fixed boundingbox typo
BoundingBox was boundingbox and boundingBox different places, now it is
boundingBox everywhere
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2014-05-08 11:20:11 +02:00 |
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smaren
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9e2c588734
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fixed skeletons setAttachment using getAttachment
getAttachment does not exist, now uses getAttachmentBySlotIndex
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2014-05-08 11:19:05 +02:00 |
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NathanSweet
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0a275f0ac7
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Added includes to spine.h.
closes #214
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2014-05-07 15:03:10 +02:00 |
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NathanSweet
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0295b0c169
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Read new atlas format that has width and height for each page.
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2014-05-06 19:15:48 +02:00 |
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NathanSweet
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3729bc1c88
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Read new atlas format that has width and height for each page.
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2014-05-06 18:48:52 +02:00 |
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NathanSweet
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21eade668b
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Fixed intersectsSegment that takes a polygon.
closes #213
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2014-05-06 14:09:32 +02:00 |
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NathanSweet
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f6cbff942f
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ANSI C is fun!
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2014-05-05 21:31:59 +02:00 |
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NathanSweet
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4346db1f31
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Fixed atlas rendererObject not being set.
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2014-05-05 21:23:52 +02:00 |
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NathanSweet
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bdc78db207
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Removed updateOffset from setRegion.
People can call updateOffset if they change the region or other RegionAttachment properties.
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2014-05-05 19:20:14 +02:00 |
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NathanSweet
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d1b87c04a8
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setToSetupPose and setSlotsToSetupPose should revert the draw order.
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2014-05-05 15:14:27 +02:00 |
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NathanSweet
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83be769cc5
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Read new atlas format that has width and height for each page.
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2014-05-05 15:07:53 +02:00 |
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NathanSweet
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d4e9923385
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Open .atlas.txt files.
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2014-05-05 15:07:40 +02:00 |
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NathanSweet
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79c11424f4
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Pre-increment for consistency.
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2014-05-05 15:07:28 +02:00 |
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NathanSweet
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22c58fd8dc
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Fixed reading FFD.
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2014-05-05 15:06:34 +02:00 |
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NathanSweet
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cc472d134f
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Renamed spAtlas constructor methods to match others. Added void* to spAtlas constructors.
Inside _spAtlasPage_createTexture you can use `self->atlas->rendererObject` to get the void* specified at atlas creation.
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2014-05-02 17:55:54 +02:00 |
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