pharan
|
68d45102ca
|
[csharp] Make Atlas compatible with foreach + cleanup
|
2017-07-27 17:10:50 +08:00 |
|
aram-ahak
|
edc756507d
|
Removed TextureAtlas operations from newRegionAttachment and newMeshAttachment.
|
2017-07-25 00:06:53 +04:00 |
|
badlogic
|
1535906511
|
[csharp] Fixed bug in triangulator, closes #937.
|
2017-07-21 16:46:45 +02:00 |
|
badlogic
|
d950da644f
|
[xna] More clipping debugging
|
2017-07-21 16:12:34 +02:00 |
|
badlogic
|
4b93db20fd
|
[xna] Also draw decomposed convex clipping polygons
|
2017-07-21 15:59:43 +02:00 |
|
badlogic
|
a5d2519f86
|
[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
|
2017-07-21 15:54:55 +02:00 |
|
pharan
|
580b27c68d
|
Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
|
2017-07-20 19:04:00 +08:00 |
|
pharan
|
ca9f46d92b
|
[csharp] Fix (IS_UNITY) symbol.
|
2017-07-20 19:03:11 +08:00 |
|
Mario Zechner
|
75d004a2e7
|
Update README.md
|
2017-07-20 11:37:58 +02:00 |
|
pharan
|
f3cf2889b6
|
[csharp] Fix whitespace.
|
2017-07-20 14:32:25 +08:00 |
|
pharan
|
998a1b1d94
|
[unity] Updated examples.
|
2017-07-20 14:31:15 +08:00 |
|
pharan
|
46c6bc3211
|
[unity] Repacking now caches texture clones. This improves multiple subsequent repacking performance, but requires calling SpriteAtlasRegionExtensions.ClearCache to clean up.
|
2017-07-20 14:29:56 +08:00 |
|
pharan
|
fcb9980a4b
|
[unity] Fix runtime AtlasAsset generation.
|
2017-07-20 14:22:41 +08:00 |
|
pharan
|
972e72848a
|
[unity] Clean up BuildTargetGroup check.
|
2017-07-20 14:22:06 +08:00 |
|
pharan
|
e4baef5622
|
[unity] Allow 3.5 jsons.
|
2017-07-20 14:21:38 +08:00 |
|
John
|
1ddaa81272
|
[unity] Minor rename of local.
|
2017-07-20 13:54:17 +08:00 |
|
badlogic
|
ea7dbecb98
|
[starling] You can now override StarlingAtlasAttachmentLoader#getTexture to provide your own texture for a path
|
2017-07-19 14:27:45 +02:00 |
|
badlogic
|
262bc26c64
|
[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
|
2017-07-19 14:24:13 +02:00 |
|
badlogic
|
4a69af12e2
|
[lua] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 14:02:25 +02:00 |
|
badlogic
|
d2f6758e42
|
[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 14:00:33 +02:00 |
|
badlogic
|
d8874cbad6
|
[ts] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:59:32 +02:00 |
|
badlogic
|
1013e31268
|
[c] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:58:13 +02:00 |
|
badlogic
|
20cdb9ec99
|
[csharp] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:57:20 +02:00 |
|
badlogic
|
8f6725db33
|
[libgdx] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:55:32 +02:00 |
|
badlogic
|
a4f122b08c
|
[cocos2d-objc] Updated README to explain how to handle ARC.
|
2017-07-19 10:45:36 +02:00 |
|
badlogic
|
405e6df03f
|
[cocos2d-objc] Fixed changes in extension.h
|
2017-07-19 10:33:44 +02:00 |
|
badlogic
|
0227513188
|
[c] Functions in extension.h are now prefixed with _sp to avoid name collisions with other libraries
|
2017-07-19 10:32:13 +02:00 |
|
badlogic
|
6e7c6ebc07
|
[cocos2d-x] Not submitting geometry when final opacity of attachment is 0
|
2017-07-17 14:26:06 +02:00 |
|
badlogic
|
c40df2367c
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
|
2017-07-17 14:18:33 +02:00 |
|
badlogic
|
f2bd63ce6c
|
[as3][starling] Fixed StarlingAtlasAttachmentLoader. Thanks @vync79. Closes #939
|
2017-07-17 14:18:26 +02:00 |
|
John
|
c6f362f6d7
|
[unity] Update SpriteAttacher example code.
|
2017-07-17 18:48:04 +08:00 |
|
badlogic
|
c11309893f
|
Updated MonoGame example
|
2017-07-12 11:58:36 +02:00 |
|
badlogic
|
dfb8861de4
|
Updated supported versions in README.md
|
2017-07-12 11:25:54 +02:00 |
|
badlogic
|
3be988e12f
|
Updated READMEs to point to correct zips
|
2017-07-12 11:20:55 +02:00 |
|
badlogic
|
c7b0329918
|
Recompiled .swc's after change to Bone, fixed constructor of Vertex
|
2017-07-12 10:57:17 +02:00 |
|
aram-ahak
|
1843dccfe8
|
bug fix ( skeleton not initialized when _parent is not null) (#930)
|
2017-07-12 10:55:40 +02:00 |
|
badlogic
|
4f0708deb0
|
Manually merged PR #929
|
2017-07-12 10:54:27 +02:00 |
|
badlogic
|
b6f88e81b0
|
Fixed XNA/MonoGame project
|
2017-07-11 16:33:14 +02:00 |
|
badlogic
|
5c71fcaaf8
|
[lua] Fixed Skin:attachAll, wrong indexing. Fixed MeshAttachment:setParentMesh, didn't set worldVerticesLength
|
2017-07-11 15:55:49 +02:00 |
|
John
|
f3e544319d
|
[unity] Fix SkeletonGraphic texture updating.
|
2017-07-11 12:47:23 +08:00 |
|
John
|
76b7e245bd
|
[csharp] Fixes for clipping.
based on : ea6319820f
Fixes: https://github.com/EsotericSoftware/spine-runtimes/pull/936
|
2017-07-11 06:37:32 +08:00 |
|
John
|
c84792fa18
|
[csharp] Fix unused vertices local.
https://github.com/EsotericSoftware/spine-runtimes/pull/935
|
2017-07-11 06:30:00 +08:00 |
|
John
|
efff171461
|
Merge pull request #934 from dorisugita/patch-5
null check
|
2017-07-10 14:13:20 +08:00 |
|
Shinsuke Sugita
|
5ad6934fd1
|
null check
atlas may become null
|
2017-07-10 10:13:26 +09:00 |
|
pharan
|
9d242ea90a
|
[unity] Cleanup BoundingBoxFollower support for active skin.
|
2017-07-06 06:43:05 +08:00 |
|
pharan
|
90789b130c
|
[unity] Minor cleanup.
|
2017-07-06 06:42:23 +08:00 |
|
pharan
|
16821f0bf7
|
[unity] BoneFollowerGraphic Component.
|
2017-07-06 06:42:00 +08:00 |
|
John
|
9223881909
|
[unity] Ignore empty active skin and duplicates.
|
2017-07-04 18:11:15 +08:00 |
|
badlogic
|
15011e81b7
|
[ue4] Added simple C++ example
|
2017-07-04 11:21:12 +02:00 |
|
badlogic
|
807c4d27bd
|
[lua] Ported fix for DeformTimeline, see #932
|
2017-07-04 10:43:59 +02:00 |
|