Mario Zechner
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1a1b551e8b
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[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
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2022-03-25 13:40:03 +01:00 |
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Harald Csaszar
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e52d4977df
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Merge branch '4.0' into 4.1-beta
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2022-03-24 17:53:41 +01:00 |
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Harald Csaszar
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cf9903a6b6
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[unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter).
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2022-03-24 17:52:39 +01:00 |
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Harald Csaszar
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7ae25bf19c
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Merge branch '4.0' into 4.1-beta
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2022-03-24 12:00:59 +01:00 |
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Harald Csaszar
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5bde0730d3
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[unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha).
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2022-03-24 11:58:29 +01:00 |
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Mario Zechner
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78e8f637bb
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-21 19:32:37 +01:00 |
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Harald Csaszar
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ec53964603
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[unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047.
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2022-03-18 15:44:34 +01:00 |
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Harald Csaszar
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f7aaa25ee1
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[unity] Optimized RootMotion components behaviour when using FixedUpdate timing at SkeletonAnimation, avoiding unnecessary calls. See #2046.
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2022-03-18 11:37:25 +01:00 |
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Harald Csaszar
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322d042309
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[unity] RootMotion component: minor addition of last commit, avoiding unnecessary update.
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2022-03-17 17:50:24 +01:00 |
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Harald Csaszar
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69b2a5ce13
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[unity] Fixed RootMotion components temp movement not being completely cleared when using FixedUpdate. Closes #2046.
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2022-03-17 17:44:29 +01:00 |
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Harald Csaszar
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1361a72758
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Merge branch '4.0' into 4.1-beta
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2022-03-15 19:23:19 +01:00 |
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Harald Csaszar
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dbabe96e6c
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[unity] Increased package.json version number of URP shaders UPM package.
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2022-03-15 19:21:46 +01:00 |
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Harald Csaszar
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ac73e8dc7d
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Merge branch '4.0' into 4.1-beta
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2022-03-15 19:20:58 +01:00 |
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Harald Csaszar
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5a32e002b8
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[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044.
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2022-03-15 19:17:51 +01:00 |
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Harald Csaszar
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1ec9150965
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Merge branch '4.0' into 4.1-beta
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2022-03-10 17:14:43 +01:00 |
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Harald Csaszar
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9cd38191fc
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[unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337.
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2022-03-10 17:00:26 +01:00 |
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Harald Csaszar
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935cb3b491
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Merge branch '4.0' into 4.1-beta
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2022-03-07 18:10:46 +01:00 |
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Harald Csaszar
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5ff19ea31c
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[unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL.
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2022-03-07 17:57:18 +01:00 |
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Harald Csaszar
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b8da2fa27b
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[unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337.
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2022-03-02 22:46:03 +01:00 |
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Harald Csaszar
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5e8e4c21f1
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[unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337.
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2022-03-02 22:35:11 +01:00 |
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Harald Csaszar
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9acc768353
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[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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2022-03-02 22:15:13 +01:00 |
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Harald Csaszar
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20c421c1d4
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[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037.
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2022-03-01 19:23:18 +01:00 |
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Harald Csaszar
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b2c45b7fde
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Merge branch '4.0' into 4.1-beta
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2022-03-01 12:27:56 +01:00 |
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Harald Csaszar
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4cb0f16ae6
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[unity] Minor: removed a debug log statement added in commit 299ab8f.
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2022-03-01 12:24:03 +01:00 |
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Harald Csaszar
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b7f4bbc5e3
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[unity] Added missing added changes of previous commit 6a3fb6a.
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2022-03-01 11:32:41 +01:00 |
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Harald Csaszar
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6a3fb6a42a
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[unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates.
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2022-02-28 16:14:44 +01:00 |
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Harald Csaszar
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299ab8fff8
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[unity] Improved memory utilization during build pre- and post processing.
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2022-02-24 21:34:05 +01:00 |
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Harald Csaszar
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3688bdb25e
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[unity] SkeletonRootMotion components now support rotation root motion.
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2022-02-23 20:49:15 +01:00 |
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Harald Csaszar
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94c42ab33a
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[unity] Increased timeline package version number after commit 3b0c272b. See #1866.
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2022-02-21 21:55:46 +01:00 |
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Harald Csaszar
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3b0c272b01
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[unity] Fixed Timeline Playable.SetSpeed having no effect on SpineAnimationStateTrack. Closes #1866.
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2022-02-21 21:54:12 +01:00 |
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Harald Csaszar
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689daa147a
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[unity] Minor: example script documentation improved (CustomMaterialOverride).
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2022-02-21 18:27:37 +01:00 |
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Harald Csaszar
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dcb593489b
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-17 11:13:53 +01:00 |
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Harald Csaszar
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a4e7654bc5
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[unity] Fixed prefab baking ignoring separated timelines. Closes #2035.
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2022-02-16 21:18:42 +01:00 |
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Harald Csaszar
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ece6530b0c
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 20:04:02 +01:00 |
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Harald Csaszar
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c523576895
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 19:51:02 +01:00 |
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Harald Csaszar
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5af852d83f
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-15 14:54:30 +01:00 |
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Harald Csaszar
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684693fd1c
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Merge branch '4.0' into 4.1-beta
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2022-02-10 17:06:28 +01:00 |
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Harald Csaszar
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dc2bddd883
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[unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033.
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2022-02-10 17:04:52 +01:00 |
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Harald Csaszar
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3289550eb0
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[unity] Added skeleton component Inspector parameter Advanced - Animation Update with modes In Update, In FixedUpdate and Manual Update. Added SkeletonRootMotion properties PreviousRigidbodyRootMotion and AdditionalRigidbody2DMovement.
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2022-02-09 12:22:02 +01:00 |
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Harald Csaszar
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76068cc4f4
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Merge branch '4.0' into 4.1-beta
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2022-02-07 16:25:34 +01:00 |
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Harald Csaszar
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6b8c6b31cf
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[unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031.
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2022-02-07 16:18:44 +01:00 |
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Harald Csaszar
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5048034053
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[unity] Timeline UPM package documentation updated to latest changes, also on website documentation.
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2022-02-04 20:46:25 +01:00 |
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Harald Csaszar
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e160380d0e
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[unity] Minor: made Timeline Track and Clip colors consistent.
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2022-02-04 16:01:08 +01:00 |
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Harald Csaszar
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431910d660
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[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
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2022-02-04 14:38:24 +01:00 |
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Harald Csaszar
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9c0c1ce176
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[unity] Minor: removed unnecessary else statement.
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2022-01-20 11:44:42 +01:00 |
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Harald Csaszar
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135d9819a7
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Merge branch '4.0' into 4.1-beta
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2022-01-19 20:22:07 +01:00 |
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Harald Csaszar
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5f51705f13
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[unity] Fixed Resolve atlases dialog failing to load just created atlas asset. Closes #2024. Fixed an unnecessary exception thrown after aborting skeleton import and adjusting blend mode materials.
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2022-01-19 20:21:19 +01:00 |
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Harald Csaszar
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ca9274b86d
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Merge branch '4.0' into 4.1-beta
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2022-01-18 19:10:15 +01:00 |
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Harald Csaszar
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9e54dc4faa
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[unity] Increased version number of Spine URP Shaders UPM package in package.json.
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2022-01-18 19:06:47 +01:00 |
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Harald Csaszar
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8a30203ab9
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[unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022.
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2022-01-18 19:03:12 +01:00 |
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