186 Commits

Author SHA1 Message Date
badlogic
ea3cfdc643 [ts] Ported Animation State changes, see #908 2017-05-24 13:14:06 +02:00
badlogic
3f478fd831 [ts] Ported IKConstraint simplification, see #907 2017-05-24 11:39:13 +02:00
badlogic
e4ff874172 [ts] Ported latest anim state change 2017-05-18 10:28:19 +02:00
badlogic
18ebc9b447 [as3][ts] Moved mix duration fix to setTimelineData so we evaluate the boolean expression less. 2017-05-17 15:31:10 +02:00
badlogic
21e05ea1b0 [ts] Updated artifacts 2017-05-17 13:56:20 +02:00
badlogic
5b262648ca [ts] Fixed issue with mixDuration on dip mix entry being 0. Caused NaNs when applying mixing from 2017-05-17 13:54:43 +02:00
badlogic
b9b2d81c65 [ts] Ported animation state changes, see #904 2017-05-17 11:54:56 +02:00
badlogic
66c6d5cd89 [ts][widget] Added test for WebGLRenderingContext issues, see #675 2017-05-10 13:51:50 +02:00
badlogic
95f3a1fe17 [c] Fixed bug in Triangulator/SkeletonClipping regarding labeled gotos. Closes 895 2017-05-09 15:00:34 +02:00
badlogic
4ee17864a2 Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material 2017-05-09 13:32:19 +02:00
Nathan Sweet
449544978f Update README.md 2017-05-08 19:44:53 +02:00
badlogic
7f864d6bc5 [lua] Fixed typo in SkeletonJson, closes #893 2017-05-08 12:39:16 +02:00
badlogic
0fac2d318c [widget] Optional parameter to SpineWidget.setAnimation() allowing to specify callbacks for animation state events. 2017-05-05 10:08:25 +02:00
badlogic
fdf6aba634 [ts] Fixed memory leak in Triangulator. Added coin example to WebGL test 2017-05-04 14:11:11 +02:00
badlogic
6a5e035cb5 [ts][webgl][widget] Fixed issues in Safari. Constants like SRC_ALPHA seem to no longer be exposed in Safari through WebGLRenderingContext properties. Closes #886 2017-04-26 15:56:52 +02:00
badlogic
0d33ee5294 [xna] Updated samples 2017-04-21 10:46:58 +02:00
badlogic
5b2a8cfd1e [ts] Separated triangulation and convex decomposition 2017-04-21 10:40:31 +02:00
badlogic
2b4c2bcf94 [ts][webgl][widget] Fixed WebGL context loss in WebGL and widget backend. See CHANGELOG for details. 2017-04-18 15:37:44 +02:00
badlogic
297362f246 [ts] Fixed WebGL demos 2017-04-18 11:42:05 +02:00
badlogic
18e1157c54 [ts] Fixed Skeleton.getBounds(). Stride was incorrect. Closes #880 2017-04-18 11:31:00 +02:00
badlogic
355d80129f [ts][widget] Fixed retina handling, scale backbuffer of canvas by device pixel ratio 2017-04-18 10:02:03 +02:00
Dave Geddes
3ec6c85074 reuse existing canvas element when possible (#876)
* reuse existing canvas element when possible

* [ts][widget] enable retina quality graphics
2017-04-18 09:43:41 +02:00
badlogic
8bd058f82e [starling] Updated to Starling 2.1. Added coin sample 2017-04-14 15:58:15 +02:00
badlogic
bd16d0fde8 [ts][threejs] Implemented clipping. 2017-04-13 10:45:25 +02:00
badlogic
d4266cf89a [ts][webgl][widget] Implemented clipping, updated README.md and CHANGELOG 2017-04-12 14:14:34 +02:00
badlogic
06f32233c0 [ts] Ported SkeletonClipping 2017-04-11 16:05:41 +02:00
badlogic
778055ae5b [ts] Added ClippingAttachment and loading in SkeletonJson. Updated coin example 2017-04-11 15:30:34 +02:00
badlogic
b043a0b967 [ts] Ported ConvexDecomposer 2017-04-11 15:06:28 +02:00
badlogic
ced91ff34a [ts] Updated README.md to document inline functionality of widget, updated CHANGELOG 2017-04-11 13:42:22 +02:00
badlogic
0fc89aa529 [ts] rebuild artifacts 2017-04-11 13:39:07 +02:00
badlogic
0733ce8af2 [ts] Widget can now load json, atlas, and atlas pages from inline resources. See widget example source and README.md 2017-04-11 13:38:33 +02:00
badlogic
848f3d382c [runtimes] Updated remaining samples/runtimes 2017-04-11 13:14:53 +02:00
badlogic
8920840ecf [starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets 2017-04-11 13:11:02 +02:00
badlogic
14c1df8cfb [c] Ported AnimationState change
[ts] Rebuild artifacts
2017-04-10 15:45:13 +02:00
badlogic
d34f7c7b11 [ts] Ported AnimationState change 2017-04-10 15:43:38 +02:00
badlogic
5f5d4cc38e [ts] Fixed dipping problem fix, added dipping problem repro 2017-04-10 11:35:53 +02:00
badlogic
fb6336bf73 [ts] Fixed demos 2017-04-07 16:43:45 +02:00
badlogic
aa7305e9ba [ts][webgl] Fixed image change demo. 2017-04-07 16:20:25 +02:00
badlogic
5af8185261 [ts][webgl][widget] Fixed SceneRenderer, immediate mode rendering methods didn't take into account two color tint shader 2017-04-07 15:50:22 +02:00
badlogic
58f7f17b37 [ts][widget] Enabled two color tinting by default. Fixed WebGL warnings 2017-04-07 15:14:54 +02:00
badlogic
6001882158 [ts] Build latest artifacts 2017-04-07 14:55:55 +02:00
badlogic
d520830c5c [ts][canvas] Fixed rendering of rotated atlas regions 2017-04-07 14:54:08 +02:00
badlogic
6808b9f44a [ts] Fixed up demos 2017-03-31 12:27:41 +02:00
badlogic
030da37e6b [ts] Ported dipping problem fix, see #867 2017-03-31 12:12:22 +02:00
badlogic
0b40dd7a9f Updated exports 2017-03-27 10:19:51 +02:00
badlogic
b2d4fa4012 Merged with master, pulling in change from MathUtils -> TrigUtils in spine-libgdx as well as Maven pom.xml 2017-03-24 14:15:24 +01:00
badlogic
2585dc16ab [ts] Fixed widget example, using var instead of let 2017-03-22 17:30:06 +01:00
badlogic
e464a9fbba [ts] Updated README on ES6 modules. 2017-03-15 10:39:05 +01:00
badlogic
1bb212a110 [ts] Merged with master. 2017-03-07 11:57:19 +01:00
badlogic
3fd5c62588 [ts] Updated JS builds. 2017-03-07 11:53:21 +01:00